Solved my slowdown issue in Windows 10. The problem turned out to be TWO copies of SVP 4 Free installed at the same time. Strange, but true. So you might want to check "Programs and Features" to see if you have multiple copies competing with each other. I uninstalled both copies, restarted my machine, reinstalled SVP 4 Free and - Voila! - it works just fine now.

Thanks for the heads up!

Thanks a bunch Chainik! It installs fine now.

By the way, for whatever reason, Avira antivirus software is flagging the file svp4-maintenance.exe as being infected with TR/Crypt.ULPM.Gen2

Hi: I'm running Windows 10 (build 10558) and could use some help solving the following error while installing the latest version of SVP4:

Could not copy C:/WINDOWS/SysWOW64/avisynth.dll to C:\WINDOWS\SysWOW64\avisynth.dll.svp4backup: Cannot open :C:\WINDOWS\SysWOW64\avisynth.dll for input

After installation, if I start a video, SVP will run. However, it first presents the following error at the top of my screen:

Import: couldn't open "C:\Users\name\AppData\Roaming\SVP4\scripts\c08d4.avs" (ffdshow-filter-avisynth-script, line 3)

By the way, I did retry installing with my antivirus software turned off, but the installation error remained.

Update: when I deleted the ffdshow file installed by SVP 3.7, and installed SVP 4 again with the fresh version of ffdshow, then nothing works (because the AviSynth section of ffdshow raw video filter is empty).

55

(36 replies, posted in Using SVP)

Maybe it depends on your rig, but SVP 4 is dramatically better than SVP 3.7 on my i5 3750k and 55" 4k screen, which I'm watching from a distance of about 1.5 meters. Fewer artifacts and much less blur. Practically zero haloing in non-action scenes when I set the TV to 'game mode'.

56

(6 replies, posted in Using SVP)

You're right! I set it to 3840x2160@59.94 and it runs fine (at least on scenery clips) at mode "2m", grid "28px. Large 1", radius "small and fast", precision "Two pixels" and everything else at default settings. Cheers...

Edit: Got it working just fine with everything on default settings except the Frames Interpolation Mode which I set at "2m".

57

(6 replies, posted in Using SVP)

What kind of CPU would be required? My 3570k and GTX970 don't seem up to the challenge.

58

(6 replies, posted in Using SVP)

Great job on the new version. SVP 3.1.7 tracks moving objects much better than the last version and with fewer artifacts. In fact, with videos up to 1080p, SVP 3.1.7 achieves superior smoothing vs. my onboard chip on the Samsung 4k JU6400 55" TV (used as my desktop computer monitor). SVP tracks things like the debris field in the film, Interstellar, at the 2 hour, 8 minutes, and 11 seconds mark, perfectly clearly. There's a little bit of shimmering on some objects, but previously, neither SVP 3.1.6 nor the Sammy could resolve all of the debris without severe ghosting. Now it's sharp. Of course SVP can't handle 4k videos, which the Sammy can. However, I don't have anything worth watching in 4k so SVP handles all my video smoothing needs at the moment. Awesome job and thanks again!
Oh yeah, and the fact that backgrounds don't blur anymore makes for vastly superior verisimilitude. And, I don't know if this is placebo effect, but colors seem better too. In short, I'm getting something like real 60fps in most scenes for the first time.

59

(29 replies, posted in Using SVP)

I'm using SVP (with MadVr, ReClock, LAV, and Potplayer) at 2160p and 60Hz on a Samsung JU6400 55", together with the Samsung native smoothing, and it looks great! It smooths out almost all the remaining judder that the Samsung upscaling and smoothing engine can't handle by itself and with pleasantly few artifacts.

60

(6 replies, posted in Using SVP)

Yup, I have a gtx970 and the same bug (unable to run CUVID or NNEDI3) with the latest Windows 10 build and Nvidia driver. Setting LAV to DVAX2 (copy-back) shaves a few percentage points off CPU usage though.

