michaeljnesbitt
it gave me the same message that the human-eye-can't-perceive-more-than-25-fpswho it?
Is XBOX ONE already out?. As I said, most nowadays non-cheap TV's motion engine processors are doing the job. So no more than a 30 fps input is needed.
Most 80's arcade games ran @60 fps, even an 8 bit Mario game. The reason most console games run @30 fps is console user community has a nice framedoubling TV and they don't know it, but console tycoons do. In the other hand, console-only users are well kown for their limited knowledge in visual performance tech specs.