Drakko01 wrote:Okay now I see, let's take another approach then,, remember me if you use MPC HC or MPV. Do you use in combination with Madvr. Later when I back home I share screenshot of my settings. For most useful information if you use Madvr post you control J stats. and you rendering General settings.
I use MPV so no MadVR from what I know.
OK, I made those two modifications with NVCleanstall, but I can still see 2-3 stutters per 40+ minute TV series episode. I don't have 3D options on default as some games require certain tweaks. Also, I don't really think it's possible you left everything on default, but whatever, maybe I'm asking too much.
flowreen91 wrote:Xenocyde, could vsync syncing cause microstuttering then? Cause every time i try to test with video-sync=display-resample it breaks the soap opera effect on panning scenes.
Try to test with it temporarily disabled by adding these in mpv config too:
# D3D11 renderer (default) is required for the HDR playback
gpu-api=d3d11
# disable VSync
video-sync=audio
d3d11-sync-interval=0
Removing vsync wait times from the equation should allow the RIFE generated frames to be displayed realtime. Even if u set it to 120 fps on a 60 fps capped monitor. xD
Not sure if you wanted me to test with vsync disabled from Nvidia Control Panel. I turned it off there, but I was getting screen tears so had to turn it back on. I removed the # before "disable VSync" from the config file and I can still see microstutters. Let me know if that is what you wanted me to test.