ok, PMP by default works with a OpenGL output only, which doesn't support true HDR mode but only does tonemapping to SDR
but there's a trick ![]()
plexmediaplayer.conf -> "video" -> "debug.force_vo" = "gpu"
after that it will play in an external D3D window (note that video is playing in a popup window while all the controls remains in the main window
)
but it still doesn't want to switch to HDR mode, dunno why ![]()
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upd: it doesn't work because PlexMediaPlayer.exe doesn't have bloody Windows 10 manifest attached ![]()
the magic DIY command (needs mt.exe from Windows SDK):
mt.exe -nologo -manifest "d:\PlexMediaPlayer.exe.manifest" -outputresource:"d:\PlexMediaPlayer.exe;#1"