501

(6 replies, posted in Using SVP)

check SVPManager.exe properties, Digital signatures section - is everything OK there?

502

(19 replies, posted in Эксплуатация SVP)

переменных окружения значит нет, PATH, PYTHONPATH

503

(121 replies, posted in Using SVP)

>  На дворе 2024 год.

да, на дворе 2024 год, а в Plex до сих пор используется mpv версии 0.34 из 2022 года
а Homebrew регулярно зарубает поддержку старых систем и версий софта, поэтому откатиться к mpv 0.36 больше не получается (*)
а с mpv 0.37 и новее, Plex НЕ РАБОТАЕТ
такие дела...

(*) на самом деле, пока даже получается... но уже не так просто, как написано на вики, т.к. одновременно надо откатывать версии ffmpeg, и хз чего еще
сейчас попробую до-откатывать всё до победы, если получится то сообщу
и нет вообще никакой гарантии что то, что получится сегодня, будет получаться и завтра

====
вот так пока (ПОКА!) работает:

brew uninstall mpv ffmpeg openvino tbb
curl -O https://raw.githubusercontent.com/Homebrew/homebrew-core/284bd043e10e8f8e1bfb8b3f1a5c9c38a31cf53f/Formula/t/tbb.rb
curl -O https://raw.githubusercontent.com/Homebrew/homebrew-core/ad1d7500578acba537b0f5fdcc92abb1e11fe3ca/Formula/o/openvino.rb
curl -O https://raw.githubusercontent.com/Homebrew/homebrew-core/47b4541b3f54743e514ebd2ae15b3860a46abed8/Formula/f/ffmpeg.rb
curl -O https://raw.githubusercontent.com/Homebrew/homebrew-core/1b673702d246947fd3753f5800d85daf9d5c94f5/Formula/m/mpv.rb
HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1 brew install tbb.rb openvino.rb ffmpeg.rb mpv.rb
brew pin tbb openvino ffmpeg mpv

вон там всё написано: https://www.svp-team.com/wiki/RIFE_AI_i … rRT_models

something like https://www.youtube.com/playlist?list=P … Y2jCjkk4BQ
i.e. w/o the "v=..." part

506

(121 replies, posted in Using SVP)

так может уже проблемы и нет, надо попробовать последнюю версию Plex, возможно она уже работает с более новым mpv

you can copy a link to the playlist

508

(502 replies, posted in Using SVP)

SVP expects "Device Profile" = "FULL_PROFILE", while you have "EMBEDDED_PROFILE" instead

509

(107 replies, posted in Эксплуатация SVP)

https://github.com/mpv-player/mpv/issues/13956

510

(1 replies, posted in Using SVP)

"not working" how? does clinfo work? restart SVP after switching graphics configuration.

> What should i do?

do not install "VapourSynth-x64-R68.exe from https://github.com/vapoursynth/vapoursynth/releases), and Python 3.12.3"
SVP has everything it needs.

ну тут только Хуангу письма писать, больше посоветовать нечего
кроме HAGS вкл/выкл

работает - не трогай (с) народная мудрость

кто-то вон пишет про влияние HAGS на производительность RIFE
https://obsproject.com/wiki/How-to-disa … -Scheduler

> Why would this only be an issue with TensorRT while everything else works as normal?

not exactly... "normal" SVP works with 1st/2nd SVP shader on this file regarding of the profile settings

> Is it possible to remove that?

attached SVP 4\rife\helpers.py
will blink with pure DolbyVision video

I'd say this's because of embedded DolbyVision data.
Not sure how _normal_ for DolbyVision is changing meta-data in _every_ frame, but this's what happens in this sample.

516

(121 replies, posted in Using SVP)

> I don't know why MacPorts install doesn't include it.

sudo port install mpv +vapoursynth +libmpv

517

(2 replies, posted in Using SVP)

check the log for errors

It isn't SVP's job, there're plenty of options in various video players for "AI upscaling".

519

(502 replies, posted in Using SVP)

option "libplacebo" removed in mpv 0.37

> I would appreciate an explanation

use a scene change detection from "generic SVP" with RFIE

> I figured it could do that to anime since the characters still move at like 8 to 14fps.

RIFE interpolates between two adjacent frames only. If there's no motion between two frames it will do nothing.

In a simple case when characters animated at, for example, 12 fps while the video is 24 fps, you could "remove every other frame" making 12 fps video, and then interpolate it.

the file attached there was updated 4 times already
the last time - yesterday

pensioner600
> That is, the first frame (or the first few frames), but most likely only the first frame of the next scene seems to be lost and shifted a little to the side and with the next frame it returns to its correct position.

try updated svpflow2_vs.dll from that post: https://www.svp-team.com/forum/viewtopi … 672#p84672, any changes?

вон там - https://www.svp-team.com/forum/viewtopi … 672#p84672 - .dll которая, возможно, это исправляет
пока только для Vapoursynth

check with clinfo tool that OpenCL drivers are ok