I heard that it's flashing red/green means that reclock is trying to get used to the frames or something. How long does this last and why does this happen sometimes but not all the time? It's been loading fine until today o.O

http://i.imgur.com/FdEsjIk.png

Edit: I got reclock to stop at green now but all I had to do was wait for 5 minutes... is that normal or awfully long?

Question about SVP settings moved to topic SVP settings explanation
MAG79

2

(72 replies, posted in Using SVP)

Yea, thanks for the info! I already found my optimal settings and maxed out my settings with madvr. I get 0 dropped frames with EVR Custom, but I get less quality than when I use Madvr. I just had to dumb down some of the scaling algorithms and I get 0 dropped frames regardless of fullscreen regular, exclusive, windowed, etc~  big_smile

After this thread, I kinda understand thanks to all that contributed how SVP and Madvr work (at least enough to slightly fool around with it)~ Thanks again all!

C:\Program Files (x86)\SVP

You should see override.js there. Right click>Edit.

Delete the "//" and increase your value (got to test that out yourself since we have different systems and I don't really play films tongue)

4

(72 replies, posted in Using SVP)

Alright, last question tongue

It says for you, -0HZ audio correction.
Any reason mine is like -120 hz?

5

(72 replies, posted in Using SVP)

http://i.imgur.com/dsKY2NS.png

And yes, now my video stat is normal and says 1 frame repeat/drop every 2 days or so. It is also green now. Does this mean I am fine?  big_smile

And if I'm not, how do I set "autoload on reclock". Usually, the second I play a video, reclock is in my tray icons so I think that's what you mean.

6

(72 replies, posted in Using SVP)

Also, is it okay if I ask a final question? I know it's not entirely related but I don't want to make another entire thread...

I've noticed on playback, reclock is "yellow" in my tray icons. I heard that yellow means it's not working 100%.

http://i.imgur.com/0IrgWLf.png Video Settings. I left advanced settings unchecked except for give player priority.

http://imgur.com/Pg5DZ4g

I don't get reported drop frames but if I'm not supposed to use SVP+ madVR's smooth motion, instead, I should use SVP+ reclock... how do I get it to "work" or at least turn green on playback?

Wow, I clicked on the ReClock Tray Icon (2nd picture link) and turned it from 24fps to 59.940. Now, it's green!
Do I need to do something for the settings in the first picture link I sent you? Or leaving it at 24fps is okay since it's green?

7

(72 replies, posted in Using SVP)

OH I see. Alright, makes sense. So I should turn off smooth motion while I'm using SVP as well as "Blend frames to screen refresh rate.

Well, like I said. Got my optimal settings; I guess Jinc 3 taps for image upscaling is too much for my system to handle, but according to the chart, the next best "Lanczos 3 taps" is something I can handle with literally 0 dropped frames. Time to finally enjoy 60~ fps anime  big_smile


Edit: On a side note, I always notice  artifacts or wavy outlines on some characters that are running or moving... but the amount of times I saw that while testing for 20 minutes of footage was only 1 time for 3 seconds (and it was barely noticeable). I think I'll keep my settings this way for now~


Also... I actually changed image upscaling to Lanczos 4 Taps and got even clearer image! (Looks quite similar to original 10bit Jinc 3 Taps image!)

Original 10bit [Image upscaling] Jinc 3 Taps Image (no SVP): http://i.imgur.com/eedQyxf.jpg
8bit [Image upscaling] Lanczos 4 Taps Image (w/ SVP): http://i.imgur.com/qaRAv1J.jpg

Why, you even could argue it looks better with Lanczos 4 Taps than with Jinc 3 Taps! (And somehow Jinc makes me drop frames unlike Lanczos).

8

(72 replies, posted in Using SVP)

The screenshot comparison showed me the difference haha.

I think I'm already using ReClock with the appropriate settings.  http://i.imgur.com/0IrgWLf.png

Also, are there any other better ones besides DXVA2? (Catmull Rom, SoftCubic, Mitchell-Netravali, Bicubic, Lanczos, Spline)?
Can't check DXVA2 with Chroma upscaling, only with Image upscaling and downscaling (and I've been told to use Catmull-Rom for image downscaling with Anti-Ringing & Linear Light).

