Hi all, I've been gone for a while. There is a couple of SVP updates, and new MPV update with new changes, a couple of Windows Updates that added Dolby Vision too in the HDR section, etc
RTX 3090, 4K, 24 to 48FPS @ custom 48Hz
Still using RIFE 4.16 Lite (v2) for Frame Height > 1700
And using RIFE 4.25 (v2) for Frame Height < 1699
I am just wondering if anything stands out or outdated in my MPV config that I should look to upgrade/change? Fix?
Scrollable below:
ontop
fullscreen=yes
d3d11-exclusive-fs=yes
volume=100
volume-max=100
vo=gpu-next
gpu-api=d3d11
hwdec=auto-copy
hwdec-codecs=all
gpu-context=d3d11
fbo-format=rgba16hf
hdr-compute-peak=no
target-colorspace-hint=yes
tone-mapping=st2094-40
scale=ewa_lanczos
cscale=ewa_lanczos
dscale=ewa_lanczos
tscale=ewa_lanczos
osd-level=1
osd-bar-w=25
osd-color=0.6/0.6
osd-font-size=30
osd-font='Inter Tight Medium'
#sub-gray
sub-auto=fuzzy
#sub-gauss=0.9
slang=eng,en,und
sub-fix-timing=yes
sub-filter-sdh=yes
subs-with-matching-audio=no
demuxer-mkv-subtitle-preroll=yes
sub-font-size=42
sub-border-size=1
sub-font="Verdana Bold"
sub-color=0.6/0.6/0.6/0.6
sub-pos=100
sub-margin-y=3
sub-margin-x=100
glsl-shader="C:\Users\USERNAME\AppData\Roaming\mpv\Shaders\FSRCNNX_x2_8-0-4-1.glsl"
glsl-shader="C:\Users\USERNAME\AppData\Roaming\mpv\Shaders\KrigBilateral.glsl"
glsl-shader="C:\Users\USERNAME\AppData\Roaming\mpv\Shaders\SSimDownscaler.glsl"