Honza wrote:

Try to copy mpc-hc64.ini from the computer that works fine to computer where you are having troubles.

Make sure you have same GPU driver version and settings.

I dropped using madVR a while back, it is quite HW demanding.
You can play with color profiles etc. but since I have HDR 10-bit LCD, there is no need for madVR and all the settings - just SVP with MPC-HC.

Thanks, unfortunately I've already tried copying all the settings for madVR, SVP and MPC-HC, no luck. It's the weirdest thing. Even updating the chipset and all kinds of crap like that. No idea what I am missing.

dawkinscm wrote:
osudahiuhsdfg wrote:
dawkinscm wrote:

"a very simple question" indeed. Such a simple question that I can't be a**sed to answer. So instead I gave you a starting solution and asked you to report progress which you still have not done.

I'm sorry I don't know if I'm the one being difficult or if you are, or if it's both of us. What is your starting solution? You suggested a drop RIFE altogether, which I don't want to do and isn't a solution to the RIFE problem. Without RIFE everything works fine with frame doubling, so no issue there. What progress did you ask me to report? I don't see you asking for anything sorry. Are you maybe confusing me with someone else?

That's OK. You don't understand what I am asking for which is a very basic step for setting up mpv with SVP. This explains why you asked your original question. You have some reading to do, maybe starting with the SVP manual, here https://www.svp-team.com/wiki/SVP:mpv. The only suggestion I would make (again) is that you remove any SVP config you have created and use the one under the SVP/mpv64 folder.

Also. Are you are using the same monitor on each computer or a different one? If it is different and it is set to a lower fps than SVP is set to then mpv will often drop packets because of the mismatch.

Ok maybe this is a stupid question but why would I want to setup MPV? I've been using SVP with MPC-HC and RIFE for years. And I've read lots of SVP materials and I've set everything up following the instructions. It's possible I missed a step somehow but I've tried doing things to the letter. Are you suggesting I use MPV to see if it works for some reason? Note that I am using madVR. This is compatible with MPV I think but requires a special directshow integration if I am not mistaken.

And yeah same projector for both PCs. I literally swap between them and one works and one doesn't work properly, annoying!

dawkinscm wrote:
osudahiuhsdfg wrote:
dawkinscm wrote:

Just keep things simple and use the default SVP config. If that doesn't work then properly describe what you are trying to do instead of just RIFE, SVP, doesn't work.

I asked a very simple question: should be using DXVA2, DXVA2 copyback, or D3D11?

As for what I am doing, I am using madVR, SVP with RIFE and MPC-HC to watch movies at 48hz with an RTX 5080. I have a nearly identical PC with a 5070ti that does it absolutely fine but on the new PC I am dropping frames like crazy in  the decoding stage, which makes me think its not a GPU or madVR problem. I copy pasted the madVR and SVP settings from the old PC so it's baffling me. I ran 3dmark and everything is up to snuff.

"a very simple question" indeed. Such a simple question that I can't be a**sed to answer. So instead I gave you a starting solution and asked you to report progress which you still have not done.

I'm sorry I don't know if I'm the one being difficult or if you are, or if it's both of us. What is your starting solution? You suggested a drop RIFE altogether, which I don't want to do and isn't a solution to the RIFE problem. Without RIFE everything works fine with frame doubling, so no issue there. What progress did you ask me to report? I don't see you asking for anything sorry. Are you maybe confusing me with someone else?

dawkinscm wrote:
osudahiuhsdfg wrote:
dawkinscm wrote:

LoL. On Windows 10/11 just stick to the SVP default mpv.conf in the SVP/mpv64 folder. It does the bare minimum of what is needed to work with SVP and will make things easier for you if you don't want to read up on any of this.

What's funny? I've been using RIFE for like 3 years. I got a new computer and i'm dropping frames like crazy in decoder state. Rendering is good. I have no idea what the problem is and I don't think its madVR so it's in decoding. I think SVP is where the issue is but I have no idea.

Just keep things simple and use the default SVP config. If that doesn't work then properly describe what you are trying to do instead of just RIFE, SVP, doesn't work.

I asked a very simple question: should be using DXVA2, DXVA2 copyback, or D3D11?

