These are my current settings for running at 120fps. I am no longer overriding PEL for quarter pixel accuracy as half a pixel is enough. I've found that Average Artifacts masking with the Standard SVP shader is the best combination for removing even the more difficult fast motion vertical artifacts. The other settings are down to your GPU capabilities, but this is the smoothest and most artifact free results I've had using SVP. The remaining difficult to get rid of double images can be reduced fuirther by overriding the main search algorithm to use SATD instead of SAD. However the SVP manual says that it is Extremely slow and do not use it! plus it's not even listed when you select "All Settings". But it does work if you want to try it.
I tried using these settings at 60fps. Fast motion and clarity are more or less the same, but slow pans are not quite as smooth and would require more work. I didn't check for artifacts but I doubt there would be any major difference. But at 120fps, these settings should provide smooth motion for problem slow pans and clarity for difficult to track fast action. Same as RIFE but without many of the problems, including vertical fast motion artifacts and occlusion errors. There may be other artifacts I have yet to find. But the most difficult ones I have previously listed with timestamps are fixed using these settings.
Small update:Mvg 12 px seems to be the SVP default, it's better so I'm using it. 8 px does the best job but at the cost of small artifacts with some edge cases.
@Chainik said in another thread that SVP Pro is the best. He's not wrong.
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