Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

dawkinscm wrote:
AutumQueen92 wrote:
osudahiuhsdfg wrote:

Can someone confirm if with RIFE I should be using DXVA2, DXVA2 copyback, or D3D11? RTX 5080 and struggling with DXVA2 copyback for some reason.


I used D3D11 since some .mkv won't play without it.
Did you enable GPU acceleration? Not using it was one of the main reason i get frame drops.
Also had to use SVP to downscale 1080p > 720p otherwise it stutters more on my 4060ti

Edit: I was interpolating to 120hz, so the downscale wouldn't have been necessary. No regrets anyway, I see no difference. Nvidia super resolution will upscale it in fullscreen

Although I made a mistake. Rhe original question suggests you may end up being on long term support explaining the very basics until a lot more reading has been done by the OP.


I don't need your condescending and unhelpful tripe anywhere near my posts.

2,552 (edited by dawkinscm 16-03-2026 23:53:32)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

AutumQueen92 wrote:
dawkinscm wrote:
AutumQueen92 wrote:

I used D3D11 since some .mkv won't play without it.
Did you enable GPU acceleration? Not using it was one of the main reason i get frame drops.
Also had to use SVP to downscale 1080p > 720p otherwise it stutters more on my 4060ti

Edit: I was interpolating to 120hz, so the downscale wouldn't have been necessary. No regrets anyway, I see no difference. Nvidia super resolution will upscale it in fullscreen

Although I made a mistake. Rhe original question suggests you may end up being on long term support explaining the very basics until a lot more reading has been done by the OP.


I don't need your condescending and unhelpful tripe anywhere near my posts.

Oh you again. Serves me right for not checking. A mistake I won't make again. Holding up a mirror then projecting is a new trick for you but I haven't seen too many of your posts. Looks like I wasn't missing much.

By the way. Don't use big words unless you know what they mean and how to use them. <--- See that right there? That is "condescending". Carry on!

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Because of my performance difficulties that I CANNOT FIGURE OUT, which is driving me nuts, I will need to pick between madVR HDR (vs. an alternative) or SVP RIFE (vs. SVP standard). How noticeable is the improvement of RIFE over the standard algorithm? Is it discernable in a blind test?

2,554 (edited by dawkinscm 26-03-2026 21:18:35)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

osudahiuhsdfg wrote:

Because of my performance difficulties that I CANNOT FIGURE OUT, which is driving me nuts, I will need to pick between madVR HDR (vs. an alternative) or SVP RIFE (vs. SVP standard). How noticeable is the improvement of RIFE over the standard algorithm? Is it discernable in a blind test?

The answer is it depends. Rife makes it easier to produce better looking results. Turn on RIFE, load the engine -> get a decent result. So technically it might be better than "a" standard algorithm. But  unless you are mainly watching Anime which is what it is designed for, it produces way too many artifacts for live content. SVP (with work and testing) can produce the same results, especially at  high frame rates like 120Hz and above. But without the large number of artifacts. Right now, from all my movies, I have maybe 2 artifacts that can only be seen on a very large screen. With RIFE I had that many artifacts or more, "per movie" that can be seen on almost any size screen.

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

dawkinscm wrote:
osudahiuhsdfg wrote:

Because of my performance difficulties that I CANNOT FIGURE OUT, which is driving me nuts, I will need to pick between madVR HDR (vs. an alternative) or SVP RIFE (vs. SVP standard). How noticeable is the improvement of RIFE over the standard algorithm? Is it discernable in a blind test?

The answer is it depends. Rife makes it easier to produce better looking results. Turn on RIFE, load the engine -> get a decent result. So technically it might be better than "a" standard algorithm. But  unless you are mainly watching Anime which is what it is designed for, it produces way too many artifacts for live content. SVP (with work and testing) can produce the same results, especially at  high frame rates like 120Hz and above. But without the large number of artifacts. Right now, from all my movies, I have maybe 2 artifacts that can only be seen on a very large screen. With RIFE I had that many artifacts or more, "per movie" that can be seen on almost any size screen.

