2,451 (edited by narkohol Yesterday 23:53:51)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

dawkinscm wrote:

Has the SVP algorithm been improved since RIFE came out? I ask because the basic Automatic Profile with the slider on "Higher Quality" is actually a great starting point. RIFE motion looks a bit more "fluid" but at the cost of some very nasty artifacts. With a little tweaking of SVP Pro, it is possible to get practically artifact free smooth motion with very little GPU resource, especially if you have an good Nvidia GPU. I'm glad I've upgraded but there was really no need. More importantly, I feel a little like I wasted a lot of time trying to reduce RIFE artifacts when I could have just been using SVP by itself.

I'm not sure about that. In all my test scenes RIFE is both smoother and has less artifacts than normal SVP:

The Fellowship Of The Ring - 2160p HDR - Sauron Intro & Battle of Dagorlad
1.54GB
https://drive.google.com/file/d/1AIhZFB … sp=sharing

Planet Earth III - 2160p HDR - Intro
70MB
https://drive.google.com/file/d/1T10JYo … sp=sharing

Top Boy S01E03 - 1080p - Intro  - (Ultra long panning)
31MB
https://drive.google.com/file/d/16PiODq … sp=sharing

Top Boy - 1080p - Camera Orbit
6MB
https://drive.google.com/file/d/1TZiL6E … sp=sharing

Unbelievable S01E01 - 2160p HDR - Intro (Ultra long track shot)
65MB
https://drive.google.com/file/d/1SWNDEi … sp=sharing

Vikings - 1080p - (Heavy Text Artifacts)
34MB
https://drive.google.com/file/d/1KlDEw2 … sp=sharing

Captain America The Winter Soldier - 2160 HDR - Triskelion - (Heavy artifacts on patterns)
155MB
https://drive.google.com/file/d/1XQYN6p … sp=sharing

2,452 (edited by RickyAstle98 Today 03:58:29)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

dawkinscm wrote:

Has the SVP algorithm been improved since RIFE came out? I ask because the basic Automatic Profile with the slider on "Higher Quality" is actually a great starting point. RIFE motion looks a bit more "fluid" but at the cost of some very nasty artifacts. With a little tweaking of SVP Pro, it is possible to get practically artifact free smooth motion with very little GPU resource, especially if you have an good Nvidia GPU. I'm glad I've upgraded but there was really no need. More importantly, I feel a little like I wasted a lot of time trying to reduce RIFE artifacts when I could have just been using SVP by itself.

Top 3 (quality/usability)

1) LSFG (better than SVP algorithm, smoother, accurate, same resources)/(usability priority)
2) RIFE (better than both, smoother than SVP algo, but 8 times heavy)/(quality priority)
3) SVP (same resources as LSFG algo, lightweight)

2,453 (edited by flowreen91 Today 06:20:20)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

narkohol wrote:

I'm not sure about that. In all my test scenes RIFE is both smoother and has less artifacts than normal SVP:

I found this panning scene useful for smooth tests:

Slideshow Hero - S04E01 - 1080p
https://drive.google.com/file/d/1Ls-VdL … E_X7x/view

They just updated latest RIFE model to fix "abnormal artifacts" https://github.com/AmusementClub/vs-mlrt/issues/155 :
https://github.com/AmusementClub/vs-mlr … nal-models

Now we can finally upgrade the RIFE model after more than a year.

2,454

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

flowreen91 wrote:
narkohol wrote:

I'm not sure about that. In all my test scenes RIFE is both smoother and has less artifacts than normal SVP:

I found this panning scene useful for smooth tests:

Slideshow Hero - S04E01 - 1080p
https://drive.google.com/file/d/1Ls-VdL … E_X7x/view

They just updated latest RIFE model to fix "abnormal artifacts" https://github.com/AmusementClub/vs-mlrt/issues/155 :
https://github.com/AmusementClub/vs-mlr … nal-models

Now we can finally upgrade the RIFE model after more than a year.

I hope so because while RIFE is still the smoothest the few remaining artifacts were horrible. In my testing I was able to remove every RIFE 25/26 artifact from all my test scenes using SVP. But if the new 26 heavy can remove those artifacts too then I'm there. I'm still impressed with what SVP can achieve though and if the new 26 heavy isn't that much better then I have no issue using SVP with LSFG smile

2,455 (edited by dawkinscm Today 15:20:39)

Re: New RIFE filter - 3x faster AI interpolation possible in SVP!!!

So the new 26 Heavy is better than the old 26 Large and is the best RIFE released. It fixes some artifacts cleanly like:
Alita Battle Angel 1:33:26

It improves the Occlusion issues at:
Alita Battle Angle: 1:34:50

But it still struggles with fast vertical motion. The artifacts shown below can be reduced but not fixed by using Image Comparison at 6% just like previous RIFE 25/26 versions. A 4080 can handle this so maybe a 5070ti can too. The last two examples are bad and look very ugly:
Alita Battle Angel 1:34:57
Amazing Spiderman 1:52:49
Man of Steel 1:46:37

I can get almost identical smoothness and less artifacts by using just SVP. With the exception of the PEL override for Quarter Pixel accuracy, the settings I use are a modification of SVP Automatic with the Quality Slider fully moved to the right.  Below are the baseline settings that work well. You can modify them depending on your GPU, but beyond a certain point up or down you may make things worse again so YMMV. 

Edit: Motion Vector Grid 24px works best for the Man of Steel artifacts at the above-mentioned timestamp.

With the scenes I using to test with, I can run 120fps with almost no artifacts. If Rife 27 comes along with even less artifacts then I might switch back to it because the motion is a little smoother and a little clearer. But not by much.

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