MAG79 wrote:GregZone
Which stereo device are you using?
I'm initially just trying to get the Top and Bottom (or SBS), 3D stereo images to appear correctly when I run PotPlayer (with my trial of SVP), on my 4K monitor.
Once I've achieved this I will use it in my VR headset via Virtual Desktop.
The reason for this is that I am only interested in MVC 3D playback in VR.
4xVR does this quite nicely in Quest 3 standalone.
However, I find the Virtual Desktop theater "Environments" preferable.
Also, I have a PCVR headset (currently Valve Index, later BSB2), which seems to limit my MVC 3D support options to Virtual Desktop / PotPlayer (or Stereoscopic Player etc).
Hence my interest in SVP, to see if it further improves smoothness of playback at the "odd" PCVR headset rendering fps.
For Quest 3 I'm actually perfectly okay, in terms of playback smoothness, as I'm using a 120Hz PC desktop and matching 120fps Quest 3 rate (i.e. an integer multiple of 24fps film).
Whereas for PCVR use, the new BSB2 with higher resolution OLED panels, is my target.
The BSB2 is limited to 75fps (or 90fps with additional compression). Valve Index... well it's lower resolution LCD than the Quest 3, so not my immediate interest (just for testing PCVR readiness for BSB2).
MAG79 wrote:GregZone
> where do I find "main.setup.potplayer.native"
Application settings > Additional options > All settings...
type in Search window: potplayer
If you don't see native option then all is OK. it is mean native interface is not used in potPlayer.
Thank you. (Suggest updating your Wiki to clarify this). 
I have now verified my settings were already exactly as per your screenshot (so this isn't the problem).
To clarify. Currently, if I remove the Registered Filter (e.g. VapourSynth) to take SPV out of the picture, then PotPlayer MVC 3D works fine. I once again get Left & Right eye images (Top & Bottom). So the problem with a stretched single eye image appears to be with SVP being introduced?
Here's another image that shows SVP is activated. But still getting a single tall stretched image. Not the left & right eye images that appear correctly if I remove VapourSynth / SVP.
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