Yes I did find RIFE to have too many problems in movies for sure, so sticking to standard algorithm seems like a good call! Still pissed I can't get RIFE to work though. I hope it's a weird glitch and not a bad GPU problem.

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

osudahiuhsdfg wrote:
dawkinscm wrote:
osudahiuhsdfg wrote:

Because of my performance difficulties that I CANNOT FIGURE OUT, which is driving me nuts, I will need to pick between madVR HDR (vs. an alternative) or SVP RIFE (vs. SVP standard). How noticeable is the improvement of RIFE over the standard algorithm? Is it discernable in a blind test?

The answer is it depends. Rife makes it easier to produce better looking results. Turn on RIFE, load the engine -> get a decent result. So technically it might be better than "a" standard algorithm. But  unless you are mainly watching Anime which is what it is designed for, it produces way too many artifacts for live content. SVP (with work and testing) can produce the same results, especially at  high frame rates like 120Hz and above. But without the large number of artifacts. Right now, from all my movies, I have maybe 2 artifacts that can only be seen on a very large screen. With RIFE I had that many artifacts or more, "per movie" that can be seen on almost any size screen.

Yes I did find RIFE to have too many problems in movies for sure, so sticking to standard algorithm seems like a good call! Still pissed I can't get RIFE to work though. I hope it's a weird glitch and not a bad GPU problem.

SVP is better than RIFE so I wouldn't worry about it.

2,557

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

dawkinscm wrote:
osudahiuhsdfg wrote:

Yes I did find RIFE to have too many problems in movies for sure, so sticking to standard algorithm seems like a good call! Still pissed I can't get RIFE to work though. I hope it's a weird glitch and not a bad GPU problem.

SVP is better than RIFE so I wouldn't worry about it.

Are you guys saying SVP Automatic is better than SVP RIFE or that the SVP implementation of RIFE is better than the stand-alone RIFE?

2,558 (edited by dawkinscm 02-04-2026 14:02:34)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Xenocyde wrote:
dawkinscm wrote:
osudahiuhsdfg wrote:

Yes I did find RIFE to have too many problems in movies for sure, so sticking to standard algorithm seems like a good call! Still pissed I can't get RIFE to work though. I hope it's a weird glitch and not a bad GPU problem.

SVP is better than RIFE so I wouldn't worry about it.

Are you guys saying SVP Automatic is better than SVP RIFE or that the SVP implementation of RIFE is better than the stand-alone RIFE?

I didn't say SVP "Automatic" is better. I said "SVP" is better. RIFE and "Automatic" are just configuration profiles with two levels of customisation. Level 1 customisation is creating a new profile by making a copy of an existing one then manually changing the individual settings. Level 2 customisation uses"overrides" to change the default values of  low-level internal SVP settings. When time is taken to test and set these attributes correctly, you end up with smooth RIFE-like motion with far fewer artifacts. This is what that makes SVP profiles more flexible than RIFE and why you "can" end up with better results than RIFE.

Much of the information needed is in the SVP manual, but some more esoteric information about the overrides is spread among this forum's posts.

2,559

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

dawkinscm wrote:

I didn't say SVP "Automatic" is better. I said "SVP" is better. RIFE and "Automatic" are just configuration profiles with two levels of customisation. Level 1 customisation is creating a new profile by making a copy of an existing one then manually changing the individual settings. Level 2 customisation uses"overrides" to change the default values of  low-level internal SVP settings. When time is taken to test and set these attributes correctly, you end up with smooth RIFE-like motion with far fewer artifacts. This is what that makes SVP profiles more flexible than RIFE and why you "can" end up with better results than RIFE.

Much of the information needed is in the SVP manual, but some more esoteric information about the overrides is spread among this forum's posts.

Actually RIFE and Automatic use completely different interpolation methods. Anyway, I have a customized RIFE profile too, but wondering what exact settings you have modified on your profile.

