beta version on the next week
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SmoothVideo Project → Posts by Chainik
beta version on the next week
> What does "rc" of SVSuper() mean ?
it turns on special communication channel to SVP Manager
if only you could narrow it down to the exact filters args that give a crash...
anyway there'll be a huge update to the core libs soon enough, maybe your issue is already fixed
this's already planned for some future update...
so, what about switching to EVR-CP instead of madVR?
if it'll help then we could try to find out what's wrong with madVR - maybe some of the latest madVR's updates or video driver update
SVP can't "pause" a playback. It can crash or hang BUT it can't pause.
And nothing was changed in 4.0.0.60 that could possibly affect this.
I saw something about this in madVR changelog ("* fixed: some problems when moving madVR to a different monitor") so I updated madVR to the latest version. Now it seems to happen on every move to another monitor.
well, may be it's a madVR's issue after all?
obvious suggestion - switch to EVR-CP
Что это может значить?
то что при открытии .mpls файла не получается добыть информацию о видео. почему - другой вопрос...
если открывать напрямую .ts файл, то будет работать
it should work correctly if LAV Video decoder will handle that 25p <-> 50i switching on the fly
this's not a solution but a dirty workaround to make SVP even work on your system
somehow
with extremely low settings
and i3-3217U is more than twice slower than i3-6100...
6500 has 4 cores, even if the video driver takes one core - it's only 25% of the CPU power... and 50% of your i3
BTW, it may be interesting: take any native 60 fps video and compare CPU load on EVR-CP+bicubic resize and overlay/VMR w/o SVP running
> but high and highest.... are "good"
cause they are limited by CPU power and 6100 is slightly faster than 4150
> enhanced Video render (custom presenter)
> I can change the number even to ZERO, CPU usage is always over 90 %...
> if i change to Video MixingRender 9 (renderless) ... about 60 % CPU usage
this's definitely not right
so we can conclude that Skylake drivers themselves produce high CPU load
and you know what is strange - your SVPmark results are worse than Core i3-4150 despite of its GPU is weaker (right?)
first three tests, less CPU intensive ("fastest","simple","good") - 120.44 / 97.78 / 68.47 fps VS. 162.78 / 112.7 / 71.22 fps
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ok, here's an another possible temporary solution:
- place perf/quality slider in the middle position
- open All settings, find performance.base value and lower it step by step until you'll get ~70% CPU load when opening video
in the "Events log" you'll see records like this:
> 10:07:33.750 (I): Profile: using auto values (7)
where '7' is a settings profile number chosen, lower values means more tough settings
your problem is NOT in "GPU performance" but in CPU performance
to be more clear - for some reason SVP chooses too high settings for your CPU
OR there's some other thing that we don't see that produces excessive CPU load thus breakes SVP performance auto-adjustement
- ensure that hw video decoder (quicksync) is in use
- move the perf/quality slider in SVP to the left
All I can see is when SVP index is 0.7 your CPU load is almost 100%. This's the reason.
Please don't tell me you have HW video decoder turned off
Also for some reason many of your media files are detected as "half over-under" stereo pairs - possibly because of some matching folder path - try to switch manually to "2D mode" mode.
I've ran out of options for now...
Have you already send a report via Manager?
ok, then we have the chance, cause automatic adjustment is occasionally broken
you need to edit this file - SVP 4\script\override.js
un-comment (remove "//" from the beginning of the line) and modify values in these two lines:
smooth.cubic = 0;
smooth.linear = false;
what version of SVP 4? Pro or Free?
right
so change this "272" to "50"
ok then
I assume that we're talking about 24 fps video -> 60 fps and you already have number of threads set to >8
Then the GPU is a bottleneck.
In App settings -> All settings find value named "main.performance.gpu.id11", what number do you see there?
Click on it and change it to some low value, like 50.
ok... how you determine that "performance is really bad"? using SVP graphs? or EVR renderer stats? or you just see with your eyes that video is not fluid?
hyperx
- use EVR (or EVR-CP) renderer only
- turn off any picture enhancements in the video driver
- set number of threads in SVP to "auto" if you've changed this value earlier
still I have no idea how to line up all the priorities in some logical and non-conflicting order
SmoothVideo Project → Posts by Chainik
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