Topic: Pixelation on PC when using Vulkan context or gpu-api on mpv player
SVP is smoothest when using Vulkan hwdec with Vulkan api or context. But if I use winvk context then pixelation occurs and usually with exactly the same scene changes. If I use Vulkan api then it is less frequent and a quick rewind normally fixes the issue. Might be partially an Nvidia issue because when using Vulkan gpu-api it occurs even less on my integrated AMD card. But when using winvk context it still occurs on both cards. The symptoms also point to a memory leak as closing and restarting helps. I'm not sure if the leak is with mpv or SVP or both.