RickyAstle98 wrote:Whats the default align/valign values for SVP4 Pro? I forgot that I used 2x2 all the time, maybe thats why all models starting 4.16 looks fragmentary smooth!
Fragmentary smooth - when a small parts of one large object can be interpolated differently, even being a same large object! For example: faces, 4.4 to 4.16 faces looks buttery smooth, from 4.17 to 4.26 small parts like lips, cheeks, ears and other objects can be separated from the frame! There were cases when the lips moved apart alone, never happens for 4.4 to 4.16 before, also happens when the main object in the frame is interpolated correctly, but all the background moving both axis, looks like one step forward-two steps back frame!
The 4.26 new model is worse than 4.15 lite in Matrix rooftop 3 agents opening the doors, pattern errors on door textures, no door errors in 4.15v2 (both mod32 and mod64 input)!
Too noticeable door errors 4.4 (worst)
Less noticeable door errors 4.9 (okay)
No door errors 4.11 to 4.16 (perfect)For testing what you stated, can you provide or indicate the exact scene.thanks
Nevermind, just say default align/valign values, thanks! The rendered results will look different on different PCs!