> And please update MPV to the latest stable v0.38.0

nope, it crashes playing DoVi

flowreen91

step 6: "enjoy" what exactly? 10-15% performance drop? big_smile

another post that is actually a bad advice for people who don't understand what their doing, just following "guides"

----
dawkinscm
> If you have to use Rife v2 and have picture shaking issues then updating vslmrt makes sense.

only for TRT>=9
with TRT8 updating vsmlrt.py most likely does nothing
only difference between SVP's vsmlrt.py and current master is one line:

# TensorRT 9.0 or later
"ONNXTRT_Broadcast_*:fp32"

> How can I change the TRT version? And how can I find out the current version? I really don’t like the scene change on any model at any 6%-100% values.

this isn't related to the TRT version at all
TRT version can only affect build time, memory usage and overall performance

one more time, what is the exact point of "v2"? hmm

it's not-faster or even slower, and it takes more RAM. so, why?
just because "v2" is cooler than "v1"? big_smile also tensort rt v10 is cooler than v8...

when you're using RIFE with Avisynth Filter, it's always a Vulcan/ncnn version.

> I did install python-3.12.3-amd64 and VapourSynth-x64-R66

SVP already have everything needed
you actually broke things by installing this AND also "set variables" from SVP
you must either use what SVP provides OR external python/vaporsynth, not both

re(install) Avisynth+ manually
https://github.com/AviSynth/AviSynthPlu … redist.exe

432

(2 replies, posted in Using SVP)

why? the only difference is TensorRT libs 10.0.1 which are probably _slower_ than 9.2

поискать в драйверах Интел "улучшатели" видео, и всё выключить

434

(2 replies, posted in Using SVP)

Nope. Why?

> Huge improvement over ncnn for Radeon and Arc.

any benchmarks?

436

(98 replies, posted in Эксплуатация SVP)

начиная с mpv-x86_64-20240310-git-a56d8ff - падает на DV

[/пожимает плечами]
проект перешел в фазу когда новые релизы никакой пользы не несут, а токмо добавляют багов big_smile рефакторинг кода ради самого процесса рефакторинга, чисто чтоб без дела не сидеть.

437

(98 replies, posted in Эксплуатация SVP)

чо-то зачастили

https://www.svp-team.com/wiki/SVP:MPC-HC

https://www.svp-team.com/wiki/FAQ/ru#.D … Windows.21

Android TV specific
---------------------------

If you want on-device FRC then you really should look at RK3588-based TV boxes (or better). It can handle 1080p, but nothing more.
Anything slower won't be usable for FRC, even NV Shield is too weak.

BUT you can try with SVPcast streaming - i.e. doing FRC on a desktop PC in the same LAN. For this use case hardware requirements are much lower.

Because there're so little TV boxes that could handle SVPlayer, we don't want to make a Google Play version, cause it will obviously have 1.0 rating big_smile
So only an APK version for now.

Apple TV specific
---------------------------

Tested with Apple TV 4K 1st gen (2017) and 3rd gen (2022).

4K 2017 based on Apple A10, so it's rather slow. Only 1080p video with low interpolation settings.

4K 2022 based on A15, so it _could_ be powerful BUT someone decided it must be _cheap_ so they removed an active cooling. As a result it always overheating and thermal throttling like hell.
Because of that it can't handle 4K videos too (despite of A15-based iPad can do it).

This mod is a must with 4K 2022:
https://www.svp-team.com/w/images/b/b0/Atv-cooling.jpg

Modded 4K 2022, with output set to 1080p in Settings and "resize to 1080p" in SVPlayer, can play anything.

SVPlayer (iOS / tvOS / Android / Android TV)

Finally all the versions released and have the same feature set.

iOS: iPhones & iPads -> App Store only
tvOS: Apple TV -> App Store only
Android: touch devices -> Google Play or "ungoogled" APK (for devices w/o Google services)
Android TV: "ungoogled" APK only

- playback from SMB, FTP, DLNA, WebDAV
- on-device frame interpolation (almost all SVP settings configurable)
- streaming from desktop SVP 4 via SVPcast - offload frame interpolation to the PC
- AFR
- SVP's black bars lighting

- full mpv inside, with
--- gpu-next renderer (Android only)
--- any possible codec/format supported (except .iso over the network sad)
--- custom config
--- can even insert GLSL shaders
--- contrast / saturation / gamma / sharpness

> к сожалению вы мне дали онлайн пакет

в смысле? это - оффлайн пакет(ы)

... from bicubic to Spline64

downscale resize changed from bicubic to Lanczos

https://www.svp-team.com/files/svp4-pro.4.6.263.exe
https://www.svp-team.com/files/svp4-pro.4.6.246-1.exe

если в модели 4.6 что-то одно, а в 4.9 что-то другое, то SVP тут не при чём

вопросы про RIFE следует задавать разработчикам RIFE, желательно сразу на китайском wink
мы используем готовые модели, что там внутри - ведомо только китайцам

> What is the downscale algorithm in SVP?

bicubic resize

> Can it be changed or improved somehow?

SVP 4\script\generate.js line 477 big_smile
available options: https://www.vapoursynth.com/doc/functio … esize.html

> просто я обращался с проблемой несколько раз которую сам же и решил

ну, вот, так и надо :up:
не надо обращаться с проблемами которые можно самому же и решить
обращаться надо с проблемами которые самому решить нельзя big_smile