Topic: [MeGUI, Solved] Unable to load svpflow_gpu.dll

Hi everyone.

I already tried to reinstall drivers (Nvidia GTX 780) and completely reinstall SVP.

Any ideas ?

Post's attachments

Capture.PNG, 11.1 kb, 452 x 250
Capture.PNG 11.1 kb, 678 downloads since 2014-10-19 

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

ExoKalork
I already tried to reinstall drivers

so try harder big_smile
svpflow_gpu.dll can't be loaded IF opencl.dll is missing in windows\syswow64 (or windows\system32 on 32-bit Windows)

don't try any "beta" drivers, use WHQL versions only

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

I have both of these files. I have the version 340.52 of my GC driver.

Sorry for my bad english, I'm from France x)

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

well...
why so strange installation folder - c:\users\jason\documents\svp ?
is "c:\users\jason\documents\svp\plugins\svpflow_gpu.dll" really exists?


I'm from France x)

And I'm from Russia  big_smile

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

I was thinking it was right problems so I installed it on a folder that don't need any rights to execute something or modify something etc. But it was doing the same when it was on C:\Program Files (x86)\SVP
And yes it exists

You're a french living in Russia ? x)

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

If you'll run Dependency Walker and open "svpflow_gpu.dll" it'll show what is missing in your system.

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

https://www.youtube.com/watch?v=mA_ZIPN … e=youtu.be

I didn't know what to look at so i made a video x)

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

Fuck youtube
https://mega.co.nz/#!sZImSaAK!lfbYvHvOi … XhkPOJuka8

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

It woooooooorks ! I found a file "OpenCL.dll" into the SVP folder. I just copy and paste it into different folders like the "plugins" folder, the "system32" and the "SysWOW64" folders. And now it woooorks !
It feels pretty strange to watch Game of Thrones or Divergent at 60 FPS x)

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

I have this issue now and I can't figure it out. I checked those folders for OpenDL.dll and it's in there.
I also used Dependency Walker but it seems to not be good for Windows 7, since I ran into the problem described at http://stackoverflow.com/questions/1702 … l-problems
I tried uninstalling Microsoft Visual Studio and installing the SDK recommended in that forum thread too but it still didn't work.

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

SubJunk
Try to reinstall graphic driver. Use complete remove function via driver fusion software.

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

Dependency walker is as simple and reliable as a hammer wink just ignore all that "api" dependencies.

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

Thanks for the replies smile

MAG79
I used Driver Fusion to uninstall the drivers (in safe mode) and it didn't work.

Chainik
The list of missing DLLs for me is exactly the same as the ones in the article I linked to. I have tried with and without the Visual C++ Runtimes since that's what most Google articles seem to say is the cause, but it makes no difference.
Here's a screenshot of what Dependency Walker says for me: http://i.imgur.com/k7L3pYf.png

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

I have no idea then sad

SubJunk
I have this issue now

what was changed between "now" and "earlier"? smile

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

Chainik
Maybe some new video card drivers, I'll try old ones

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

I haven't had a chance to install old drivers yet but it seems like other people are having the same issue recently, I just had a comment on my conversion guide "For those getting the “can’t read the video stream” error message : If you have added “GPU=true” in the script, remove it."

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

SubJunk
What GPU and what driver version have you now?

Maybe it will be helpful:
Start button menu - Programs - SVP - Utils - CLInfo. You will see your OpenCL devices. Control steps of removing and reinstalling drivers by CLInfo.

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

I have a GT 640 using driver version 344.65.
This is the output from CLInfo:

Number of platforms:                 1
  Platform Profile:                 FULL_PROFILE
  Platform Version:                 OpenCL 1.1 CUDA 6.5.29
  Platform Name:                 NVIDIA CUDA
  Platform Vendor:                 NVIDIA Corporation
  Platform Extensions:                 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll


  Platform Name:                 NVIDIA CUDA
Number of devices:                 1
  Device Type:                     CL_DEVICE_TYPE_GPU
  Device ID:                     4318
  Max compute units:                 2
  Max work items dimensions:             3
    Max work items[0]:                 1024
    Max work items[1]:                 1024
    Max work items[2]:                 64
  Max work group size:                 1024
  Preferred vector width char:             1
  Preferred vector width short:             1
  Preferred vector width int:             1
  Preferred vector width long:             1
  Preferred vector width float:             1
  Preferred vector width double:         1
  Native vector width char:             1
  Native vector width short:             1
  Native vector width int:             1
  Native vector width long:             1
  Native vector width float:             1
  Native vector width double:             1
  Max clock frequency:                 901Mhz
  Address bits:                     18397247599280160
  Max memory allocation:             536870912
  Image support:                 Yes
  Max number of images read arguments:         256
  Max number of images write arguments:         16
  Max image 2D width:                 32768
  Max image 2D height:                 32768
  Max image 3D width:                 4096
  Max image 3D height:                 4096
  Max image 3D depth:                 4096
  Max samplers within kernel:             32
  Max size of kernel argument:             4352
  Alignment (bits) of base address:         4096
  Minimum alignment (bytes) for any datatype:     128
  Single precision floating point capability
    Denorms:                     Yes
    Quiet NaNs:                     Yes
    Round to nearest even:             Yes
    Round to zero:                 Yes
    Round to +ve and infinity:             Yes
    IEEE754-2008 fused multiply-add:         Yes
  Cache type:                     Read/Write
  Cache line size:                 128
  Cache size:                     32768
  Global memory size:                 2147483648
  Constant buffer size:                 65536
  Max number of constant args:             9
  Local memory type:                 Scratchpad
  Local memory size:                 49151
  Kernel Preferred work group size multiple:     32
  Error correction support:             0
  Unified memory for Host and Device:         0
  Profiling timer resolution:             1000
  Device endianess:                 Little
  Available:                     Yes
  Compiler available:                 Yes
  Execution capabilities:                
    Execute OpenCL kernels:             Yes
    Execute native function:             No
  Queue properties:                
    Out-of-Order:                 Yes
    Profiling :                     Yes
  Platform ID:                     024C0578
  Name:                         GeForce GT 640
  Vendor:                     NVIDIA Corporation
  Driver version:                 344.65
  Profile:                     FULL_PROFILE
  Version:                     OpenCL 1.1 CUDA
  Extensions:                     cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll  cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

so it's not related to the video driver
something else is missing preventing svpflow_gpu.dll from being loaded correctly hmm

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

*shrugs* guess I have to give up on GPU mode

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

reinstall windows?! hmm

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

By the way, GPU mode in SVP itself works, and so does the preview mode in MeGUI. The error only happens when trying to run the encoding, and other users are still reporting the issue (the latest report is at http://forum.doom9.org/showthread.php?p … st1710845)

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

SubJunk
Well. Something is missing while encoding and present while preview mode in MeGUI.
What it can be? some dll? opencl.dll?
Maybe put opencl.dll into the folder with x264.exe will help?

Re: [MeGUI, Solved] Unable to load svpflow_gpu.dll

You're a genius! MeGUI had a dummy version of opencl.dll in the x264 folder and now it works after replacing that with the one from my video card. I'm so happy to have this fixed, thanks a lot