Topic: Windows 32-bit - runtime error (out of memory)

hi, my configuration is intel i7 2600k AMD 7770, H61 motherboard intel, windows 7 32 bit. svp unfortunately does not work after a few seconds it crashes with runtime error c + +. I installed the latest version of Catalyst 12.10 but the error remains. before I had a nvidia 430 and I've never had any problems. What can I do?

Re: Windows 32-bit - runtime error (out of memory)

Hello, vayra
1. Look at performance graphs window. How many memory used by player while it crashes?
2. Please show your additional info: SVP tray menu - Information - Additional info?

Re: Windows 32-bit - runtime error (out of memory)

vayra
Did you reinstall windows after change GT430 to HD7770?
There are some cases when driver from changing vendor brings some incompability

what the deep sense of the 2600k on the H61 motherboard???

Re: Windows 32-bit - runtime error (out of memory)

I installed the operating system after formatting the hard disk. I will replace the motherboard soon

Re: Windows 32-bit - runtime error (out of memory)

vayra
Please, show the full output of the SVPMark, FHD + gpu accleration

Re: Windows 32-bit - runtime error (out of memory)

with the acceleration of the GPU crashes. memory is used 75%
this is the information:

Last processed file parameters:
Filename: 00723.m2ts
Frame size and frame rate: 1920x1080 pixels, 23.976 fps

Detected screen parameters
Screen size and refresh rate: 1920x1080 pixels, 60.001 Hz

Video smoothing info
Smooth factor: 5:2
Resulting video frame rate: 59.94 fps
Repeat 1 frame every 16 sec (without ReClock)

Selected profile: 1920x1080@24

Profile settings of video processing
[ExMethod=MSmoothFps_3]        Frames interpolation mode: Adaptive (default)
[ExAlgo=13]            SVP shader: 13. Standart (default)
[Bicubic=1]            Motion vectors interpolation mode: Bicubic (by default)
[ExMulti=MON]            Target frame rate: To screen refresh rate (default)
[ExBlockSize=16x16:1]        Motion vectors grid: 14 px. Average 1
[ExRecalc=0:0]            Decrease grid step: Disabled (default)
[TypeDist=Exh:-10:SATD]        Search radius: Average (default)
[ExPel=2]            Motion vectors precision: Half pixel (default)
[Badsad=2000:-24]        Wide search: Strongest
[ExSadml=0]            Artifacts masking: Disabled (default)
[ExBlend=false]            Processing of scene changes: Repeat frame (default)
[ExDwnResize=MON]        Decrease frame size: To screen size
[ExConvertFps=false]        Blend frames to screen refresh rate:false

Settings by menu
[svp_libflowgpu=1]        GPU-acceleration (OpenCL): true
[ExThreads=0]            Processing threads: Auto
[HandCrop=None]            Frame crop: Disabled
[Borderlight=None]        Black bars lighting: Disabled
[VDelay=0]            Video delay: 0 ms
[ExDemo=0]            Demonstration mode: false
[ExTearingTest=0]        Tearing test: false
[EFrameDoubling=0]        Variable frame rate repair: false
[StopSmoothDelayOnRewind=1]    Turn off on seek: Turn off by 1 sec


without GPU acceleration does not crash.


I still tested
Test summary
-----------------------
  Date: 2012-11-20T17:38:20
  CPU:  Intel Core i7-2600K @3502 MHz [8 threads]
  GPU:  AMD/ATI Radeon HD 7700 [ver.1016.4]
  Mode: FHD + GPU [17 threads]

Overall scores
-----------------------
  Synthetic CPU:                  MC2029
  Synthetic GPU:                  MG3536
  Real-life:                      FG2621

Details: synthetic
-----------------------
  CPU: compose (single-threaded): 572
  CPU: compose (multi-threaded):  2383
  CPU: search (single-threaded):  433
  CPU: search (multi-threaded):   1768
  GPU: system -> GPU transfer:    710
  GPU: GPU -> system transfer:    1279
  GPU: calculations:              1183
  GPU: total score:               4565

