1 (edited by datboishagg 09-09-2015 02:12:42)

Topic: Using above 60 fps with SVP? 85-144 fps

My monitor and computer can handle 85/100/120/144 hz refresh rate with SVP, I was wondering how using these different refresh rates will effect SVP. Is there any benefit?

2 (edited by Nintendo Maniac 64 09-09-2015 06:09:18)

Re: Using above 60 fps with SVP? 85-144 fps

As someone that uses SVP on 60fps content and interpolates it to 120hz, I can definitely say that there is indeed a benefit.


It needs to be noted however that it's highly recommended that you only double/triple/quadruple by full non-fractional amounts when dealing with natively high framerates; on a display with BFI (black frame insertion), it turns out that non-interpolated 60fps at 60hz was smoother than 60fps interpolated at 90hz with BFI.

One thing to note is that, on a display without BFI, you will actually get improved motion resolution by using SVP - this is in fact what the "120hz" on many TVs do and is also why they do it.

Lastly, even on a display with black frame insertion, there's still quite the benefit due to the fact that using BFI at 60hz can result in quite noticeable flicker, but if you used BFI at 120hz you'd probably have to be born deaf or something in order to see any flickering.

Re: Using above 60 fps with SVP? 85-144 fps

thanks for the reply! I will keep it at 120hz as that definitely makes sense to keep it as a multiple of 60. I am using a monitor so i'm not sure about BFI though i may run into that in the future when using TV's so thanks for that info.

4 (edited by Nintendo Maniac 64 17-09-2015 02:14:15)

Re: Using above 60 fps with SVP? 85-144 fps

Some monitors support BFI, particularly those with Nvidia LightBoost (note that this even works with AMD GPUs):
http://www.blurbusters.com/zero-motion-blur/lightboost/

http://www.monitortests.com/forum/Threa … and-NVIDIA