Topic: Colors change in video when using RIFE?
Hey, I'm using MPC-HC with RIFE/Vulkan and noticed that when watching Seed Of Might Color Corrected release of DBZ and interpolation starts, colors are changing noticeably. With non-RIFE interpolation or no interpolation problem doesn't show up. MPC-HC is set to use MPCVR and D3D11, but there isn't difference with another renderer or even DXVA2. My GPU is AMD RX 6700, drivers version 25.12.1
MediaInfo of video
Video
ID : 1
Format : AVC
Format/Info : Advanced Video Codec
Format profile : High@L3
Format settings : CABAC / 4 Ref Frames
Format settings, CABAC : Yes
Format settings, Reference fra : 4 frames
Codec ID : V_MPEG4/ISO/AVC
Duration : 24 min 39 s
Bit rate : 19.1 Mb/s
Width : 708 pixels
Height : 480 pixels
Display aspect ratio : 4:3
Frame rate mode : Constant
Frame rate : 23.976 (24000/1001) FPS
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 2.347
Stream size : 3.29 GiB (86%)
Title : Dragon Box Merge (Color-Corrected) [TM / JySzE]
Writing library : x264 core 164 r3172 c1c9931
Encoding settings : cabac=1 / ref=4 / deblock=1:-3:-3 / analyse=0x3:0x133 / me=umh / subme=11 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=1 / me_range=32 / chroma_me=1 / trellis=2 / 8x8dct=1 / cqm=0 / deadzone=6,6 / fast_pskip=0 / chroma_qp_offset=-2 / threads=16 / lookahead_threads=2 / sliced_threads=0 / nr=0 / decimate=0 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=8 / b_pyramid=2 / b_adapt=2 / b_bias=0 / direct=3 / weightb=1 / open_gop=0 / weightp=2 / keyint=250 / keyint_min=23 / scenecut=40 / intra_refresh=0 / rc=crf / mbtree=0 / crf=10.0 / qcomp=0.80 / qpmin=0 / qpmax=69 / qpstep=4 / ip_ratio=1.10 / pb_ratio=1.10 / aq=3:0.50
Language : Japanese
Default : No
Forced : No
Color range : Limited
Color primaries : BT.601 NTSC
Transfer characteristics : BT.601
Matrix coefficients : BT.601