Details: real-life /FHD
-----------------------
  decode video:                   14.16x (339.8 fps)
  48 fps - vectors search:        1.36x (65.2 fps)
  60 fps - frame composition:     3.14x (188.5 fps)
  48 fps - [SVP] fastest:         5.97x (286.4 fps)
  48 fps - [SVP] simple 1:        4.32x (207.4 fps)
  60 fps - [SVP] good:            2.19x (131.7 fps)
  60 fps - [SVP] high:            1.78x (106.8 fps)
  60 fps - [SVP] highest:         0.83x (49.5 fps)
  72 fps - [SVP] simple 2:        3.91x (281.3 fps)

Re: Windows 32-bit - runtime error (out of memory)

vayra
without GPU acceleration does not crash.

is't good
Does you system pass stress tests: Prome95 x64, Furmark, memtest? All three of them

Re: Windows 32-bit - runtime error (out of memory)

vayra
What can I do?

set "Processing threads" to 13

Re: Windows 32-bit - runtime error (out of memory)

Chainik wrote:

vayra
What can I do?

set "Processing threads" to 13

Test summary
-----------------------
  Date: 2012-11-20T20:19:45
  CPU:  Intel Core i7-2600K @3502 MHz [8 threads]
  GPU:  AMD/ATI Radeon HD 7700 [ver.1016.4]
  Mode: HD + GPU [13 threads]

Overall scores
-----------------------
  Synthetic CPU:                  MC1975
  Synthetic GPU:                  MG400
  Real-life:                      HG430

Details: synthetic
-----------------------
  CPU: compose (single-threaded): 307
  CPU: compose (multi-threaded):  2255
  CPU: search (single-threaded):  235
  CPU: search (multi-threaded):   1758
  GPU: system -> GPU transfer:    21
  GPU: GPU -> system transfer:    50
  GPU: calculations:              93
  GPU: total score:               200

Details: real-life /HD
-----------------------
  decode video:                   18.85x (452.5 fps)
  48 fps - vectors search:        0.62x (29.8 fps)
  60 fps - frame composition:     0.44x (26.3 fps)
  48 fps - [SVP] fastest:         0.64x (30.7 fps)
  48 fps - [SVP] simple 1:        0.55x (26.3 fps)
  60 fps - [SVP] good:            0.35x (20.8 fps)
  60 fps - [SVP] high:            0.46x (27.6 fps)
  60 fps - [SVP] highest:         0.27x (16.4 fps)
  72 fps - [SVP] simple 2:        0.41x (29.8 fps)

Re: Windows 32-bit - runtime error (out of memory)

i mean in SVP itself smile

Re: Windows 32-bit - runtime error (out of memory)

vayra
wow!

GPU: total score:               200
compared to

GPU: total score:               4565
in the first case

how did you do that?  hmm

Re: Windows 32-bit - runtime error (out of memory)

Chainik wrote:

vayra
wow!

GPU: total score:               200
compared to

GPU: total score:               4565
in the first case

how did you do that?  hmm


I was wrong sorry. here is the test redone

Test summary
-----------------------
  Date: 2012-11-20T22:49:17
  CPU:  Intel Core i7-2600K @3502 MHz [8 threads]
  GPU:  AMD/ATI Radeon HD 7700 [ver.1016.4]
  Mode: FHD + GPU [13 threads]

Overall scores
-----------------------
  Synthetic CPU:                  MC2034
  Synthetic GPU:                  MG3548
  Real-life:                      FG2572

Details: synthetic
-----------------------
  CPU: compose (single-threaded): 573
  CPU: compose (multi-threaded):  2385
  CPU: search (single-threaded):  437
  CPU: search (multi-threaded):   1774
  GPU: system -> GPU transfer:    761
  GPU: GPU -> system transfer:    1285
  GPU: calculations:              1174
  GPU: total score:               4639

