(8 replies, posted in Using SVP)

I realize that there are bugs and I have reported this problem (even though it's probably not considered a bug, but rather a lack of user control),
the "Artifacts Masking" slider is gone.
With "artifacts masking" turned up to average or above normal, what you see in the screen shots can be pretty much eliminated.
It happens when the spot light beam passes over "CENTURY".
The "parachute" scene in "Kingsman: The Secret Service" is also a good example of SVP 4.0's inability to handle this same problem, but under different circumstances, at least with the most recent build. The parachute scene employs small fast moving falling objects (people) where this ghosting/flickering effect can be seen very clearly.



I'm not touching W10 on my HTPC until I know it works _ sound like a can of worms _ plus there doesn't seem to be a way to shut off Windows update. There is nothing more annoying than having the computer restart right in the middle of a movie or a message flashing across the screen that windows is installing/installed updates and it needs restarting.
SVP 4 works better with a 4K video though on this Dell Alienware laptop I have W10 installed on, it pushes the CPU to only 62% where it was at 100% with 3.1.7.

I won't be trouble shooting too much with 4K videos as there is really no content yet, but I thought I would bring it up.
Plus any trouble shooting would have to be performed on my 4K projector and I'm not about to eat lamp hours doing that _ I may have to get a 4K monitor, but since UHD Blu-ray isn't scheduled to be released until the end of the year, I'm not going to worry about for  now.
I just need Chainik to explain what he means by "save the memory" a bit more.

There's the release of W10, the new SVP4 and potential driver incompatibility problems with both _ all happening at once _ too may variables to deal with.
I'll stick with W8.1 until SVP 4 is ironed out, make sure it works and then I may jump to W10 _ maybe.
But there is still that stupid update problem in W10.

And Chainik, the Dell I'm on now as 8GB of memory, with a 4K video it's using less then 2 GB with SVP4


(4 replies, posted in Using SVP)

johnnys wrote:

Yes I was as running SVP 3.1.7 before.. make sure you disable it before installing V 4 and if you can install it into a another directory. It doesn't come with MPC-HC but it picks that up when it's launched so all your MPC-HC settings (if you use that) are safe. You can also add it to the startup bar by copying the shortcut and pasting it into the startup.
CMD prompt then shell:startup.
The ghosting has decreased immensely, to the point of nearly unnoticeable now and that it just with optimal setting, my CPU can't take it to the highest setting but no need as optimal is more than perfect (and my GPU is doing most of the work). I'm actually blown away at how good it runs! Hope that helps you.

Jeff R 1 wrote:

Were you running SVP 3.1.7 before you installed version 4 ?
Is it better then 3.1.7 when it comes to reducing the ghosting/haloing affect ?

Yes, thanks, I was messing around with it and found a bug _ not necessarily a bug, but a step backwards in performance.
I'll start my own thread.


(4 replies, posted in Using SVP)

Were you running SVP 3.1.7 before you installed version 4 ?
Is it better then 3.1.7 when it comes to reducing the ghosting/haloing affect ?

Chainik wrote:

4K is always about memory usage.
Just save the memory and you'll be fine wink

When you mean memory usage are you taking about video RAM or MoBo RAM ?
I can certainly add more MoBo RAM _ I'm running 8GB now...
But I thought SVP/MPC-HC is limited to 4GB with the patch ?

So if 4GB is enough, then the HTPC must be using more then 4GB just to run itself ???

If the video card (GTX980) is set to the projectors native resolution of 4K or 3860 x 2160p (which actually isn't its native resolution, but the video clip is 3860 x 2160p), then MPC-HC crashes with a message that an external filter is the problem and that filter is Avisynth.

If I set the video to out-put at 1920 x 1080p everything works, even SVP, although the native resolution of 3860 x 2160p video clip does make the processor work _ it's at around 56% where normally it's at 11 to 17% with a 1080p video, but that's not a concern anyway.

Also in order for SVP and MPC-HC to work I have to set as you see in the screen shot (note the green box) selecting anything in the green box else also causes MPC to crash, even at 1080p, when playing a 4K video clip.
I have what is in the red box checked off, but I don't if that has anything to do with it.