61

(6 replies, posted in Using SVP)

Works just fine on my rig (i.e. GPU-acceleration on windows 10(10074) with latest NVIDIA drivers(352.63))

After more experimenting, when running SVP, I'm back to using Potplayer's EVR Custom Present and VMR9/EVR scaler "internal Shader(2 PASS) Lanczos." Recent LAV nightlies have really made an impact on performance on my rig and now, using the above settings, I'm getting about the same (and sometimes better) picture quality as Madvr and MPDN but with CPU usage about 40% lower.

Hi, I'm running SVP at 60fps as that's the max I can get out of my 60fps 1080p 37" LG TV screen. (The screen is usually about 1 meter from my face so artifacts, halos, blurring, noise, etc. are readily detectable.)

Don't know if it matters, but I can't get the TV to work properly via HDMI cable with video cards (though it works fine via HDMI with tablets), so I'm doing everything through an RGB cable.

Installed Afterburner out of curiosity. Didn't touch any settings.

For 1080p material: material with average rendering time of 9ms showed GPU usage at 50%. With rendering time of 15ms showed GPU usage at 82%.
Same material with Madvr at 9ms rendering time showed GPU usage at 77% and at 16ms average rendering time GPU usage was 90%.

For 720p material: material with average rendering time of 12.5 ms showed GPU at 70%.
With Madvr, 83%.

BTW, I got Madvr to work better in the interim. So the difference between MPDN and Madvr is not quite so striking. Still MPDN scores noticeably better on 1080p and sometimes especially better when upscaling 720p. But Madvr produces a reliably clean picture, whereas in some cases MPDN can be noisy. Having said that, for me MPDN is the clear winner when it comes to picture quality.

To unleash the potential of MPDN (I'm seeing way more detail in film than I've ever seen before), you have to use a render script. MPDN's author posts two easy options here: 
http://forum.doom9.org/showpost.php?p=1 … tcount=322

The options are:
(1) Pre-/Post processing with NEDI
(2) Pre-/Post processing with SuperResChroma + SuperRes with NEDI

The first should be doable by a mid-range video card, whereas the second nearly maxes out my GTX970. Both, for me, were great improvements over the upscaling I achieved using Madvr with other players.

Other than that, I find the dithering function too noisy so I shut it off.

I have an MSI Z77MA-G45. I found this explanation online: "PCI Latency Timer Controls how long each PCI device can hold the bus before another takes over. When set to higher values, every PCI device can conduct transactions for a longer time and thus improve the effective PCI bandwidth." 

Just monkeying around I maxed out the settings, providing more face time between my CPU and video card, and SVP immediately showed improvement. It also cured my sound card woes. As to your board, perhaps try googling PCI latency timer. Best of luck...

Sorry, I don't watch anime. But watching film, I'm seeing a whole new level of detail with MPDN. Maybe I'm just seeing 1080p properly presented for the first time. It's not perfect. There's too much extra noise in the frames along with the extra detail. But still, pretty amazing.

Something else I haven't seen mentioned much is adjusting bus clock settings. This gave SVP a dramatic jump in performance for me. On my MSI board I went to "PCI Subsystem Settings" then selected "PCI latency timer" and maxed out the bus setting to "248 PCI bus clocks".  This also improved earlier latency issues I had with an audio card I had installed then. Apparently (I'm no computer expert) upping the bus clock allows the video card more time to work with the CPU. Either way, SVP performed much better afterwards.

The latest Win 10 build works perfectly so far for me. SVP, and everything else, work noticeably faster on Win 10 vs. Win 8.1. The latter I found faster than Win 8, which I found faster than Win 7. Basically, I can watch film with SVP free of distracting artifacts. The last hurdle is clearing up the vague halos and eliminating occasional blurring. As to Madvr and MPDN in particular, I can't say. This is the first time I've got MPDN to work so I have nothing previous to compare to. I'm running a GTX 970 so Madvr already did a great job. However, at the moment, MPDN's GUI upscaling is, on my rig, vastly outperforming PotPlayer/MPC with Madvr.

Hi again. Installed Windows 10 build 10041 and tried this software again. You're right. Together with SVP, very impressive. Smaller halos around moving objects, less blurring. And just super impressive upscaling using the GUI editor.

