26 (edited by RickyAstle98 07-04-2024 13:53:16)

Re: Вопросы про RIFE

Chainik wrote:

> к сожалению вы мне дали онлайн пакет

в смысле? это - оффлайн пакет(ы)

Я не смог зайти в SVP4 не введя лицензионные данные без интернета! Да и mpv вылез новый! Возможно я слегка ступил, но ошибку данные пакеты не решили, протестированы оба!
Значит дело в видеокарте, она откинулась, но скорее всего откинулся mpv с новыми моделями!

27 (edited by flowreen91 07-04-2024 22:09:32)

Re: Вопросы про RIFE

RickyAstle98 wrote:

2) Начиная с моделей 4.9 по 4.16 кадры будто сдвигаются в обоих направлениях, видео перестало быть плавным

Hmm, did you try these too in order to fix the frames stutters?
1. stop using Lossless Scaling on top of SVP
2. change MPV config to prevent additional frame blending like:
video-sync=audio
interpolation=no
gpu-api=d3d11
hwdec=no
3. RIFE GPU threads = 1 (in case multi threading would break the interpolated frames order)
4. frc.frame.resize to smaller resolution until your GPU has enough extra bandwidth for the worse case scenario interpolation scenarios
5. check if issue persists on v1 without performance boost (in case there are major internal differences between that and v2 with performance boost that we don't know about)
Compare it on a basic predictable panning scene like:
https://drive.google.com/drive/folders/ … nG0qJnlw4I

28 (edited by RickyAstle98 08-04-2024 09:33:43)

Re: Вопросы про RIFE

flowreen91 wrote:
RickyAstle98 wrote:

2) Начиная с моделей 4.9 по 4.16 кадры будто сдвигаются в обоих направлениях, видео перестало быть плавным

Hmm, did you try these too in order to fix the frames stutters?
1. stop using Lossless Scaling on top of SVP
2. change MPV config to prevent additional frame blending like:
video-sync=audio
interpolation=no
gpu-api=d3d11
hwdec=no
3. RIFE GPU threads = 1 (in case multi threading would break the interpolated frames order)
4. frc.frame.resize to smaller resolution until your GPU has enough extra bandwidth for the worse case scenario interpolation scenarios
5. check if issue persists on v1 without performance boost (in case there are major internal differences between that and v2 with performance boost that we don't know about)
Compare it on a basic predictable panning scene like:
https://drive.google.com/drive/folders/ … nG0qJnlw4I

Done all the steps, issue persist, and your test video isnt smooth even before interpolation, my test movie scenes behavior exactly the same, frames moving backwards and forwards! sad

29 (edited by RickyAstle98 08-04-2024 10:30:28)

Re: Вопросы про RIFE

flowreen91 wrote:
RickyAstle98 wrote:

2) Начиная с моделей 4.9 по 4.16 кадры будто сдвигаются в обоих направлениях, видео перестало быть плавным

Hmm, did you try these too in order to fix the frames stutters?
1. stop using Lossless Scaling on top of SVP
2. change MPV config to prevent additional frame blending like:
video-sync=audio
interpolation=no
gpu-api=d3d11
hwdec=no
3. RIFE GPU threads = 1 (in case multi threading would break the interpolated frames order)
4. frc.frame.resize to smaller resolution until your GPU has enough extra bandwidth for the worse case scenario interpolation scenarios
5. check if issue persists on v1 without performance boost (in case there are major internal differences between that and v2 with performance boost that we don't know about)
Compare it on a basic predictable panning scene like:
https://drive.google.com/drive/folders/ … nG0qJnlw4I

I found a temporary FIX for my issue, I detect RIFE prerendered video has no issues while playback, only realtime playback (even just only 24>48 hd source, easy for 4070 isnt it?) improper encoded movies MKV containers broke models frame handling, because I reencoded same video to MKV back again, and voila no issues! Also this is HEVC issue, LOL!

30 (edited by flowreen91 08-04-2024 10:58:38)

Re: Вопросы про RIFE

RickyAstle98 wrote:

I found a temporary FIX for my issue, I detect RIFE prerendered video has no issues while playback, only realtime playback (even just only 24>48 hd source, easy for 4070 isnt it?) improper encoded movies MKV containers broke models frame handling, because I reencoded same video to MKV back again, and voila no issues! Also this is HEVC issue, LOL!

LOL! Well done for finding the origin of the issue.
@Chainik can u add something from SVP side to correct/prevent/fix this blocker issue?
We don't want other SVP users to go through all the stress of trying to figure it out like Ricky just did.

31 (edited by RickyAstle98 08-04-2024 11:25:51)

Re: Вопросы про RIFE

flowreen91 wrote:
RickyAstle98 wrote:

I found a temporary FIX for my issue, I detect RIFE prerendered video has no issues while playback, only realtime playback (even just only 24>48 hd source, easy for 4070 isnt it?) improper encoded movies MKV containers broke models frame handling, because I reencoded same video to MKV back again, and voila no issues! Also this is HEVC issue, LOL!

LOL! Well done for finding the origin of the issue.
@Chainik can u add something from SVP side to correct/prevent/fix this blocker issue?
We don't want other SVP users to go through all the stress of trying to figure it out like Ricky just did.

I think its user related issue a bit, someone with the same GPU maybe not facing this issue, so we cant figure out what is going on?
But my friend has same GPU and almost same PC build, same issues, same problems, same errors!
Thats how the issue look like (video is predelayed for showcase purposes)
https://drive.google.com/file/d/1tGmkW6 … sp=sharing