This is just with a 3860 x 2160p video clip, so at this time it's not that important that I get this to work, plus the fact if I run the video card at 1080p and let the image scale from it's native resolution and then have the projector scale it back to 3860 x 2160p, it still looks absolutely beautiful.
The projector does such an excellent job of scaling, that it makes very little difference when choosing a player that can actually play the clip in it's native resolution.

SVP is also set at 1920 x 800 _ should I be setting that at 3860 x 2160p ?
Thanks.  smile


(11 replies, posted in Using SVP)

OK, I'll try it later and if you don't hear from me, you may assume that my crash has been fixed.  big_smile
The WiKi needs to be updated.
Clicking on the link with in the WiKi page for ffdshow brings you here, which brings one to 4532 as the latest version.



(11 replies, posted in Using SVP)

I actually couldn't find the settings for madVR, madVR was installed automatically when bundled with SVP and I can't find the control panel _ no matter though, I think I found the problem.
After installing the latest version of MPC-HC, it still crashed again and it pointed directly to ffdshow filter as the problem _ see screen shot.

The version that gets installed with SVP 3.1.7 is 5433, which seems to be the problem, so I reverted back to 4532 and all appears to be well.
At this point I can't be sure if 5433 did or didn't cause the crash in the beginning, but it would seem at this point that version 5433 is the problem.
Ffdshow version 4533 is not even listed on their web site, version 5432 is stated to be the latest version, so I am not sure where you are getting 5433 from ???
It seems unstable. The movie where it does this is "The Woman In Gold" Blu-ray region "A", so far that is the only one that causes the crash _ other sub-title tracks on other Blu-rays don't seem to do it.
But then again I've only been running SVP 3.1.7 for just a few days.



(11 replies, posted in Using SVP)

Here we are again, this same problem as in my first post, only this time my solution from post 3 doesn't work anymore.
The crash wasn't happening at first, but after I selected MadVR as a DirectShow Video in the Output tab, this is when the crash started happening _ or so it would seem.
Selecting another DirectShow Video Output does not correct the problem _ my previous one was Sync Renderer.
I've tried resetting MPC-HC back to defaults and that does not help.
Disabling ffdshow Raw Video filter by unticking the box in External filters corrects the problem, but then there is no SVP.

Been at this for over an hour and I don't know what to do _ maybe reinstalling SVP less MadVR ???  Starting from scratch, so to speak.
Can't seem to find a way to create the MadVR as unavailable _ assuming that MadVR is even causing the problem.


(171 replies, posted in Using SVP)

mark007 wrote:

MAG79, is there any plans in the near future to move more load currently done on CPU over to the GPU? Is it a big development effort to achieve this?

I'm like many of the guys on doom9 with a shiny new GTX 980 for my HTPC but currently SVP hits CPU 100% bottleneck when increasing quality where as GPU is still only using very minimal %, and its fans don't even spin up big_smile

This would be great if this could be done.


(4 replies, posted in Using SVP)

I use 59Hz.
Here some more info on the subject.


Read Mag79's second post where he tells you how to find your actual refresh rate, but read the whole thread, especially Mag79's posts.

Nintendo Maniac 64 wrote:

The only thing is, if you play back anything higher than that profile, it'll still be applied and your PC may not be albe to handle it (like 1440p or 4k video, or maybe 60fps).

I only watch Blu-rays and they are all 1920x1080p at 23.976 fps. with the exception of a few from the UK at 24fps.
Maybe at Christmas time when they actually come out with 4K discs, but the cost of upgrading everything would be so expensive, it wouldn't be practical.
The least expensive 4K projector right now is around 8,000.00$ US, then I would need a new MoBo and some sort of super processor to interpolate frames at 2160p. The least expensive piece of hardware would be a computer based Blu-ray reader to read the very small "pits" on a triple layer 4k disc. (I'm guessing about that)
Although things are supposed to be filmed at 60fps with 4k, so there won't be any need for interpolation anymore.
However I did read an article that they are still going to stick with 24fps (23.976fps), so I am guessing that even though the master may be at 60fps, they will be downscaling it to 23.976fps.
I could never understand the publics need to stick with such old technology _ 24fps. I occasionally turn the interpolation feature off and it becomes intolerable to watch, eg. The Tale Of Princes Kaguya _ the opening has a pan of a bamboo forest that is so irritating to watch with out interpolation that IMO, can't be watched and yet people do. The public has some how convinced itself that the director intended it to be that way _ really _ it looks like shit !  mad

