try it with any 60 fps video, w/o SVP enabled
then post the issue to the madVR's author ![]()
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SmoothVideo Project → Posts by Chainik
try it with any 60 fps video, w/o SVP enabled
then post the issue to the madVR's author ![]()
Это вообще никак не связано с версией SVP - 3.1.6, 3.1.7 или 4.0
Или поменялся видеодрайвер, и в нем что-то сломалось, или вместе с 3.1.7 обновился MPC-HC, и что-то сломалось в нем.
Надо поперебирвать варианты в Вид - Настройки - Воспроизведение - Вывод.
Начать с простого "Расширенный видео рендерер", ну или madVR.
xenonite
it seems your code also has 'support' for plain AVX instructions in calculating pixel metrics. Do you have any idea why someone would have put floating-point AVX together with the other integer SSE2 optimizations?
I prefer to think that x264 guys are extremely experienced with all that stuff ![]()
xenonite
I don't see any vectorizing or parallelizing hints to the compiler in the source code
... /Qipo
parallelization is a cheating
we're already in heavy multi-threaded environment and we're not interested in single-threaded performance
Have you ever run a performance profiler on the complete SVP program
very long time ago, I don't remember actual numbers
xenonite
I will also take a look to see if there are any easy ways to optimise some of the most expensive functions and then post the code (if any, I'm probably being way to optimistic) for review.
I believe we've already optimized that code as much as it's possible
I believe most of the work is done in PlaneOfBlocks, yes?
To be more specific, in the "search.cpp" file
justsomeguy6575
Is that all that's needed to get V4 when it is released?
yep
xenonite
I've made a few optimized compiles of the latest Open-Source svpflow1.dll library with the 2015 version of the Intel Compiler on Visual Studio 2013
You can just share your settings cause we're using exactly the same toolchain ![]()
And I don't expect "AVX" could be any faster than "SSE2" one, still the main bottleneck is in x264 asm code.
I only post them incase there are some users that would like an (at least partially) ICL compiled SVP
SVPflow libs are compliled with ICL since ver.1.1.14 - http://forum.doom9.org/showthread.php?p … ost1718861
fixed now
We're having some issues with PayPal right now...
It's not so easy to get $30K to the PayPal account ![]()
But I hope it'll be resolved on the next Monday.
The Protagonist
Intel HD graphics 4600 would that be enough for 60fps@1080p playback?
yes, but w/o madVR
серьезно...
а) перешить в лайтпак
несколько лайтпаков точно работают, проверено
б) пейнтпак работает через спец. прокладку (k8062d/e, назовем её "драйвером"), не знаю, может быть там что-то сильно поменялось. Можно попробовать обновить k8062d.dll и k8062e.exe в SVP/Plugins на такие же из крайнего амбибокса
Мне сложно что-то более конкретное сразу сказать, у меня не осталось пейнтпаков.
Denis24
Что можно предпринять...?
перепрошить их в лайтпак ![]()
pururum
Драйвера последние с сайта Intel стоят.
Значит плохо стоят.
Platform Name: Intel(R) OpenCL
Number of devices: 1
Device Type: CL_DEVICE_TYPE_CPU
Ну нет тут видеокарты Intel, нет.
по-моему, вопрос свелся к "что у меня ест процессор в количестве 48% минус 25.75%" ?
сразу возникает вопрос - а в чем проверялась загрузка изначально?
task manager-ом, или, внезапно, из самого SVP?
что в целом, нагрузка на CPU всё равно значительно выше на Windows 10
там может дофига всякого в фоне работать, до тех пор пока оно не мешает...
начиная, примитивно, от "антивируса"
let's wait for someone to upload Skylake's data into SVPmark database ![]()
Blackfyre
I still cannot max out all the settings
good for you ![]()
davo
What about Kodi?
If you're talking about Windows version - http://www.svp-team.com/wiki/SVP:XBMC
I can't promise you anything now
Looks like they compared 6700K with 4790K in SVPmark+GPU mode using IGP only
This explains 30% difference...
Bong34
Any particular reason why Skylake does so well?
I have no idea.
Basically there's only one known Skylake result in SVPmark, it can be inaccurate or something
From my POV performance difference in SVP should be more like it's in x264...
the only possible difference is in 4K videos playback
still Skylake seems to be 30% faster than Haswell in SVPmark core-to-core clock-to-clock
davo
Is SVP going to support VLC
May be yes, may be no.
Current development plans are for vapoursynth / mpv only, as stated on the campaign page, in "SVP 4 editions and pricing" section.
If yes, exactly when will it be implemented?
Somewhere after "SVP 4 MacOS" release planned on or after December.
If no, am I able to get a refund?
I really have no idea. Currently your payment is for Indiegogo, not for SVP Team.
davo
Is SVP likely to support VLC & Kodi in the near future?
Depends on what is "near future" for you ![]()
ah, i see
with default settings it fills black bars to the screen aspect ratio only
if you want more (or less) than the screen aspect you need to modify the script, in the 'override.js' file
see "smooth.light.aspect" value
SmoothVideo Project → Posts by Chainik
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