salam2009
You are right. GPU Frequency stayed high even if SVP is closed until you close the player.
Try this fix: SVPMgr_3.1.6.1046_HighGPULoadFix.zip (361 KB)
Unpack and replace SVPMgr.exe in SVP folder
Problem was in ffdShow when disabling avisynth-script it not close SVP-library and not release OpenCL-device (GPU). Fixed.
- added release OpenCL-device on SVP exit and on SVP Disable mode;
- fixed Auto crop black bars option in multi-player configuration.
Now you can use Disable SVP option from SVP tray menu (Ctrl-Win-Alt-P hotkey) or Exit SVP to reduce your GPU Load.
The side effect is little jump backward in player when OpenCL-device is released.
Tested with NVIDIA GeForce GTX 660 Ti.
Do you need option to release OpenCL-device when playback with SVP stayed at pause for a long time?