Topic: SVP vs OpticalFlow

Adobe Premiere CC 2015.1 introduced Optical Flow to do pretty much what SVP is doing. How does it compare?

SVP
https://s31.postimg.org/4musvzzqf/Motion_SVP.png

Adobe Premiere Optical Flow
https://s31.postimg.org/sp71d4qzr/Motion_Optical_Flow.png

The clip isn't exactly the same; the SVP clip is zoomed in a little bit more, but it's good enough for a comparison. Optical Flow creates UGLY artifacts.

SVP team wins!

Re: SVP vs OpticalFlow

hooray!
all hail SVP! big_smile

Re: SVP vs OpticalFlow

Weirdly, Adobe's site claims that it can't even do Optical Flow in real time.

Optical Flow is assisted by Premiere Pro’s Mercury Playback Engine, but it still can’t play back all of the interpolated frames in real time...Once you apply Optical Flow, the render bar will turn red to let you know that it needs rendering for real time performance, even if you have Hardware Rendering enabled.

Considering their resources & that they've been working on GPU acceleration with AMD, which has been pushing a real-time hardware motion interpolation solution for years, I'm rather surprised by this limitation.

Re: SVP vs OpticalFlow

a hundred-billions company requires billion(s) investments where a few individuals just need to make their jobs...

5 (edited by Nintendo Maniac 64 04-07-2016 20:05:47)

Re: SVP vs OpticalFlow

This isn't exactly surprising when one considers that SVP has had many years to get to where it is.  Contrary to what some CEOs may believe, no amount of money can recreate what a few dedicated developers can do with a several-year head start.

(it also probably helps when said developers regularly uses their own product, and not just out of obligation either)

Re: SVP vs OpticalFlow

well done SVP Team.