2,560 (edited by dawkinscm 02-04-2026 16:53:39)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Xenocyde wrote:
dawkinscm wrote:

I didn't say SVP "Automatic" is better. I said "SVP" is better. RIFE and "Automatic" are just configuration profiles with two levels of customisation. Level 1 customisation is creating a new profile by making a copy of an existing one then manually changing the individual settings. Level 2 customisation uses"overrides" to change the default values of  low-level internal SVP settings. When time is taken to test and set these attributes correctly, you end up with smooth RIFE-like motion with far fewer artifacts. This is what that makes SVP profiles more flexible than RIFE and why you "can" end up with better results than RIFE.

Much of the information needed is in the SVP manual, but some more esoteric information about the overrides is spread among this forum's posts.

Actually RIFE and Automatic use completely different interpolation methods. Anyway, I have a customized RIFE profile too, but wondering what exact settings you have modified on your profile.

Of course they use different interpolation methods. That's the whole point lol.

I stopped using RIFE a few months ago. As to my customized SVP profile, I posted them to a previous thread with other customized profiles, then I removed them after I was told they were useless by guess who lol. But looking back, my profiles weren't much better than the ones in that thread. Way too many overrides, when the SVP default settings are 'usually' best. I don't think I want to go down the posting my optimisations route again. Plus it's really only for 120Hz and maybe frequencies above that. Also, I think it's more difficult to achieve RIFE-like smoothness with 60Hz but I have some ideas smile

2,561

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Welp, I'm stuck with 60 Hz for now, so your ideas are welcome. Maybe we can take this into the DMs.

2,562 (edited by dawkinscm 02-04-2026 17:01:58)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Xenocyde wrote:

Welp, I'm stuck with 60 Hz for now, so your ideas are welcome. Maybe we can take this into the DMs.

Yes we can do that. Just be aware that because I'm watching on a very large screen, I not only see micro-stutters, I see (what I call) nano-stutters. So as I've said before, I think my overrides are overkill for most people. But anyway, below is a screenshot my basic SVP config without any overrides.  You will need a decent Nvidia GPU if used with the overrides. I will DM them to you if you wish.

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2,563 (edited by dawkinscm 02-04-2026 17:36:46)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Xenocyde wrote:

Welp, I'm stuck with 60 Hz for now, so your ideas are welcome. Maybe we can take this into the DMs.

Sorry I've just realized. You will need to enable Artifacts masking. My masking settings are in the overrides. I've DM'd them to you. Apologies again.

2,564

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

dawkinscm wrote:
Xenocyde wrote:

Welp, I'm stuck with 60 Hz for now, so your ideas are welcome. Maybe we can take this into the DMs.

Sorry I've just realized. You will need to enable Artifacts masking. My masking settings are in the overrides. I've DM'd them to you. Apologies again.

Woah OK. Will test these. Hope my RTX 4080 is enough for 1080@60hz with these.

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Xenocyde wrote:
dawkinscm wrote:
Xenocyde wrote:

Welp, I'm stuck with 60 Hz for now, so your ideas are welcome. Maybe we can take this into the DMs.

Sorry I've just realized. You will need to enable Artifacts masking. My masking settings are in the overrides. I've DM'd them to you. Apologies again.

Woah OK. Will test these. Hope my RTX 4080 is enough for 1080@60hz with these.

I had a 4080 and from what I remember, these settings would have stretched it a bit. But I've highlighted the overrides I think are "overkill" smile

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

dawkinscm wrote:
Xenocyde wrote:

Welp, I'm stuck with 60 Hz for now, so your ideas are welcome. Maybe we can take this into the DMs.

Yes we can do that. Just be aware that because I'm watching on a very large screen, I not only see micro-stutters, I see (what I call) nano-stutters. So as I've said before, I think my overrides are overkill for most people. But anyway, below is a screenshot my basic SVP config without any overrides.  You will need a decent Nvidia GPU if used with the overrides. I will DM them to you if you wish.


Love to see your Overrides!

2,567

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

I'd also love to see the overrides, because the settings you just posted are already working extremely well here (120 frames per second, and the 4070 GPU is 30-40% max). The few artifacts can certainly still be "masked."

2,568 (edited by dawkinscm 06-04-2026 21:10:24)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

abraxas wrote:

I'd also love to see the overrides, because the settings you just posted are already working extremely well here (120 frames per second, and the 4070 GPU is 30-40% max). The few artifacts can certainly still be "masked."