I found I got a significant bump up in performance every time I upped the speed of my RAM from 1600, be it up to 1800, 1866, or 2000. This change was also reflected in the balance of my four cores running SVP. Prior to upping the speed, the cores were all carrying a different burden, whereas upping the speed balanced their performance. In other words, originally core 4 would max out to 100% very early and I'd get artifacts. Core 1 would be running at 65% and its potential to handle more was being wasted. After speeding up my RAM, core 4's burden was lower and the other cores higher. When the burden was more equally shared with the other cores, I got  much fewer artifacts and significantly improved smoothness.

Maybe it's because I'm running Windows 10. I'll try MPDN again in the next build. Thanks guys...

Thanks. Your installation instructions for "Latest MPDN player extensions etc." work. The MPDN homepage installation instructions (* Extract the contents of Extensions folder in the archive into MPDN's Extensions folder) result in an  installation error and cause the program to crash.
However, WITHOUT using SVP, the program  drops 20 frames per second and has 7 delayed frames per second and a rendering time of 140ms. No video runs smoothly. I've tried turning every setting down or even off. Every video I play is extremely choppy and completely un-watchable. It eats up 25% of my overclocked, overvoltaged four core CPU running any video (and that's WITHOUT using SVP. I watch perfectly smooth videos with SVP and PotPlayer that sometimes use less CPU than that!)

I'd love to try MPDM with SVP but first I have to stop MPDM from dropping frames (it's dropping about 20 frames a second). Average rendering time is 150ms.  (My rig is an i53570k, a GTX970, etc. and SVP works pretty much perfectly for me with PotPlayer or MPC.) I've tried Direct X 9,10, and 11. I've tried both the 86 and 64 versions. I went to your article and tried your instructions. I've tried playing with every LAV option. Nothing works. Any chance it's not accessing my GPU? It lists my Graphics Adapter ID as 0. Thanks in advance....

My experience, time and time again, is that the faster your machine and your software run, the less artifacting you have.

You might also consider doing the following, which I've done:
Use the app 4g_patch and patch all the 32bit SVP-related programs you're using.
Overclock your cpu. (Mine is running at 4.4 Ghz. This can damage hardware. I've destroyed an intel chip gpu doing this!!)
Overvoltage your cpu. (this can damage hardware. I've destroyed an intel chip gpu doing this!!)
Overclock your RAM. (mine is running at 1866. Used to run at 2000. This makes a big difference on my rig, as opposed to 1600.)
Overvoltage your RAM. (RAM is supposed to be indestructible, but who knows??!!!)
Change your bus settings and max out the time your CPU and video card can be accessed by SVP. This fixed not only SVP issues, but also vastly improved the quality of my stereo reproduction)
Windows 8 runs faster than Windows 7. Windows 10 runs faster than Windows 8.
Upgrade your videocard. I've got a GTX970. I didn't think it would make much difference over an overclocked 660ti, but wow!, it was a major dif.
Go into "external filters" and add "J.River Video Decoder Filter" I don't know what it is, or how it works, but it significantly improves performance on my machine. (if not on your machine, J.River is a free download (google it) and you can use it for free for 30 days. My guess is the filter will still work after that 30 days... I don't know yet... ha...)
Try using an alternative player, like PotPlayer. If so, follow the SVP guidelines for installing it. Next, don't use MadVr. Instead goto "preferences" then go to "Video", then go to "VMR9/EVR scaler. They have newly introduced a huge number of choices (I use "Shader(2 PASS)Bspline".
Upgrade your audio software. This speeds things up too. If using Realtek, go here to find upgrades: http://www.station-drivers.com/index.ph … s/Realtek/
Etc, etc...
Oh yeah, if you use Potplayer:
Go to "video" then go to:
Avisynth: click on "Use AviSynth filters" and click on "load script" and choose something. Unclick "use only in progressive frame".
Videoprocessing: click on "Motion blur"
Go to "Filter control" and click on "Video Decoder". Then click on "Built-in codec/DXVA settings". Goto "Hardware acceleration (DXVA) settings and click on "Use DXVA"
There's even more I can advise, but this is already probably overwhelming...
Good luck!