heyer
Motion vector grid sets values of three svpflow parameters: block.w, block.h, block.overlap.
The smallest value give more smoothness, more fluidity, but more artifacts.
Advises: Change it to smaller to increase local smoothness. Change it to bigger to decrease artifacts.

Decrease grid step setting manages amount of calls to recalculation function with block size dividing (refine.[thsad1, thsad2, ...]).
Using of it can give more smoothness and decrease waves-artifacts, but makes more visible halo around moved objects.
Advises: Change it to smaller to increase local smoothness. Disable it to decrease halo-effect.

heyer
Thank you for screenshots. Here is animation of frame fragment to best compare and understand.

http://www.svp-team.com/forum/misc.php?item=1475

This kind of artifacts is called waves-artifacts.
To avoid waves-artifacts especially for anime you can make some tuning in profile window.

http://www.svp-team.com/forum/misc.php?item=1476

SVP-shader: 2.Sharp. It makes interpolated frames from only one source frame. Choose it to avoid blended frames and double contours.
Motion vector grid: 24 px. Large 2. It means block size 32x32 with overlap 8 px. Big size of blocks is sensitive enough to detect global pan and zoom and not detect little motions. It helps to avoid small waves on contours.
Decrease grid step: Disabled. It is not necessary to decrease grid step for anime.
Search raduis: Small and fast. It is best choice to detect global motions only.
Motion vectors precision: Two pixels. This value of setting disable search at finest level. It is best choice to decrease wave artifacts for FullHD-video.

4,978

(5 replies, posted in Using SVP)

heyer
where do I manually play with the mode switch limits?

see override.js file, uncomment and change values:

//smooth.scene.limits.m1        = 1600;
//smooth.scene.limits.m2        = 2800;
//smooth.scene.limits.scene        = 4000;

Description of these parameters: Plugins: SVPflow

berryracer
It seems that my system is trying hard to drop the framerate every second to match my monitor's refresh rate....right?
Yes. Each monitor can show limited amount of frames per second. All extra frames are dropped.
It is unwanted job of your processor and video adapter that can lead to some problems with jerky motions or with synchronization to audio.

So better to stick it toe the refresh rate of the monitor heh?
Yes.

Take a look to the debuginfo file: tray menu - Information - Additional Information.
This file is created individually for each opened video file. See info about framerates.
I think you can understand it yourself wink

If not - show your debuginfo and ask again what the problem smile

---
About main question:

Does it hurt to set FPS higher than Monitor refresh rate?

I not recommend to make framerate higher than refresh rate.

berryracer
it has encountered an error
Please, when error occurs next time copy full error text and error number here.
Or you can get errors info from windows log: Computer - Manage - View logs - Windows logs - Application.

BTW specially to avoid errors on rewind added tray menu option "Turn off on seek". Try to change it to Turn off by 2 sec.

4,982

(12 replies, posted in Using SVP)

Quick fix of memory effect bug: SVP 3.1.1 LightingFix.zip

Exit SVP Manager, unpack and replace files in SVP folder, start SVP Manager.

FDisk
Try it. I think the bug must be completely fixed.

can you point me to the location where the Profile #1 for example is saved?
If you talk about "Type 1" Lighting then see SVPMgr.config file.

Borderlight;Подсветка краев
-None;Выключена;default
-4:16:300:4;Тип 1
-8:16:200:2;Тип 2
-8:8:300:1;Тип 3
-32:300:300:1;Тип 4

You can change red captions and green values. Also you can add new lines with new values and captions.
Do not surprised the strings in Russian. You can write in English.

It is example of SVP Manager tray menu customization wink

4,983

(12 replies, posted in Using SVP)

FDisk
I  think I found the problem... You are right. There are some strange "memory effect" of Black bars lighting.
We will fix it.

Thanks for bug report.