As for what I am doing, I am using madVR, SVP with RIFE and MPC-HC to watch movies at 48hz with an RTX 5080. I have a nearly identical PC with a 5070ti that does it absolutely fine but on the new PC I am dropping frames like crazy in  the decoding stage, which makes me think its not a GPU or madVR problem. I copy pasted the madVR and SVP settings from the old PC so it's baffling me. I ran 3dmark and everything is up to snuff.

dawkinscm wrote:
osudahiuhsdfg wrote:

Can someone confirm if with RIFE I should be using DXVA2, DXVA2 copyback, or D3D11? RTX 5080 and struggling with DXVA2 copyback for some reason.

LoL. On Windows 10/11 just stick to the SVP default mpv.conf in the SVP/mpv64 folder. It does the bare minimum of what is needed to work with SVP and will make things easier for you if you don't want to read up on any of this.

What's funny? I've been using RIFE for like 3 years. I got a new computer and i'm dropping frames like crazy in decoder state. Rendering is good. I have no idea what the problem is and I don't think its madVR so it's in decoding. I think SVP is where the issue is but I have no idea.

Can someone confirm if with RIFE I should be using DXVA2, DXVA2 copyback, or D3D11? RTX 5080 and struggling with DXVA2 copyback for some reason.

7

(1 replies, posted in Using SVP)

I have a red box around my movies in MPC-BE and only when SVP is open. I know it as something to do with black box detection but I have that disabled, no resizing, no moom, nothing. The red boxes won't go away! No box in MPC-HC.

I have two identical computers. I installed SVP on the new one and copy pasted my settings from the old computer. I did the same with madVR. Everything works perfect with the old computer but the new one is dropping frames like crazy in MPC-HC. What gives? I've modified every setting I can find in the menus and it continues to happen. The render time in madVR seems acceptable and going from model 4.6 to 4.25 just makes things worse. It almost looks like vaporsynth/SVP can't keep up providing frames to madVR. The render queue can't fill fast enough. GPU otherwise working great.

Is it possible to access some vaporsynth settings?

I am using RIFE 4.6 model and this allows me to do 60fps 4k with madVR but I am left with a decent amount of glitches on the screen with latices or straight lines or text. These visual problems are distracting. I tried 4.25 but too many frames were being dropped. What can I try? RTX 5080. GPU threads of 2, performance boost enabled, scene change detection disabled and duplicate frames removal do not remove.

Could someone explain to me the differences between 4.16 lite, 4.18, 4.25, 4.4, 4.6, and 4.8?

And what should I use for processing of scene changes?

FYI I want 48FPS at 4k with madVR with an RTX 5080

I am using 4.6 right now and I can get 48FPS just barely and I get some gltch frames in MPC-HC

11

(2 replies, posted in Using SVP)

Fehzar Wynautski wrote:

RIFE TensorRT is faster than ncnn/Vulkan. I use MPV. The last time I tried MPC with my settings the video was choppy and I didn't bother investigating since I didn't need it and MPV works for me. I don't think the Automatic setting holds a candle to RIFE in reference to image quality. That being said the RIFE model you use will effect how good you're image quality and motion is. I use TensorRT, 2 GPU threads. I opted for AI model 4.16_lite because the image clarity and motion seems to be the best for me. I run 4k or less video but I have a 1080 display. I run Fixed 120 FPS - though this frame rate is only achievable for me by decreasing the frame size.

The idea is to choose a FPS you want then decrease the frame size until that the GPU can handle that FPS smoothly. Decreasing the frame size decreases the image quality. If you have a 4K video but you change the frame size to 1080 so it runs smoothly, the output image quality on the screen will be 1080 (shrunk from 4k.) For me to hit 120 FPS smoothly, I settled on 1920x1080 minus 22% which is 1497x842. So if I loaded a video that has one of the dimensions larger than that, it will resize it appropriately - most any video I load runs fine. I had one youtube video that made me enable performance boost in RIFE because with it I was just over the line of what the GPU could handle and it ran slow. I could of also lowered the frame size a bit more but I didn't want to or have to.

