1

(5 replies, posted in Using SVP)

I second OP, I'm getting crashes when seeking in videos, sometimes switching from normal cpu + gpu interpolation (the OG way) to Rife or NVOF the media player crashes.
Also performance is worse than before. Just overall very finnicky.

2

(2 replies, posted in Using SVP)

We have settings for accuracy which has three steps, and motion vectors grid.
Could there be any chance to have wider range of settings for fine tuning and getting the most out of these RT cards? We now have 3000 series coming and I hope we're getting some cool alongside it.

I'm not only trying to push devs to do these things for free, I'm more than willing to help and contribute to the effort by paying, I already have a license but if we get more tools ans things for the NVFLOW options I'm more than happy to pay for those features.

So far I've ditched the original method of using SVP, and I only use NVFLOW, which is fantastic!
I also would like to thank devs and all the people involved in this! <3

-Kondekka

3

(3 replies, posted in Using SVP)

Oh yeah I was watching that too when that hit the news, looks really nice!
It made me wonder how far SVP can be pushed maybe in the near future.

4

(24 replies, posted in Using SVP)

cherokee wrote:
Kondekka wrote:

Yup, getting those errors no matter what I do, or so it seems. A standalone client for converting videos would be nice I would definetly pay for such a program.
I might fiddle with staxrip later on, it just seems that I can't get it to work.

This error is due to staxrip does not support portable vapoursynth and python, try install them!

Alright, I'll try it once my I get better in the next couple of days. I'll re-install everything right down to the note and see if it makes any changes.

5

(24 replies, posted in Using SVP)

megabitus wrote:

Hello! I've followed the instructions and I'm getting an error http://i.imgur.com/4xi2H1F.png. What can I do?

Yup, getting those errors no matter what I do, or so it seems. A standalone client for converting videos would be nice I would definetly pay for such a program.
I might fiddle with staxrip later on, it just seems that I can't get it to work.

6

(24 replies, posted in Using SVP)

dlr5668 wrote:
Kondekka wrote:

Should we declare this thread dead or is there still someone who could help?

post full script at least. No telepats here

Ehem, where can I find this script?
Is it this one;

clip = core.ffms2.Source(r"C:\Users\ihmin\Desktop\j.mp4", cachefile = r"C:\Users\ihmin\Desktop\j_temp\j.ffindex")
core = vs.get_core(threads=4)

clip = clip.resize.Bicubic(format=vs.YUV420P8)

crop_string  = ""
resize_string = ""
super_params     = "{pel:1,scale:{up:0},gpu:1,full:false,rc:true}"
analyse_params   = "{block:{w:32},main:{search:{coarse:{type:2,distance:-6,bad:{sad:2000}},type:2}},refine:[{thsad:4000}]}"
smoothfps_params = "{gpuid:11,rate:{num:5,den:2},algo:23,mask:{area:50,cover:80},scene:{mode:0}}"

def interpolate(clip):
    input = clip
    if crop_string!='':
        input = eval(crop_string)
    if resize_string!='':
        input = eval(resize_string)

    super   = core.svp1.Super(input,super_params)
    vectors = core.svp1.Analyse(super["clip"],super["data"],input,analyse_params)
    smooth  = core.svp2.SmoothFps(input,super["clip"],super["data"],vectors["clip"],vectors["data"],smoothfps_params,src=clip)
    smooth  = core.std.AssumeFPS(smooth,fpsnum=smooth.fps_num,fpsden=smooth.fps_den)
    return smooth

smooth =  interpolate(clip)

smooth.set_output()

Thanks for the reply!

7

(24 replies, posted in Using SVP)

Should we declare this thread dead or is there still someone who could help?

8

(24 replies, posted in Using SVP)

https://cdn.i-g.me/9e38/3ac/zbnq06eu6bl6bhp/Untitled.png
That's the error that I get.