There is so little information about it, that I just can't concern myself with it now.  roll

The strange thing about that new Sony 4K projector is that it can't even accept a native 4K input, the specs clearly show this.
The only ones that can are not truly 4K either, they are 1080p, and they use a method to shift the pixels diagonally to increase their density.
That's JVC and the newest Epson.
So the Epson and JVC projectors would be downscaling the 2160p input and then applying the projectors hardware to upscale it to their pixel shift technology.

Anyways, I'm getting sort of off subject here...

Thanks, I just needed to pointed in the right direction.  wink
I deleted all the profiles except for 1920x800 as I am not running anything over 1080p and I certainly don't have anything at 21:9.

Having one profile keeps things simple.  big_smile

Default settings in video profiles are as follows, 1920x1080@24, 1920x800@24, 1280x720@24, and 720x576@25.
When I play a movie in MPC-HC it chooses between 1920x1080@24 and 1920x800@24 and there doesn't seem to be any reason why one is chosen.
I thought a movie shot in an aspect (1.78:1) would automatically choose a a profile of 1920x1080 while a movie with an aspect ratio of 2.39:1 would choose a profile of 1920x800@24, how ever this doesn't remain constant.
At times it SVP chooses what ever it wants _ there isn't any consistency.
So I deleted all the profile except 1920x800@24 and played "Box Trolls" and even though it has an aspect ratio of 1.78:1, it played just fine filling the whole 16:9 screen.

I noticed that SVP seems to work better (less artifacts) when it chooses a profile of 1920x800 as apposed to 1920x1080.

Sometimes it can choose one or the other for the same movie if I shut MPC down and restart it _ it's random. Sometimes it will change if I pause the movie.

I'm thinking if I delete all the profile except for 1920x800@24, that would be the better thing to do ???

For the most part things work quite well and I may be splitting hairs, but I would like an explanation to this, of possible.

Thanks...  smile

Nintendo Maniac 64 wrote:
Jeff R 1 wrote:

that'll give me an excuse now to buy the new NVIDIA TitanX !   big_smile

...you realize its heat output and power consumption is on level with the 290/x, right?

I'm just kidding, my 980 is overkill for my needs, plus I have better things to spend upwards of 1300.00$ on...  hmm

Chainik wrote:

Jeff R 1
And your link Chainik, I can't see any differences in those screen shots at all

exactly  big_smile

There is no real benefit to using NNEDI3 for Chroma Upscaling since I can barely notice a difference in quality, yet NNEDI3 is about 5 times more expensive than just sticking with the madvr default, bicubic.

5 times more expensive ! _ that'll give me an excuse now to buy the new NVIDIA TitanX !   big_smile

Mystery wrote:
Jeff R 1 wrote:

And your link Chainik, I can't see any differences in those screen shots at all _ I don't know what I'm looking for, but it must quite subtle.

You have to look at it blind-folded to sense the difference with your third eye, young jedi

Ha Ha !!! Young Jedi... I just turned 50 !

I'll have to look at it on a better screen, I'm just on a 720p 15 inch laptop screen right now.
I have a 1080p HP monitor and off course my Panasonic 4000 projector, maybe then.

One thing I did notice are the black levels, they're raised a bit with madVR _ I especially noticed this with the projector when I pick madVR as "Output" in MPC-HC.
And I don't like that, it looks a bit washed out.

Yup  roll
I agree with you there, the whole card and water cooler is stowed away in a box...

I got the 290, to solely run the AMD Motion Flow thing with Cyberlinks Power DVD 14 app _ waste of time and money.