If I use DXVA2, do I need to go to LAV Video Decoder and select DXVA2 or NVIDIA CUVID Hardware acceleration as well? Or I only need to change the scaling algorithms in Madvr?

Really appreciate the help! Even if I'm not able to achieve Jinc 3 with SVP on, it really allowed me to explore and learn more about SVP and MadVR at the same time. At some point, I'll find the limit with SVP  big_smile

Edit: Managed to get Chroma upscaling to Jinc 3 tap WITHOUT dropped frames! I can even use smooth motion and get 0 dropped frames  big_smile. Going to keep pushing and experimenting. Saw an
increase in picture quality compared to billinear at least haha.

http://i.imgur.com/HLv1qmj.png

Nvm, that should answer my question in how I should test the limit of my GPU and SVP!

Final Results In:
Jinc 3 Taps for both Chroma and Image Upscaling 10 bit w/o SVP http://i.imgur.com/eedQyxf.jpg
Jinc 3 Taps: Chroma... Lanczos 3 Taps: Image Upscaling w/ SVP http://i.imgur.com/VRx09yL.jpg

All the other tested configurations yielded less quality than Lanczos 3 Taps. With Lanczos 3 taps for Image Upscaling, I get the best quality I can without dropping any frames. If I use the next highest (Jinc 3 Taps) for image upscaling, I drop frames.

I finally got my optimized settings! Thank you all to contributed and stayed with me for the whole thread!  big_smile

9

(72 replies, posted in Using SVP)

Last processed file parameters:
Filename: [Refrain Subs] Little Busters! ~Refrain~ - 04 (720p Hi10P) [6B6E1A52].mkv
Frame size and frame rate: 1280x720 pixels, 23.976 fps
After crop: 1272x712 pixels

Detected screen parameters
Screen size and refresh rate: 1600x900 pixels, 59.855 Hz

Video smoothing info
Smooth factor: 5:2
Resulting video frame rate: 59.94 fps
マⅲ・ 褸鞣瑙・ ・蓿魵: 59.855 fps

Selected profile: 1280x720@24

Profile settings of video processing
[ExMethod=MSmoothFps_0]        Frames interpolation mode: Uniform (max smoothness)
[ExAlgo=2]            SVP shader: 2. Sharp (for anime)
[ExMulti=MON]            Target frame rate: To screen refresh rate (default)
[ExBlockSize=32x32:0]        Motion vectors grid: 32 px. Large 0
[ExRecalc=0:0]            Decrease grid step: Disabled (default)
[TypeDist=Hex:-6:SAD]        Search radius: Small and fast
[ExPel=0]            Motion vectors precision: Two pixels
[Badsad=1000:-24]        Wide search: Average (default)
[ExSadml=0]            Artifacts masking: Disabled (default)
[ExBlend=false]            Processing of scene changes: Repeat frame (default)
[ExDwnResize=0]            Decrease frame size: Disabled (default)
[ExConvertFps=true]        Blend frames to screen refresh rate:true

Settings by menu
[svp_libflowgpu=1]        GPU-acceleration (OpenCL): true
[ExThreads=0]            Processing threads: Auto
[StereoMode=0]            Stereo mode (3D): Plain 2D
[HandCrop=p4:4:4:4]        Frame crop: By four pixels on each side [4:4:4:4]
[Borderlight=None]        Outer lighting: Disabled
[EnableHWBorderlight=0]        Use SVPlight: false
[HWBorderlightSettings=0]    SVPlight settings...: false
[VDelay=0]            Video delay: 0 ms
[ExDemo=0]            Demonstration mode: false
[ExTearingTest=0]        Tearing test: false
[EFrameDoubling=0]        Variable frame rate repair: false
[StopSmoothDelayOnRewind=-1]    Turn off on seek: Don't turn off


Statistics: http://i.imgur.com/qYmbH2f.png

Alright, so basically, I got 0 dropped/delayed frames in fullscreen mode (exclusive) when using bilinear.