To enter a frame size, hit the 3 vertical dots on the top right of the main window and select Application Settings. When the Utilities window pops up, enter Size in the search box on the bottom right of it. Change the value for resize and make sure a "-" is right before the number. This is an example resolution value: -14970842
Notice there is no X in the resolution and for the height, a 0 is in place of the 1 when the number is below 1000.
Example:
-19201080
-14970842

I knew my GPU couldn't handle 1080 at 120 fps I subtracted 15% from 1920 and 1080 then kept going until it ran smoothly. With a 5080, you should be able to run the same fps at a higher frame size than me. You'll just have to test how far below 4k you are willing to go for your desired FPS.

I run with Scene Change Detection disabled for better smoothness (implying the frame size is set correctly for my FPS.)

Thank you for this! I have a 4K image and projector and certainly don't want to reduce that size so I'm stuck with 4K and will go for as high an FPS as I can. I am running 4.6 AI model with 2 GPU threads and TensorRT  but unfortunately I Don't know the difference between the models so I'm not sure how to proceed. I do have processing of scene changes set to repeat frame and honestly I don't even know what that does.

I have at times seen white flashes in certain scenes with high contrast. I don't know if this is caused by madVR or SVP

RickyAstle98 wrote:
osudahiuhsdfg wrote:
RickyAstle98 wrote:

1) Use v2 models (15% faster without quality difference)

2) Use multipliers instead fixed refresh rate (30>48 have double performance penalty than 30>60 for example)

Hi where are v2 models? I don't see anything about that in the settings on that page. Also, I would love to do 60FPS but as I mentioned I can barely do 48fps.

You can download v2 models here: v1/v2 packages!

https://github.com/AmusementClub/vs-mlr … nal-models

v2 looks very different to install than SVP in general. Does this replace v1 in a permanent way? I was hoping to just use a drop-down inside the program

RickyAstle98 wrote:
osudahiuhsdfg wrote:

Does this look good for RIFE with a 5080? I get dropped frames at 48fps sometimes but if it's overclocked it seems fine. Any settings that would improve performance enough to permit 60fps? I'm using madVR so it's demanding.

https://i.postimg.cc/SRVW71gm/111.png

1) Use v2 models (15% faster without quality difference)

2) Use multipliers instead fixed refresh rate (30>48 have double performance penalty than 30>60 for example)

Hi where are v2 models? I don't see anything about that in the settings on that page. Also, I would love to do 60FPS but as I mentioned I can barely do 48fps.

Does this look good for RIFE with a 5080? I get dropped frames at 48fps sometimes but if it's overclocked it seems fine. Any settings that would improve performance enough to permit 60fps? I'm using madVR so it's demanding.

https://i.postimg.cc/SRVW71gm/111.png

15

(2 replies, posted in Using SVP)

I had an RTX 3080 and with madVR I had SVP set to 36fps and it was working well at 4k. Now I have an RTX 5080 and I wanted to push things a bit. Should I be going for 60FPS with the standard out of the box presets, or should I be doing RIFE? I am trying RIFE right now and I think I can get 48fps but the MPC-HC readout with madVR says I am getting glitched frames every second. What do I do about that?

Is RIFE 60fps 4k with madVR possible with an RTX 5080?

Chainik wrote:

it's a default renderer in MPC-HC now
a replacement with tone mapping and Dolby Vision support

Thank you! Unfortunately I don't know if I'm willing to give up on madVR. Is 4K 24fps to 4k60fps with tone mapping and SVP not something that is achievable right now without a 4090?

Chainik wrote:

try MPC VR

Thank you. Is this something that I can use WITH madVR or is it a replacement for madVR? I don't see much info online

Ok so I've played around and looks like my 3080 can handle madVR doing 4k60fps but perhaps not while SVP is going from 24 to 60fps. Is this correct? A 3080 and 3080 cannot manage tonemapping 4k content AND SVP to 60hz?

I've been using madVR for a couple years with MPC-HC and today I decided to try SVP. It worked well with 1080p content but struggles with 4k content. I get a rendering time of about 16ms and I'm dropping frames constantly and it is super stuttery. I thought maybe my RTX 3080 and 3800x Ryzen weren't cutting it so I put my rendering options in madVR down to bilinear to lower the drag on the GPU but nothing changed. I tried turning the optical flow on and off and nothing changed. Any ideas on what to try next?

I'm also seeing some artifacting but that is less of a concern at the moment.