I've had a few people PM me for them and I sent them with notes.  I'm very happy that the basic settings are working well for you and it's probably all you need. With my current settings including overrides the 1% frame pacing average is around 8.4ms over wifi.  The combination 4k content on a very large screen being streamed over wifi makes even the smallest jitters more obvious which is why I monitor even the 1% averages. For most people the overrides are very overkill and no one in their right mind is monitoring frame pacing for watching movies lol. But if there is some traction for me to post them then I will.

2,569

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

dawkinscm wrote:
abraxas wrote:

I'd also love to see the overrides, because the settings you just posted are already working extremely well here (120 frames per second, and the 4070 GPU is 30-40% max). The few artifacts can certainly still be "masked."

I've had a few people PM me for them and I sent them with notes.  I'm very happy that the basic settings are working well for you and it's probably all you need. With my current settings including overrides the 1% frame pacing average is around 8.4ms over wifi.  The combination 4k content on a very large screen being streamed over wifi makes even the smallest jitters more obvious which is why I monitor even the 1% averages. For most people the overrides are very overkill and no one in their right mind is monitoring frame pacing for watching movies lol. But if there is some traction for me to post them then I will.

+1 vote for you to post them, or PM them to me if you'd rather. I originally bought SVP to play with RIFE but after experimenting and reading some more I came across your basic settings and was much happier with the results. I'm using a 9700X and a 3080 Ti and have some good headroom to do 120 fps, but I've also realized the importance of keeping frametimes from getting out of hand.

2,570 (edited by dawkinscm 07-04-2026 09:32:07)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

berpo wrote:
dawkinscm wrote:
abraxas wrote:

I'd also love to see the overrides, because the settings you just posted are already working extremely well here (120 frames per second, and the 4070 GPU is 30-40% max). The few artifacts can certainly still be "masked."

I've had a few people PM me for them and I sent them with notes.  I'm very happy that the basic settings are working well for you and it's probably all you need. With my current settings including overrides the 1% frame pacing average is around 8.4ms over wifi.  The combination 4k content on a very large screen being streamed over wifi makes even the smallest jitters more obvious which is why I monitor even the 1% averages. For most people the overrides are very overkill and no one in their right mind is monitoring frame pacing for watching movies lol. But if there is some traction for me to post them then I will.

+1 vote for you to post them, or PM them to me if you'd rather. I originally bought SVP to play with RIFE but after experimenting and reading some more I came across your basic settings and was much happier with the results. I'm using a 9700X and a 3080 Ti and have some good headroom to do 120 fps, but I've also realized the importance of keeping frametimes from getting out of hand.

Thanks. Assuming you do have the headroom then I think 120fps is actually easier to make smooth than 60fps because it is a multiple of 24fps. Below are the overrides with notes.

Remember this is for my setup. 4K streamed over WiFi at 120fps on a "very" large screen. I've labelled the ones I think might not be needed for a standard TV.

==================================
levels.pel                                    = 4;  /* Overkill */
analyse.main.search.type             = 4;
analyse.main.search.coarse.width = 3840;   /* Definitely Overkill */

/* Definitely Overkill and no longer using because it "kills" SVP when mv_gridsize is reduced smile */
analyse.refine[0].search.satd    = true; 

/* Overrides "Artifacts Masking" setting */
smooth.mask.cov      = 300;
smooth.mask.area     = 300;

smooth.mask.area_sharp    = 1.3; /* Personal Preference */

/* TBH I would love some help on better understanding the settings below. But from what little I do understand these work really well for me */
analyse.main.penalty.lsad        = 16000;
analyse.refine[0].penalty.lsad   = 12000;
analyse.refine[0].penalty.lambda    = 20.0;
analyse.refine[0].penalty.pnew       = 100;

2,571

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

Hi everyone, When I try to transcode a 1080x1920 vertical video using RIFE 4.25, I get the error: “no valid optimization profile found.” How can I get SVP + RIFE to work with vertical videos?