I originally use Jinc 3 taps for both chroma and image upscaling w/ anti ringing filter. For image downscaling, I used Catmull-Rom w/ Anti-ringing and Linear Light. I know Jinc is not the best processing code for performance but I do remember at one point, it was stable with SVP and Jinc 3 taps. I guess my gpu is getting weaker...



Here is a clear difference between Madvr: Smooth motion, Jinc 3 Taps and Catmull Rom[image downscaling] WITHOUT SVP (1st screenshot) vs Madvr: Bilinear settings WITH SVP (2nd screenshot)
http://screenshotcomparison.com/comparison/53162

I think what I might end up doing is changing between SVP and madvr Jinc 3 taps depending on the anime I'm watching.
If the anime has a lot of eye candy (Clannad i,e), not so much heavy/fast paced action, I will use Jinc 3 Taps and Smooth motion.
If the anime has a lot of action (Gundam, Black Lagoon i,e), I will use SVP and Madvr Billinear.

I just really dislike the Billinear settings and how they just wash away quality (it could just be ffdshow and SVP not allowing me to view 10bit but I don't think 8bit-10bit makes a big difference as much as Jinc 3 taps to Bilinear).

Is bilinear the worst quality/bad quality compared to Jinc? In what order should I test the limits of my GPU (Jinc being the top/hardest to run w/ SVP)?

10

(72 replies, posted in Using SVP)

Yes, SVP is running. It works fine at windowed but once I go any form of fullscreen, I get dropped frames. I actually got it to only drop 2-4 frames every 3 seconds or so at one point, but it was still noticeable and I decided to hold off on using motion interpolation until I meet up with my friend again and I can basically just get spoonfed/copy paste his settings. If his laptop can run it, I'm pretty sure mine can. Then again, the only thing on his laptop is what's necessary for using svp and madvr.

11

(72 replies, posted in Using SVP)

So yes, I think it works fine without madvr... should I overclock my GPU and test with madvr?

12

(72 replies, posted in Using SVP)

http://i.imgur.com/SfGD70P.jpg

I'm not sure if I have dropped frames since it looks different than with madvr's "Ctrl+J" but I actually think it doesn't stutter or drop any frames when I disable madvr.
In that case, what exactly does madvr do? What are the pros of leaving it on rather than using EVR-CP.

Also, where are the video enhancements in video driver? You mean Nvdia CUVID hardware acceleration in LAV video?

13

(72 replies, posted in Using SVP)

Thanks for the help matagondria~

Unfortunately, I tried all combinations you recommended (I made sure to delete and re-add in order the external filters and check the appropriately)... I still get perfect 0 dropped frames in windowed mode but 10-20 dropped frames in fullscreen. SVP doesn't turn on and off (it used to a while back when I was using SVP 3.10, but the problem is only fullscreen).

I don't have a big problem in watching my anime in windowed mode... but sometimes it gets on my nerve tongue.

My system specs should be more than enough...
I have a NVIDIA GTX 560M with/2GB GDDR5 VRAM, i7, Windows 7. Using LCD 1600x900.

Yes it is a Laptop, but my friend actually helped me configure my settings perfectly in SVP 3.1 to make it so I could watch in fullscreen with 0 dropped frames and told me "Your specs are definitely more than enough" as he uses a fairly weak laptop himself. Unfortunately, he's not around my area anymore/I don't want to call him just to ask him how to playback fullscreen w/0 dropped frames...

Any other suggestions? I don't want to have to resort to turning off SVP and watching my anime in 24 fps (some CG anime are just too painful to watch in such low frames per second...)

14

(72 replies, posted in Using SVP)

I swear, at some point, I had madvr Exclusive mode on and  I never got a single fps drop in fullscreen (only with exclusive mode on) which made me ecstatic. Unfortunately, that was a while back and I had to do a clean install and don't remember my exact settings (it can't be too far off from these settings though -_-)

15

(72 replies, posted in Using SVP)

I tried all the suggestions. Double checked to make sure I'm on Aero mode, changed to windowed overlay instead of exclusive (also checked with everything unchecked), and nothing worked.

Still get that annoying 10-20fps drop every second or so in "fullscreen". Any other suggestions?