I have a GTX 760 that was throttling with DmitriRender at 85 degrees.
I added an after market water cooler to that which kept the chip cool, but the MOSFETS were boiling hot.
I made up some custom cooling fins and put a fan directly on them to keep the temps under control.

It was a Zotac card with an after cooling fan on it

Money well wasted there.  sad

Before that there was a GTX 610, that wouldn't run a dam thing _ I was able to return that one.

Chainik wrote:

Jeff R 1
I don't regret spending the money on it though...

so you were just waiting (searching?) for a "good enough" reason to buy it  big_smile

He He He !!!
Maybe, but in the past, that I've always wasted money buying low end components only having to upgrade later on.
So I just jumped in for the whole ball of wax.

I can run DmitriRender at the same time with SVP _ I can use the settings in SVP to control the artifact problem in DmitriRender although I am just using SVP right now.

Chainik wrote:

You guys are really crazy  big_smile
"Lets buy GTX980 for the some unknown "SuperResChroma", I've no idea what is that but is sounds great!'
http://wiki.mikejung.biz/MadVR_Chroma_U … ge_Quality

I originally bought mine to run DmitiRender, which is extremely power hungry on the GPU.
I don't use it anymore though _ I discovered too late that it had too many annoying artifacts.
I don't regret spending the money on it though...   wink

And your link Chainik, I can't see any differences in those screen shots at all _ I don't know what I'm looking for, but it must quite subtle.

Just posted some links for you.  smile

That reference cooler is lousy _ there was a time when I was even planning to water cool and I have the bits to water cool the CPU to run SVP overclocked, but I'm still waiting for my "Be Quiet" fans from NCIX.  sad

More info for Blackfyre to make an informative decision.

I was messing around with an application called DmitriRender, which solely runs on the GPU.


At the time I had an AMD MSI R9-290, I was testing Power DVD 14's Fluid Motion Video and didn't like it. I tried the card with DmitriRender and the temps were reaching around 85 degrees, sent that back and got a 980 and the fans barely come on at 65 degrees.

http://www.ncix.com/detail/msi-radeon-r … -92891.htm

http://www.ncix.com/detail/evga-geforce … 102571.htm  (the one I have now)

This is just personal preference, but I never did like AMD's control panel compared to NVIDIA, I was never a fan of AMD because of that.

Blackfyre wrote:
biff wrote:

To unleash the potential of MPDN (I'm seeing way more detail in film than I've ever seen before), you have to use a render script. MPDN's author posts two easy options here: 
http://forum.doom9.org/showpost.php?p=1 … tcount=322

The options are:
(1) Pre-/Post processing with NEDI
(2) Pre-/Post processing with SuperResChroma + SuperRes with NEDI

The first should be doable by a mid-range video card, whereas the second nearly maxes out my GTX970. Both, for me, were great improvements over the upscaling I achieved using Madvr with other players.

Other than that, I find the dithering function too noisy so I shut it off.

Glad you've fiddled around with it and managed to push SuperChromaRes + SuperRes with Nedi using your GTX970... I could never pull that off with my 7970 OC. Question, at what FPS are you running your videos? and if you run MSI-AfterBurner (not telling you to run, just if you run it) can you let me know what your GPU usage is?

Do you upscale 1080 to higher resolutions? or are you running on a 1080p TV/Monitor? and don't do up-scaling?

Edit: I'm asking because I'm thinking of getting a GTX970 or 980. The Titan X is way out of my budget, might wait for AMD to release the 300 Series.

Go with the 980, and I am saying that based on my personal experience with AMD, I found they have a tendency to run too hot when pushed too hard. That may be fine for an AMD card, but all that heat transfers into the case where other components have to deal with it.

The 980 has 2048 cores as apposed to the 970's 1664 cores _ more guts to run things.


(2 replies, posted in Using SVP)

As the title says, I had a look at it and it seems about the same, but it's arranged differently.
I only play Blu-rays so I am wondering if there is any real advantage to using MPC-BE ?
I have things working quite well with MPC-HC so I'm wondering if I'm just opening up a can of worms messing around with MPC-BE.
Thanks.  smile