I think 4K videos out-of-memory issues are not relevant to this topic
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SmoothVideo Project → Posts by Chainik
I think 4K videos out-of-memory issues are not relevant to this topic
> it reports 4.0.072
Free version is at .72 now, Pro should show an update to .73
> "svp4-maintenance.exe" it says no updates are available
I can't imagine how this could happen IF you really don't have SVP .73 and madVR .17 installed (in this case "installed" == "listed in the components.xml file")
madVR is at ver. 0.90.17 since 27-03-2016
I can see in the updates list, both in the Manager and in the Maintenance tool.
SVP 4 MacOS
Release dates and purchase options will be announced later.
sorry, no test version right now...
your request is accepted
wait for the refund...
> I still do do get clear answer to my questions besides strange double eggs o_O
Really? o_O ![]()
Ok then, one more time:
> 1. How to check (beleve) that your code SVPFlow2 is completely different and is not "refactored" MFlowFPS?
It's totally up to you.
> 2. ... I am in doubt that SVP team used "Clean Room" to re-implement the algos.
Don't be in doubt.
> 3. ... the translation to other language, else assembler or pascal from C or even from Avisynth script language (e.g. Youshko GPL script)
There're no "translations to other languages", especially in case of "Youshko GPL script'.
> 4. There are also other issues ...
> linking
What about linking?
> artifical separating
Sorry, I don't get it, could you rephrase the question?
> distribution
As you may notice, GPLd library is distributed via downloadable package and IS NOT included into the distribution file.
> moral
Yeah, lets talk about moral!
As you're a way stronger in GPL than I am, so please, here're a few questions:
Program 1:
int main() {
return strlen("four")-1;
}Program 2:
int main() {
return 3;
}Both programs get the same input and produce the same output.
- Do you think that "Program 2" is a derivative work of "Program 1"?
- If yes, do you think it's moral for the developer of "Program 1" to insist on the GPL violation by the author of "Program 2"?
=============
If we (ok, I) wanted to steal something from you (or from "the community", whatever), SVP 4 was just a great point to announce switching to "completely new in-house developed Avisynth plugin". Why the hell I am even playing in all these games with GPLd svpflow1?
Nope, the campaign is over.
All I can suggest is to ask for a refund (via email) if you really don't need Windows version and you've bought it by mistake.
We're not selling SVP 4 Mac right now.
You purchased "SVP 4 for Windows". Note the word "Windows".
As it's stated on the downloads page:
SVP 4 Mac Preview notes: Existing SVP 4 Mac backers from Indiegogo can get download link via the License Manager
Note the words "existing" and "Indiegogo".
For the reference, the data from the logs, what's going on on the "spike":
06:09 - CPU usage drops to nearly zero
06:15 - SVP detects source frame rate change from 23.976 to 24.39 and resets the script
06:22 - CPU usage goes to 100%
06:27 - SVP detects source frame rate change back to 23.976 and resets the script again
06:30 - we're all good now
Daum PotPlayer? По крайней мере плейлист с торрент-тв он у меня показывает.
It's a good question ![]()
We should implicitly give this information somehow...
However you have a form to send reports/question via the Manager itself.
And yes, the address is support-at-svp-team-dot-com
> 1. How to check (beleve) that your code SVPFlow2 is completely different and is not "refactored" MFlowFPS?
Not our business. It's your obligation to prove that it IS NOT different.
> Same (or almost same) are presented in modern SVPFLow2 too.
Yeah. But consider this: all these "algos" are just a simple (very simple) algebra formulas.
For example the "AlgoNoMask1 =11,//MBlockFps, mode=0" is just as follows:
R = A*t + B*(1-t)and "AlgoFast_1dir =1,//MFlow "1-dir" is
R = A*tDo you really want to say that every other code that uses those trivial formulas are now violates MVTools' GPL? Really? o_O
> 3. As I wrote in first post, the translation to other language, else assembler or pascal from C or even from Avisynth script language (e.g. Youshko GPL script)
And again. "Youshko" script is a complex Avisynth script with some masks extraction and other stuff.
"SAD masking" in svpflow is just an another variable added to the algebra formulas mentioned above.
Can you see the difference? In what universe this can be defined as a "translation to other language"?
But I recommend you guys finish this discussion in private. So you can message each other freely (via email or using the forum messages).
Obviously he wants do to this in public.
имя файла - в кавычках!
All code that was taken from MVTools (cleaned, refactored and optimized) - was placed into svpflow1.dll, which is licensed under GPL.
svpflow2.dll is the completely different from M***Fps functions implementation of the base idea "move pixels by the motion vectors".
It's not the fork of MVTools. It's not using any piece of code from MVTools.
Yes, it was inspired by MVTools, but I believe that "inspiration" is not covered by the GPL.
> Why would I want that? The site for that project forgot to explain why I'd want it.
yeah, right... ![]()
it may be fixed in the future when (or "if"?) VLC will be supported via the Vapoursynth engine
right now Windows users haven't even heard about mpv (unless they're using Plex)
> But setting up automatic resolution changing in MPV is a complete pain if you aren't into coding or command line stuff
haven't dived into mpv that deep yet o_O
could you describe the problem with more details?
it seems like the app has no write access to ~/.local/share/SVP4/
Можно на колонки good / high смотреть, там чистый fps написан. Оно наиболее близко к реальной жизни.
Если сравнивать именно с упором на процессоры - то highest, он самый GPU-независимый.
Частота реальная для K-серии не определяется, да. Надежнее сравнивать по не-К. Ну или если в комменте реальная частота указана.
don't forget about Vapoursynth engine support in the Pro version ![]()
таблица SVPmark-а не отвечает на этот вопрос?
> When I had the newer version installed I tried disabling GPU Acceleration to see if it fixes the crashes, but I still had crashes.
ok, what if replace "script/base.avs" with the one attached?
(not the "script-60/base.avs" one!)
The fix will be in the next build.
The fix for the loop itself, not for "zero width via MediaInfo". It should normally fall back to mpv's provided information in this case.
The most helpful option to save some memory for 4K is "Motion vectors precision = Two pixels" (in SVP's manual video settings)
And to save CPU power you may use "Width of top coarse level = Small"
> А со вторым что делать ?
ждать ![]()
SmoothVideo Project → Posts by Chainik
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