16

(72 replies, posted in Using SVP)

I get stable 59.94~fps with pretty much 0 dropped frames on playback windowed mode. However, when I switch to either fullscreen or Fullscreen Exclusive mode, I start getting 10-20 dropped frames a second. I don't enable smooth motion in madvr and I have tried using "Blend frames to screen refresh rate" but I still get massive dropped frames in any form of fullscreen.

Here is my mediainfo for the episode
General
Unique ID                      : 165037176338998453816231186782580659070 (0x7C2901052682C9510AEBA889DA5C537E)
Complete name                  : A:\[Commie] Log Horizon - 07 [9D26DB63].mkv
Format                         : Matroska
Format version                 : Version 4 / Version 2
File size                      : 299 MiB
Duration                       : 24mn 29s
Overall bit rate               : 1 707 Kbps
Encoded date                   : UTC 2013-11-17 02:53:48
Writing application            : mkvmerge v6.4.1 ('OSERVRHEint') built on Sep 16 2013 21:54:48
Writing library                : libebml v1.3.0 + libmatroska v1.4.1
Attachment                     : Yes / Yes / Yes / Yes / Yes / Yes / Yes / Yes

Video
ID                             : 1
Format                         : AVC
Format/Info                    : Advanced Video Codec
Format profile                 : High 10@L5.0
Format settings, CABAC         : Yes
Format settings, ReFrames      : 16 frames
Codec ID                       : V_MPEG4/ISO/AVC
Width                          : 1 280 pixels
Height                         : 720 pixels
Display aspect ratio           : 16:9
Frame rate mode                : Variable
Original frame rate            : 23.976 fps
Color space                    : YUV
Chroma subsampling             : 4:2:0
Bit depth                      : 10 bits
Scan type                      : Progressive
Writing library                : x264 core 129 r2245+729M 1a52e03
Encoding settings              : cabac=1 / ref=16 / deblock=1:0:0 / analyse=0x3:0x133 / me=umh / subme=10 / psy=1 / fade_compensate=0.70 / psy_rd=0.60:0.15 / mixed_ref=1 / me_range=24 / chroma_me=1 / trellis=2 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=-3 / threads=18 / lookahead_threads=4 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / fgo=0 / bframes=10 / b_pyramid=2 / b_adapt=2 / b_bias=0 / direct=3 / weightb=1 / open_gop=0 / weightp=2 / keyint=250 / keyint_min=23 / scenecut=40 / intra_refresh=0 / rc_lookahead=60 / rc=crf / mbtree=1 / crf=18.0 / qcomp=0.70 / qpmin=0 / qpmax=81 / qpstep=4 / ip_ratio=1.40 / aq=3:0.80
Language                       : English
Default                        : Yes
Forced                         : No

Audio
ID                             : 2
Format                         : AAC
Format/Info                    : Advanced Audio Codec
Format profile                 : LC
Codec ID                       : A_AAC
Duration                       : 24mn 29s
Channel count                  : 2 channels
Channel positions              : Front: L R
Sampling rate                  : 48.0 KHz
Compression mode               : Lossy
Title                          : Commie
Language                       : Japanese
Default                        : Yes
Forced                         : No

Text
ID                             : 3
Format                         : ASS
Codec ID                       : S_TEXT/ASS
Codec ID/Info                  : Advanced Sub Station Alpha
Compression mode               : Lossless
Default                        : Yes
Forced                         : No

Menu
00:00:00.000                   : :Intro
00:00:56.990                   : :OP
00:02:26.946                   : :Episode
00:22:34.953                   : :ED
00:24:04.910                   : :Preview

http://i.imgur.com/nwZ3Lvm.png  profiles and settings
http://i.imgur.com/yeQ1407.png  external filters

http://i.imgur.com/Sbym5wB.png madvr windowed settings
http://i.imgur.com/MrX2IG6.png  madvr trade quality for performance settings
http://i.imgur.com/2TloFOd.png  madvr general settings

Do I need to add more information regarding this matter? I really want this to work; don't understand why in windowed mode, I get 0 dropped frames but then suddenly, I get 20 dropped frames a second when I fullscreen. I've been having this problem since SVP 3.1 I think.

