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		<title><![CDATA[SmoothVideo Project — GPU usage when paused?]]></title>
		<link>https://www.svp-team.com/forum/viewtopic.php?id=6823</link>
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		<description><![CDATA[The most recent posts in GPU usage when paused?.]]></description>
		<lastBuildDate>Thu, 09 Feb 2023 03:19:13 +0000</lastBuildDate>
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			<title><![CDATA[Re: GPU usage when paused?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=81927#p81927</link>
			<description><![CDATA[<p>Thanks for the help!&nbsp; I filed it as <a href="http://bugs.madshi.net/view.php?id=699">http://bugs.madshi.net/view.php?id=699</a>&nbsp; Let&#039;s see what they say about it.</p><p>Last I knew the MPC-HC developer who&#039;d forked it most recently was done with it.&nbsp; And didn&#039;t want new bugs filed.</p><p>I haven&#039;t tried MPC-BE yet, but it was one easy option to replace it (right?).&nbsp; I was also considering a vaporsynth capable player too, but haven&#039;t found an MPV version I like yet.</p>]]></description>
			<author><![CDATA[null@example.com (EternalStudent)]]></author>
			<pubDate>Thu, 09 Feb 2023 03:19:13 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=81927#p81927</guid>
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			<title><![CDATA[Re: GPU usage when paused?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=81894#p81894</link>
			<description><![CDATA[<p>Madvr&#039;s bug. running mpc+madvr only, mpc still uses 50% GPU on pause for no reason.<br />mpc+mpc render+SVP on pause: 0% GPU usage</p>]]></description>
			<author><![CDATA[null@example.com (aloola)]]></author>
			<pubDate>Tue, 31 Jan 2023 15:35:38 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=81894#p81894</guid>
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			<title><![CDATA[Re: GPU usage when paused?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=81893#p81893</link>
			<description><![CDATA[<p>Hint. If you press Ctrl-J you will see statistics info. It updated even in pause mode continuously. So, some calculations are performed in pause mode.</p><p>Also you can compare CPU using in pause mode in other video player. Take mpv for example.<br />SVP menu Open via mpv...<br />Do you see more CPU load or less comparing to MPC?</p>]]></description>
			<author><![CDATA[null@example.com (MAG79)]]></author>
			<pubDate>Tue, 31 Jan 2023 14:41:12 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=81893#p81893</guid>
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		<item>
			<title><![CDATA[Re: GPU usage when paused?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=81891#p81891</link>
			<description><![CDATA[<p>&gt; What work would be happening in a paused video renderer?</p><p>you&#039;d better ask this MPC-HC&#039;s authors</p>]]></description>
			<author><![CDATA[null@example.com (Chainik)]]></author>
			<pubDate>Tue, 31 Jan 2023 04:03:36 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=81891#p81891</guid>
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		<item>
			<title><![CDATA[Re: GPU usage when paused?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=81890#p81890</link>
			<description><![CDATA[<p>Knew I forgot to mention something.&nbsp; &nbsp;madVR</p><p>chroma upscaling - Jinc + anti-ringing filter<br />image downscaling - Jinc + linear light + anti-ringing filter relaxed<br />image upscaling - Jinc +sigmoidal light + anti-ringing filter</p><p>Looks like 25-35% usage while a video is playing.&nbsp; 1080p source at less than 1080p (half a 1440p as window) on an NVIDIA 1080 ti.</p><p>What work would be happening in a paused video renderer?</p>]]></description>
			<author><![CDATA[null@example.com (EternalStudent)]]></author>
			<pubDate>Tue, 31 Jan 2023 04:00:44 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=81890#p81890</guid>
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			<title><![CDATA[Re: GPU usage when paused?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=81886#p81886</link>
			<description><![CDATA[<p>I can suppose it is video renderer work. Try to change video render in MPC-HC player.<br />What video renderer are you using: MPC-HC menu View &gt; Options... &gt; Output tab?</p>]]></description>
			<author><![CDATA[null@example.com (MAG79)]]></author>
			<pubDate>Mon, 30 Jan 2023 15:43:33 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=81886#p81886</guid>
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			<title><![CDATA[GPU usage when paused?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=81881#p81881</link>
			<description><![CDATA[<p>I&#039;ve noticed work happening even when playback is paused.&nbsp; Short or long periods of time like an hour plus doesn&#039;t impact it.&nbsp; At least that&#039;s what Task Manager in Windows 10 thinks (&gt;0% GPU usage on the player process).</p><p>There might be more than just GPU work happening, but since I paused the playback I figured nothing should be happening on there.&nbsp; I haven&#039;t spent a lot of time to narrow things down, but thought I could mention it in case someone else already knows or is interested in it.</p><p>Using MPC-HC 64 bit + LAV Filters (using &quot;(old) CUVID&quot; hw accel) + AviSynth Filter.&nbsp; Only 1 video is ever active at a time.&nbsp; Making the video minimized while paused didn&#039;t fix it.</p><p>Often have a Firefox window covering half my screen, maybe lots of tabs or just 1.&nbsp; And a JavaScript/Electron based game running on the other half (text based, so not much usage).&nbsp; The game process uses some GPU time too, but I can&#039;t pause that easily.</p><p>I&#039;d expected a bit of work just after pausing, in case it&#039;s catching up to fill a buffer.&nbsp; But when nothing is changing, nothing should need to be worked on...right?</p>]]></description>
			<author><![CDATA[null@example.com (EternalStudent)]]></author>
			<pubDate>Mon, 30 Jan 2023 01:03:21 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=81881#p81881</guid>
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