1 (edited by rickyisdog 08-07-2015 11:23:37)

Topic: About dmitrirender frame interpolation and AMD Fluid Motion

I found this  Software dmitrirender
and it is very smooth than AMD Omega and svp and with very fewer artifacts.
i am Surprise
i  hope SVP 4 can Exceed dmitrirender big_smile
support 32-bit or 64-bit  and MPC with madvr

dmitrirender website.
http://www.dmitrirender.ru/

Re: About dmitrirender frame interpolation and AMD Fluid Motion

lol that shit sucks.

3 (edited by nemoW 08-07-2015 12:09:36)

Re: About dmitrirender frame interpolation and AMD Fluid Motion

DR (vs. SVP):
+ better smoothness
+ low CPU load
+/- high GPU usage
+/- no customizable settings
- paid
- blurry interpolated frames
- more artifacts

Re: About dmitrirender frame interpolation and AMD Fluid Motion

rickyisdog wrote:

and it is very smooth than AMD Omega

How'd you compare AMD Fluid Motion with SVP?

Re: About dmitrirender frame interpolation and AMD Fluid Motion

AMD Fluid Motion (AFM) vs SVP:
+ AFM has less visible artifacts;
+ low CPU usage;
+/- no customizable settings;
- AFM has less smoothness;
- higher GPU usage
smile

Re: About dmitrirender frame interpolation and AMD Fluid Motion

MAG79 wrote:

AMD Fluid Motion (AFM) vs SVP:
+ AFM has less visible artifacts;
+ low CPU usage;
+/- no customizable settings;
- AFM has less smoothness;
- higher GPU usage
smile

AMD Fluid Motion is literally only available in one program and even then only for commercial bluray playback.  How are you testing it versus SVP? 

In the thread on this forum about Fluid Motion , posters reported testing it through some sketchy indie Japanese program by running it on hardware that AMD maintains does not support Fluid Motion.  o_0

Re: About dmitrirender frame interpolation and AMD Fluid Motion

Im afraid I have to stick up for the OP after I came across it last and was well impressed with~:
1. upto 800% less CPU usage....yes 800%  SVP would constantly use over 90% - DM used only 10-15%  (3.6Ghz Corei5) and im not making that up
2. MUCH less artifacts ('d say well over 65%) around motion moving opposite to panning cameras
3. GPU usage is heavy on 1080p...but thats a fla, its also what a GPU is for... also with SVP it maxxed both of them out - BUT hence 'flaw' i actually force ,my GPU down from 1.1Ghz to 530Mhz (memory to match) as thats all it needs to play videos, no fan noise...mice smooth video 1080p@60fps - incase your wondering im using an overclocker that sets clock speeds when apps run @)


I can speed for AMD

8 (edited by dlr5668 31-03-2017 21:15:14)

Re: About dmitrirender frame interpolation and AMD Fluid Motion

u doing it wrong

https://lh3.googleusercontent.com/-A4hLqOT6WdY/WN7GKzYab2I/AAAAAAAAPCA/SJP8leiyNGc/s0/SVPManager_2017-04-01_00-12-08.png

Here is 1080p video, x3, almost zero artefacts, 6y old CPU (fx 6300)