826

(12 replies, posted in Эксплуатация SVP)

оно только по cpu работает, т.к. от gpu ничего особо не зависит
но можно руками перетестировать если хочется. в "утилитах".

827

(1 replies, posted in Using SVP)

nope

828

(455 replies, posted in Using SVP)

install meson?

> on any supported site

like what?

830

(2 replies, posted in Эксплуатация SVP)

нет, такое не предусмотрено

For those who interested - just pushed an update for macOS.

I only have simple Apple M1 and it can only do 576p x2 (I mean in a real-time)
M1 Max should handle 720p, I suppose...

Doesn't run at all on Intel IGP big_smile

832

(37 replies, posted in Using SVP)

more like this is the one: https://github.com/yt-dlp/yt-dlp/issues/5292

833

(37 replies, posted in Using SVP)

it is now the time to wait for yt-dlp update to fix crunchyroll for 1001st time

834

(12 replies, posted in Эксплуатация SVP)

вручную с гитхаба

835

(12 replies, posted in Эксплуатация SVP)

ну, очевидно, надо чтобы изменился

836

(12 replies, posted in Эксплуатация SVP)

1) нельзя
6) менять по чуть-чуть
7) нет
8) avisynth 3.7 поставить!

837

(12 replies, posted in Эксплуатация SVP)

1) frc.frame.resize = -19201080
2) работают. что именно "не работает"?
3) нет. "хотя бы х2.5" требует в ДВА раза больше мощности карты чем x2
4) согласно мануалам по кодированию через nvenc в ffmpeg. где там какие "минимальные потери" в кодировщиках - не наш участок...

в "любом плеере" - ffdshow или avisynth filter?

839

(3 replies, posted in Using SVP)

dunno, works for me...

> i downloaded file mulitple times

downloaded with what?

840

(3 replies, posted in Using SVP)

> after update this week,  it frequently has error while decoding frame.

it definitely can't be related in any way

> any clue what went wrong?

source video encoding?

841

(3 replies, posted in Using SVP)

fixed two days ago
run the updater one more time

842

(13 replies, posted in Using SVP)

I really don't know how to explain this better...

if you have 1 thread, and playback is slow, showing 35 fps instead of 48, and your GPU load is way lower than 100% ===> increase threads count!
if you have 2 threads, and playback is fine, playing at 48 fps ===> don't touch anything!

843

(13 replies, posted in Using SVP)

> more threads could rise GPU utilization in case it's too low while output fps is not enough

Avisynth and/or VC++ redistributables are not installed properly.
https://github.com/AviSynth/AviSynthPlu … redist.exe

845

(13 replies, posted in Using SVP)

none is better or smoother
difference is more threads could rise GPU utilization in case it's too low while output fps is not enough

а если сейчас?

ещё раз обновление запустить

> Although, anywhere above 48 fps my GPU usage sky rockets from 46% to 90%

because x2.5 interpolation (i.e. 24->60 fps) need generating TWO times more intermediate frames than x2 (24->48)

> I added another model from github and when selected I get a flickering sensation on any video

then add another model big_smile and post a bug report on the Github regarding the flickering one

849

(206 replies, posted in Эксплуатация SVP)

"Number of devices: 0" как бы намекает, что что-то тут не то

SVP updated wink

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RIFE/CUDA removed from the script completely