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		<title><![CDATA[SmoothVideo Project — Is it worth it to upgrade to 240hz?]]></title>
		<link>https://www.svp-team.com/forum/viewtopic.php?id=6405</link>
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		<description><![CDATA[The most recent posts in Is it worth it to upgrade to 240hz?.]]></description>
		<lastBuildDate>Sun, 09 Jan 2022 05:56:09 +0000</lastBuildDate>
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			<title><![CDATA[Re: Is it worth it to upgrade to 240hz?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=79832#p79832</link>
			<description><![CDATA[<p>Current used settings:</p><p><strong>GPU acceleration:</strong> On<br /><strong>Nvidia Optical Flow:</strong> Enabled</p><p><span class="bbu">Rendering options</span><br /><strong>Frames interpolation mode:</strong> Uniform<br /><strong>SVP shader:</strong> Standard<br /><strong>Masking:</strong> Disabled</p><p><span class="bbu">Motion vectors options (Nvidia Optical Flow)</span><br /><strong>Accuracy:</strong> High<br /><strong>Motion vectors grid:</strong> 16 px</p><br /><p>Try changing the motion vectors grid between 12 - 24 px and see how you go. Also try x3(72fps).</p><p>I don&#039;t like using artifact masking as it looks a lot like monitor ghosting to me and I use optical flow, as it reduces system resource use by a large amount in my case. <br /><span class="postimg"><img src="https://i.imgur.com/cvVJeJF.png" alt="https://i.imgur.com/cvVJeJF.png" /></span></p><p><span class="postimg"><img src="https://i.imgur.com/zRwAIMP.png" alt="https://i.imgur.com/zRwAIMP.png" /></span></p>]]></description>
			<author><![CDATA[null@example.com (Anim8)]]></author>
			<pubDate>Sun, 09 Jan 2022 05:56:09 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=79832#p79832</guid>
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			<title><![CDATA[Re: Is it worth it to upgrade to 240hz?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=79830#p79830</link>
			<description><![CDATA[<div class="quotebox"><cite>Anim8 wrote:</cite><blockquote><p>240hz is not bad choice for video playback as it divides evenly with all the commonly used frame rates including after adding in interpolated frames in most cases. Just not 72fps.</p><p>Personally I don&#039;t use 72fps at 240hz as it doesn&#039;t fit evenly. Needs frame blending, pulldown or VRR etc to be used. x3 is generally considered most optimal overall but not if it also requires the use of frame blending, pulldown etc. Which is more of an issue for 60hz monitors.</p><p>I would aim for either 48, 60, 120 or 240 after interpolation unless you have VRR working with video playback. </p><p>I think 120fps(<em>or 240fps</em>) would be the best all round target to avoid both pulldown and still maintain peak perceived smoothness on a 240hz monitor.</p></blockquote></div><p>What settings are you using for svp? I decided to use 144hz mode on my monitor because there are just so many artifacts when interpolating up to 240fps</p>]]></description>
			<author><![CDATA[null@example.com (t.setsuna)]]></author>
			<pubDate>Sat, 08 Jan 2022 17:54:56 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=79830#p79830</guid>
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			<title><![CDATA[Re: Is it worth it to upgrade to 240hz?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=79781#p79781</link>
			<description><![CDATA[<p>240hz is not bad choice for video playback as it divides evenly with all the commonly used frame rates including after adding in interpolated frames in most cases. Just not 72fps.</p><p>240hz<br />Suitable for 24, 30, 48, 60, 120, 240 target framerate</p><p>120hz<br />Suitable for 24, 30, 60, 120 target framerate</p><p>144hz<br />Suitable for 24, 48, 72 target framerate</p><p>60hz<br />Suitable for 30, 60 target framerate</p><p>Personally I don&#039;t use 72fps at 240hz as it doesn&#039;t fit evenly. Needs frame blending, pulldown or VRR etc to be used. x3 is generally considered most optimal overall but not if it also requires the use of frame blending, pulldown etc. Which is more of an issue for 60hz monitors.</p><p>I would aim for either 48, 60, 120 or 240 after interpolation unless you have VRR working with video playback. </p><p>I think 120fps(<em>or 240fps</em>) would be the best all round target to avoid both pulldown and still maintain peak perceived smoothness on a 240hz monitor.</p>]]></description>
			<author><![CDATA[null@example.com (Anim8)]]></author>
			<pubDate>Sun, 02 Jan 2022 06:09:24 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=79781#p79781</guid>
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			<title><![CDATA[Re: Is it worth it to upgrade to 240hz?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=79780#p79780</link>
