mashingan wrote:Blackfyre wrote:the argument I use is that since MPDN Direct3D 11 API decreases CPU usage, RAM, and GPU usage and uses them differently to how Direct3D 9ex does, it leaves SVP with a bigger head-room to use those resources (both the GPU for GPU-Acceleration & the CPU for making frames), thus resulting in less artifacts, because SVP has more resources to work with...
Could anyone enlighten me the differences between DX11 and DX9 and its correlation with reducing artifacts?
Is there any way to reduce interpolated frame artifact near-to-none? Let the CPU/GPU usage is not an issue first.
For the TS, could you give some screen shot that show the differences between video that played in MPC and MPDN?
It will easily illustrate on how MPDN reduces artifact better than MPC.
That's why I said if I had a DSLR Camera, print-screen doesn't work with MPDN in FSM.
According to the developer of SVP above, it's placebo, I personally see a difference myself. I'll see if I can do screen-shots using a third-party app. Also how will I time the screenshot so perfectly, so that it captures at that specific time of the video? lol is there a way to time screenshots?
Edit:
In real-time, taking a print screen, this is the closest I can get, but artifacts don't really show properly on screenshots for some reason, this scene is riddled with artifacts on MPC+Madvr watching it live, in the screenshot all I see is one tiny artifact anyway the differences are clear...
http://imgur.com/9L0M7Q9,8MHpZLB#0
pay attention to the top right horn? on his face, you can see the artifact on the MPC+Madvr, be it small, in live that scene, his whole body looks like it has a 1ms ghost behind it re-doing what it's doing... but it's a really fast moving camera scene and is a rare occasion...
Have a look at the MPDN image compared to the MPC+Madvr one... Look at the background, how much clearer it is even though motion is extremely fast in this scene (sharper+clearer). I'll try and grab better screenshots, but it's impossible to time them perfectly to capture the same frame on both players... unless there's a way I'm unaware of?
Edit #2:
Okay in the pictures below you can't tell me that the difference in that is placebo (it's closer in millisecond compared to the above picture) took me a few tries to get it so close... It's significantly clearer, and this is in extremely fast scenes btw, in normal scenes the difference is noticeable too, it just provides me with a much better, smoother, faster, clearer viewing experience compared to MPC+Madvr & PotPlayer.
http://imgur.com/QkFcgC1,sFVx6ep#0