1 (edited by droiyan7 16-03-2015 07:56:42)

Topic: A suggestion to improve performance graphs UI

It is obvious that performance graphs UI is not scalable by the screenshot. (attached 1.png)

And SVP Index history graph is a little hard to catch actual performance information as it shows too large range.

By my personal experience, for optimal SVP UX, SVP Index should be maintained 0.97x or higher and even very small drop below 0.97x (e.g. 0.93x or 0.89x) can have recognizable negative effect (compared against the optimal result of course, not compared against the original without using SVP).

Thus, I think that adding some user-customizable option to adjust SVP Index graph to show most important area (e.g. 0.90~1.00) only, to make it easier to catch fine details, can be valuable improvement.

Post's attachments

1.png 50.93 kb, 137 downloads since 2015-03-16 

Re: A suggestion to improve performance graphs UI

droiyan7
a little hard to catch actual performance information as it shows too large range
For summary information move mouse poiter over graphs. It is more usable than one SVP-Index value alone.
For detailed information use renderer's statistic by pressing Ctrl-L. For example droppped frames. It gives more information about smoothness than local SVP-Index value.
Or use teating test line to visual control of current smoothness. It must move smooth without any stops.