оно только по cpu работает, т.к. от gpu ничего особо не зависит
но можно руками перетестировать если хочется. в "утилитах".
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SmoothVideo Project → Posts by Chainik
оно только по cpu работает, т.к. от gpu ничего особо не зависит
но можно руками перетестировать если хочется. в "утилитах".
> on any supported site
like what?
нет, такое не предусмотрено
For those who interested - just pushed an update for macOS.
I only have simple Apple M1 and it can only do 576p x2 (I mean in a real-time)
M1 Max should handle 720p, I suppose...
Doesn't run at all on Intel IGP
more like this is the one: https://github.com/yt-dlp/yt-dlp/issues/5292
it is now the time to wait for yt-dlp update to fix crunchyroll for 1001st time
вручную с гитхаба
ну, очевидно, надо чтобы изменился
1) нельзя
6) менять по чуть-чуть
7) нет
8) avisynth 3.7 поставить!
1) frc.frame.resize = -19201080
2) работают. что именно "не работает"?
3) нет. "хотя бы х2.5" требует в ДВА раза больше мощности карты чем x2
4) согласно мануалам по кодированию через nvenc в ffmpeg. где там какие "минимальные потери" в кодировщиках - не наш участок...
в "любом плеере" - ffdshow или avisynth filter?
dunno, works for me...
> i downloaded file mulitple times
downloaded with what?
> after update this week, it frequently has error while decoding frame.
it definitely can't be related in any way
> any clue what went wrong?
source video encoding?
fixed two days ago
run the updater one more time
I really don't know how to explain this better...
if you have 1 thread, and playback is slow, showing 35 fps instead of 48, and your GPU load is way lower than 100% ===> increase threads count!
if you have 2 threads, and playback is fine, playing at 48 fps ===> don't touch anything!
> more threads could rise GPU utilization in case it's too low while output fps is not enough
Avisynth and/or VC++ redistributables are not installed properly.
https://github.com/AviSynth/AviSynthPlu … redist.exe
none is better or smoother
difference is more threads could rise GPU utilization in case it's too low while output fps is not enough
а если сейчас?
ещё раз обновление запустить
> Although, anywhere above 48 fps my GPU usage sky rockets from 46% to 90%
because x2.5 interpolation (i.e. 24->60 fps) need generating TWO times more intermediate frames than x2 (24->48)
> I added another model from github and when selected I get a flickering sensation on any video
then add another model and post a bug report on the Github regarding the flickering one
"Number of devices: 0" как бы намекает, что что-то тут не то
SVP updated
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RIFE/CUDA removed from the script completely
SmoothVideo Project → Posts by Chainik
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