Well, the projector doesnt use usual 3D as TVs do use. It uses Nvidia 3D technique, that requieres a Hardware in the PC and a quiet heavy and expensive (100 Euros) 3D Glasses.
Its not designed to watch 3D movies but to play real time 3D games with it. (through its usable with stereoscopic player+SVP) It only works with screens of minimum 100Hz.
I got that when buying a ASUS Gaming Laptop in 3D Edition, including 120Hz Display for the Nvidia 3D stuff. I buyed the projector because it said its Nvidia 3D compatible (wich are only few projectors)
the manual explains it like that:
The Graphic card renderes 2 frames (and it consumes 2 times as much hardware power to do that), one for each eye. It then switches those 2 frames 120 times per second and synchronises the shutter glasses with Infrared that comes out of the Laptops display top lid. (thats why I need to have the laptop below the wall I project on (of course with switched off display), I know pretty lame...)
The specs of the projector allow 120Hz at 720p and 60Hz at 1080Hz. (3D capable only at 720 because it needs 120hz for the 3D)
I usualy watch stuff at 720p to have 120Hz (and use SVP at "to screen refreshrate" wich is then 120Hz)....
Until yesterday, I was sure that 120Hz at 720p would be possible even for HDMI. After googling around yesterday I am not so sure anymore. (I more than once read HDMI is artificial (not by technical ability!) limited to 60Hz per channel (or something)
VGA is analog, it should have no "real" limitations at all (except for signal noise, red or blue color lines at the edges of things, flimmering and stuff like that, that do not exist in a digital transported image)
People used VGA to connect their old PC to 125hz CRT Displays in the stone ages allready.
HDMI is digital and has a limited bandwich. So called "high speed HMDI" has bandwich enough for 4K movies @ 60Hz (wich in THEORY would mean fast enough for 1080p@ 240Hz. But indeed some sources I read yesterday claim that the HDMI standard is artificial limited to 60Hz, wich is possible to override with a hack or something. At least something I dont want to do...)
Meh...
I think I will try play around with the VGA a little more and compare it to the HDMI image, once I get back home...
And if I can see a diference in motion fluidity (wich I actually DO see on my laptop display), then.... f..off digital, welcome back analog.
But of course with a better shielded VGA cable.
EDIT:
Ok, now I read more into how that 3D stuff is working.
A 3D blue ray player does indeed send superframes through the cable (one image with both frames that is split at the destination). Like I guessed.
That projector that I own is NOT able to do that (it wont show 3D movies from 3D blue rays). It only suports computer 3D of NVidia wich works completely different.
That 3D does actually work that one frame for the left eye is send to the beamer and then another frame for the right eye is send throuh the beamer....
That sounds very very bad. Because that means, if HDMI is limited to 60FPS, a 3D movie could only play at 30FPS with that method. It would need VGA to be at 60FPS (because with this method it really needs to be fed with 120Hz)
But then I dont understand how I watched 3D movies, using HDMI, steroescopic player and SVP and had the usual smooth motion effect. (I also compared the smoothness with that splitscreen)
*readreadread* yeah it says, 3D signal must be fed with 720p120. Send as a sequence (1 frame left, 1 frame right etc) It uses a HDMI reciever chip that onyl accepts that 3D format. But... wft... wouldnt that mean it has a HDMI reciever chip that is capable of revieving 120 frames per second?
Bah, Why are things to confusing and no one ever tells someone whats going on.