9

(24 replies, posted in Using SVP)

Vulturret wrote:
Kondekka wrote:

Thanks both, Vulturret and dlr5668 for the guides, however I'm still getting error that I have 32bit plugins, despite the fact that everything I've downloaded have been 64bit packages, and I'm running out of ideas and motivation hmm
EDIT; I un-installed everything, not it seems to work and won't complain about 32bit plugins! Now it gives script error (syntax error).
I'll look into this tomorrow some more.

So I just overfly my guide and noticed that there was a bit code missing in the creating templates part... I fixed it now. I think that was the problem.

Thanks for looking into it but I'm still getting script errors. This software seems great but the setup process isn't something I would recommend to people suffering from anger issues big_smile
I'd like to get this solved since I would have use for this software, so i'll keep trying for awhile but ain't gonna do much anymore, I've already spent hours into this and nothing have gone out of it.
+ My SVP 4 doesn't have any scripts in the %appdata% directory, I don't know how it generates them but I'd think it should be automated.

10

(24 replies, posted in Using SVP)

Thanks both, Vulturret and dlr5668 for the guides, however I'm still getting error that I have 32bit plugins, despite the fact that everything I've downloaded have been 64bit packages, and I'm running out of ideas and motivation hmm
EDIT; I un-installed everything, not it seems to work and won't complain about 32bit plugins! Now it gives script error (syntax error).
I'll look into this tomorrow some more.

11

(24 replies, posted in Using SVP)

StaxRip had 32bit version but it's discontinued and all DL links are down.
It is quite odd that everyhting I've done in the guide should be correct. My plugins are 64bit versions and aswell StaxRip is 64bit.
Something I'm missing here?

12

(24 replies, posted in Using SVP)

I tried it last night and ran into some trouble, planning on trying again today later on. Thanks for the guide Vulturret.
The Staxrip was throwing error's at me every turn. "Failed to open source, try another source filter?" - "Cannot load a 32bit DLL in 64bit Avisynth." However I have 64bit Avisynth, because I've been using MPC-HC 64 bit and aswell as 32bit version of MPC-HC and everything has worked fine.
So there's some more to do I guess, I'll be looking around for solution, help is always appreciated!

13

(24 replies, posted in Using SVP)

Thanks buddy! I'll check that out.

14

(8 replies, posted in Using SVP)

That would increase sales by an immerse amount, given that users that already own the product would do reviews.
However I don't know if it's actually possible to add SVP to steam greenlight.
Otherwise nice idea.
-Kondekka

15

(24 replies, posted in Using SVP)

As the title suggests, is it possible to convert videos to 60 fps?
I've been playing with the idea of doing it for a while and found some guides on the interwebs, but they all seem very complicated to do.
If there's any easier methods, or a way to use SVP on converting content I'll be more than happy to hear it!
And yeah I know this might not be the right place to ask this since this is seemingly the only english part of the forums, sadly.
Thanks in advance.
-Kondekka
*Edit; Just to be clear, I looking a way to render videos to 60fps, so that they could be shared as is (60 fps) basically converting content to 60fps permanently not on the fly, as SVP does.

16

(4 replies, posted in Using SVP)

Thanks, everything is working fine!
Best 15 dollars I've spent, keep up the great work smile

17

(4 replies, posted in Using SVP)

I bought SVP 4 and uninstalled everything before running the online installer, i unistalled MPC-HC and the old SVP v3.x, and ffdshow software.
I tried re-installing but it did no difference.
I also tried running both, the player and SVP manager with administrator rights. it didn't work.
Any fix for this?

18

(4 replies, posted in Using SVP)

Hello, I've wondered if there would be a multi GPU support, SLI & Crossfire.
Since I have to GPU's and the SVP playback lags sometimes, not often but sometimes so i wondered that is it even possible to have such feature.
The SVP 4 seems to be running like a charm at highest settings, the 3.1.7 had some trouble and made my pc a toaster big_smile
Anyways, I'm really happy to use SVP and I'll never go back to 24 FPS, big thanks to the devs, love ya <3