Edit: I have also noticed 10bit videos downgrade to 8bit if I have ffdshow raw video encoder enabled in my external filters, which is needed for SVP to function. While it is not a problem, it's just something I noticed and I'm not sure if that's supposed to happen.

17

(3 replies, posted in Using SVP)

It actually got worse!

To be honest, I actually reverted back to my settings and I noticed much less waves. Any idea why?

Thanks for replying though!

18

(3 replies, posted in Using SVP)

http://i.imgur.com/SpJMqEM.jpg

My SVP settings: http://i.imgur.com/wgMOBrU.png

I don't know why but these problems never happened when I was using quite an older version of SVP but ever since I had to wipe out my computer, I reinstalled, updated everything, and to the best of my knowledge tried to optimize it. However, I can't remember the stable old SVP version I used to use.

I notice these annoying black wavy lines at the left and right edges of videos I play whenever a lot of "motion" is taking place. So far, out of around 10 episodes worth of media, usually dealing with cars, bikes, etc.

I changed my motion vectors grid to: 32px. Large 0 to help get rid of some of it (usually no more of that annoying black wave at the right side of my videos). However, I can't seem to find a combination of settings to help stabilize the videos.

Sorry and thank you again for taking the time to look into this issue! Really appreciate SVP!

19

(3 replies, posted in Using SVP)

Okay, I also realized when I used ctrl+j, I realized it would be like this:

Windowed mode:

Average stats
  rendering 5.90ms
  present 0.13ms
Max stats (5s)
  rendering 8.30ms
  present 0.13ms

Fullscreen mode:

Average stats
  rendering 31.30ms
  present 0.13ms
Max stats (5s)
  rendering 24.60ms
  present 2.48ms

Idk how these values really work but all I know is that whenever I watch in windowed mode, it actually feels like SVP is on and it's 60fps super smooth.

If I watch in fullscreen, it feels like it's a very sloppy 60fps.


Edit: Turns out I'm stupid and didn't activate madvr Exclusive mode. This fixed the non 60fps feel for the most part...

Now I just have a problem with that messy wavy character outlines whenever a big scene transition occurs.

20

(3 replies, posted in Using SVP)

I put it at 32px Large 0.

It seemed to help a bit with the stuttering...But the video still stutters pretty often While it feels a lot smoother and basically not too much stutter every 3 seconds like before, windowed mode always seems so fluid compared to fullscreen (where it is more choppy).

Apparently, higher motion vector means less artifacts, but less fluidity. I fixed the artifacts portion of the videos without the higher motion vectors grid value.

I've actually put this off longer than I should have, but it's annoying me.

http://i.imgur.com/GkzStsx.jpg

http://i.imgur.com/T32SmUq.jpg

As you can see, the character outlines get really wavy or distorted I should say when too much movement in the video take place. I tested the orange line test and nothing seemed out of the ordinary except the usual scene stutter along with the orange line.

http://www.svp-team.com/files/demo/space_60.mkv I tested the video and I actually got quite a few stuttering here and there and the video stops at around 0:29 for some reason and never finishes (unless that is where it ends).

I have a NVIDIA GTX 560M with/2GB GDDR5 VRAM, i7, Windows 7. Using LCD 1600x900.
Here is my SVP profile:http://i.imgur.com/cCVELFS.png
http://i.imgur.com/3Brl7oz.png

Also edited my override.js
smooth.scene.limits.scene    = 2000;
smooth.scene.limits.zero        = 100;
smooth.scene.limits.blocks    = 51;

analyse.main.penalty.lambda        = 0.6;
analyse.main.penalty.plevel        = 1.7;
analyse.main.penalty.lsad        = 4000;


Also sometimes using "frame crop: by 4 pixels on each side", but not really sure what it does.

Conclusion of my problems:
1. Scene Transition Stutter [usually with Fullscreen]
2. Wavy Character Outlines



Someone please help me! I would really appreciate it!

22

(6 replies, posted in Using SVP)

marauderxp

Hi! I have the same problem as you and we have pretty much the same specs so is it okay if I ask you the figures you used for the override.js? I'm not sure by how much I should increase it. by 1,000's? or 100's? etc.