4,984

(12 replies, posted in Using SVP)

FDisk
1. Open a movie.
2. Move all the bars to the left and click Apply. [This should make all lights disappear, right?]
3. Now close the movie.
4. Now open the movie again.
The lights are back. It shows some other preset, not the custom preset.

It shows my custom preset to me. smile

[1, 2, 10, 10] in this case.

Check it again. If problem occurs then I need to know details about your system and user rights.

4,985

(6 replies, posted in Using SVP)

Gregole
May be it is protection from very fast results big_smile

CPU:  Intel Core i7-2600K @3400 MHz [8 threads]
GPU:  NVIDIA GeForce GTX 680 [ver.301.10]

4,986

(12 replies, posted in Using SVP)

FDisk
Custom settings are not saved
Press Apply button to save.

http://www.svp-team.com/forum/misc.php?item=1462

It works.

Noweol
Спасибо!
Вижу, что есть исправленные ошибки и по работе с матроской и с madVR. Надо скачать, покрутить.
Если плеер окажется стабильным, то он войдет в следующую полную версию SVP.

Как преобразилась картинка! Прямо до неузнаваемости big_smile

sergioleon
Хм. Ну и как оно с SVP смотрится? cool

Все, что касается проблемы тормозов при уменьшении кадра вынесено в отдельную тему:
Тормоза при уменьшении размера кадра

ALM52
Здесь обсуждаем только драйвера NVIDIA согласно заявленной теме. Не надо смешивать, путать себя и других.

Добавлю веселеньких скриншотов и сухих цифр.
Есть утилитка, называется nVidia Inspector

http://www.svp-team.com/forum/misc.php?item=1437 http://www.svp-team.com/forum/misc.php?item=1438

Я сделал замеры показателей при помощи нее на драйверах 275.33 и 301.10 во время прохода синтетических тестов.
Вот что получилось:

http://www.svp-team.com/forum/misc.php?item=1439 http://www.svp-team.com/forum/misc.php?item=1441

Как видно, практически никакой разницы. А по результатам теста эти драйвера дают цифры сильно отличающиеся друг от друга в части под-теста GPU: calculations (первая и последняя строчка):

http://www.svp-team.com/forum/misc.php?item=1415

Я решил понаблюдать за разницей, но выяснил, что оказывается:
- видеокарта у меня постоянно работает на максимальных частотах (режим P0) и ни при каких условиях их не снижает; tongue
- под-тест "GPU: system -> GPU transfer" грузит блок GPU, а под-тест "GPU: GPU -> system transfer" грузит VPU; hmm
- режимы работы (частоты) и загрузка блоков видеокарты одинакова на обоих драйверах. hmm

Вот такая вот почва для размышлений. wink

Chainik
дохлостью процессора
Q8300 - совсем не "дохлый" процессор wink

Проблема решена. Тема закрыта

heyer
May be you are right. It is not important to me, I have not any 10-bit movie.

alstalin
3 глючных файла avi не хотят открываться с SVP
Без SVP открываются?

Failed to load ffmpeg.dll!
Это вообще-то библиотека декодирования.
Поперебирайте декодеры, версии ffdShow. Не работает декодирование XviD. hmm

ALM52
Тогда скачать проверенный 275.33 и выполнить "clean installation". Драйвера, что новее, добавляют только совместимость с игрушками, а для SVP 3.1.1 они равнозначны по функциональности.

sergioleon
Я думаю, Rimsky не смотрел терминал, а сделал выводы только исходя из описания фильма на кинопоиске wink

heyer
madVR reporting 10-bit
Where did you see that? Can you show screenshot?

heyer
SVP calculates new frames by Avisynth-script using avisynth SVP libraries.
Avisynth has restriction of color depth. It is 8 bit depth. Avisynth SVP libraries has restriction of color space. It is YV12.
ffdShow used by SVP to get videoframes on-the-fly and to pass it to the avisynth-script. At the avisynth-script input must be YV12 color-space. If not it is converted to YV12 (8 bit depth).

.