Details: real-life /FHD
-----------------------
  decode video:                   14.14x (339.3 fps)
  48 fps - vectors search:        1.36x (65.2 fps)
  60 fps - frame composition:     3.33x (199.5 fps)
  48 fps - [SVP] fastest:         5.97x (286.4 fps)
  48 fps - [SVP] simple 1:        4.18x (200.7 fps)
  60 fps - [SVP] good:            2.20x (131.9 fps)
  60 fps - [SVP] high:            1.71x (102.7 fps)
  60 fps - [SVP] highest:         0.79x (47.4 fps)
  72 fps - [SVP] simple 2:        3.91x (281.3 fps)

Re: Windows 32-bit - runtime error (out of memory)

vayra
Thank you for logs and SVPmark results.
I see, your SVP settings are normal. SVP must work good at these settings.
Something wrong with you system configuration or hardware. And I think it is memory size.

I was wrong sorry. here is the test redone
1. I don't understand you. Where you was wrong?

I need more info.
2. What memory size installed in your system?
If you using windows 7 32 bit I think it is less than 4 GB.
3. Are you using pagefile and what its size?

And you still did not answer:
4. Look at performance graphs window. How many memory used by player while it crashes (in MB)?
Take screenshot please like this.

http://www.svp-team.com/forum/misc.php?item=1978

Please answer all questions: 1, 2, 3 and 4.

Post's attachments

performance_graphs.png, 8.45 kb, 448 x 332
performance_graphs.png 8.45 kb, 465 downloads since 2012-11-20 

Re: Windows 32-bit - runtime error (out of memory)

1. I think I set the wrong test
2. I use windows 7 32 bit, 4 gb of RAM
3. yes, but do not know its size
4. http://img818.imageshack.us/img818/9123/screen2sr.png

Re: Windows 32-bit - runtime error (out of memory)

I reinstalled the nvidia gt 430 and now I do not have any errors. is a problem of catalyst? or the nvidia has 2 GB GDD3 while the AMD 7770 has 1 GDDR5, can this be the problem?

Re: Windows 32-bit - runtime error (out of memory)

vayra

I use windows 7 32 bit, 4 gb of RAM

Then you have only 3GB available in the system.
SVP graph window shows only half of used memory. Really used memory size is greater by two times. It is around 2,8 GB.
So C++ error tells you what your free memory is not enough.

You can:
1. change parameter "Motion vectors precision" to "One pixel" to reduce memory use.
2. install Win7 64bit to use full memory size.
3. wait for SVP 3.1.3 with memory use optimizations. Or you can do optimizations manually. I can explain how.

Pagefile is harmful for SVP when you have lack of memory. You potentially will have lags at video while pagefile swapping. But it is not your case. SVP-index=1. It is good.

About different videocards. They have different drivers. These drivers uses different amount of memory. Thus you have different size of free memory for SVP.

17 (edited by %username% 23-11-2012 05:51:53)

Re: Windows 32-bit - runtime error (out of memory)

vayra
I reinstalled the nvidia gt 430 and now I do not have any errors. is a problem of catalyst? or the nvidia has 2 GB GDD3 while the AMD 7770 has 1 GDDR5, can this be the problem?

Nope, it is not catalyst problem, I suppose it problem hd7770 one of you
I have HD6970, no problem.

I check videomemory requirements, on hard setting on fullHD its about 350Mb of the videoram (you can see it GPU-Z)

Re: Windows 32-bit - runtime error (out of memory)

I'll try to install windows 7 64 bit, I'll tell you if it works

19 (edited by vayra 23-11-2012 20:39:08)

Re: Windows 32-bit - runtime error (out of memory)

I installed windows 7 64 bit and with the HD7770 I have no problems! thanks to all

Re: Windows 32-bit - runtime error (out of memory)

Good. Topic is closed