			<description><![CDATA[<div class="quotebox"><cite>Anim8 wrote:</cite><blockquote><p>Yeah diminishing returns for sure, I find after about a ~x3 increase or ~72-90FPS any smoothness gains start to drop off fast. Your current monitor can already hit a x4 - x5 fps increase in most cases so your covered.</p><p>Films also have naturally occurring motion blur from the camera shutter speed which can vary from film to film, which gives additional smoothness not found in games(<em>unless added in</em>). Saving Private Ryan for example used 1/198 rather than the standard 1/48 shutter speed.</p><p>So a extra + x1 FPS increase(x3 -&gt; x4 - x5) may help the smoothness in that case due to the loss of motion blur but ultimately not really needed. Games also benefit from reduced input delay, which is not relevant for video playback. So for games the extra is far more noticeable.</p><p>In saying that I do have a 240hz monitor which I&#039;ve tried with SVP @240FPS. The main thing I noticed if anything in regards to video playback was that camera panning/motion was more clear(<em>not really that much smoother</em>) at 240hz/fps. </p><p>When it comes to motion clarity it mostly comes down to how long a pixel is continuously visible for and that the response times are fast enough to keep up with the refresh rate on sample-and-hold displays.</p><p>Running at 240-FPS did use a bit more system resources but I found it wasn&#039;t an issue at all for me, so I just left it at 240-FPS.<br />.</p></blockquote></div><p>I just got the acer xb27 240hz, and you’re right it’s really not much smoother overall even though panning and movements feel clearer but slower at the same time. I have to tune down my mpv shader settings though because my gpu usage is double.</p>]]></description>
			<author><![CDATA[null@example.com (t.setsuna)]]></author>
			<pubDate>Sun, 02 Jan 2022 03:55:59 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=79780#p79780</guid>
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			<title><![CDATA[Re: Is it worth it to upgrade to 240hz?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=79774#p79774</link>
			<description><![CDATA[<p>Yeah, is a few things to consider with BFI/Impulse but it can make motion extremely clear.<br />Some examples; (video @24fps)</p><p>x3 (13.89ms of persistence)<br />No change in brightness/contrast <br />Reduced motion artifacts (interpolated frames) vs x6</p><p>x3 + BFI =144hz (6.94ms of persistence)<br />Clearer motion @6.94ms<br />Reduces brightness/contrast <br />Reduced motion artifacts (interpolated frames) vs x6</p><p>x3 + BFI + Strobe Pulse Width@10 =144hz (1ms of persistence)<br />Very clear motion @1ms<br />Reduces brightness/contrast <br />Reduced motion artifacts (interpolated frames) vs x6</p><p>x3 + Strobe Pulse Width@10 =72hz (1ms of persistence)<br />Very clear motion + extra headroom for pixel response times**<br />Reduces brightness/contrast <br />Reduced motion artifacts (interpolated frames) vs x6</p><p>**Combine with VT increase for even better motion clarity<br /><a href="https://forums.blurbusters.com/viewtopic.php?t=8946">https://forums.blurbusters.com/viewtopic.php?t=8946</a><br />Note that this can only be done on select monitors which are capable of doing this.<br />IE Able single strobe at 72hz and have a scaler which can handle large blanking intervals(VBI).</p><p>Also of note its likely you will only see an improvement in videos which are using the full vertical height of the screen. Meaning it won&#039;t help as much when a letterbox is used.<br /><span class="postimg"><img src="https://blurbusters.com/wp-content/uploads/2021/01/crosstalk-annotated-ANIMATED-VERTTOTAL.gif" alt="https://blurbusters.com/wp-content/uploads/2021/01/crosstalk-annotated-ANIMATED-VERTTOTAL.gif" /></span></p><p>---</p><p>x6 = 144hz (6.94ms of persistence)<br />Clearer motion @6.94ms<br />No change in brightness/contrast <br />Technically smoother motion vs x3 (72fps)<br />Increased motion artifacts vs x3 (72fps) (interpolated frames)</p><p>x6 + Strobe Pulse Width@10 =144hz (1ms of persistence)<br />Very Clear motion @1ms<br />loss of brightness/contrast<br />Technically smoother motion vs x3 (72fps)<br />Increased motion artifacts vs x3 (72fps) (interpolated frames)</p><p>--- </p><p>The loss of brightness may not even be an issue if you have headroom to increase the monitors brightness to offset the reduction of brightness caused by BFI and/or Strobing.</p><p><span class="postimg"><img src="https://blurbusters.com/wp-content/uploads/2019/04/motion_blur_from_persistence_on_sample-and-hold-displays.png" alt="https://blurbusters.com/wp-content/uploads/2019/04/motion_blur_from_persistence_on_sample-and-hold-displays.png" /></span><br /><span class="postimg"><img src="https://blurbusters.com/wp-content/uploads/2019/04/motion_blur_from_persistence_on_impulsed-displays.png" alt="https://blurbusters.com/wp-content/uploads/2019/04/motion_blur_from_persistence_on_impulsed-displays.png" /></span><br /><span class="postimg"><img src="https://blurbusters.com/wp-content/uploads/2013/06/motion-blur-graph.png" alt="https://blurbusters.com/wp-content/uploads/2013/06/motion-blur-graph.png" /></span></p>]]></description>
			<author><![CDATA[null@example.com (Anim8)]]></author>
			<pubDate>Sat, 01 Jan 2022 05:09:45 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=79774#p79774</guid>
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			<title><![CDATA[Re: Is it worth it to upgrade to 240hz?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=79771#p79771</link>
			<description><![CDATA[<p>I need to experiment more with BFI. Make it x3 + BFI = 144 hz</p>]]></description>
			<author><![CDATA[null@example.com (dlr5668)]]></author>
			<pubDate>Fri, 31 Dec 2021 16:03:40 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=79771#p79771</guid>
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		<item>
			<title><![CDATA[Re: Is it worth it to upgrade to 240hz?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=79769#p79769</link>
			<description><![CDATA[<p>Yeah diminishing returns for sure, I find after about a ~x3 increase or ~72-90FPS any smoothness gains start to drop off fast. Your current monitor can already hit a x4 - x5 fps increase in most cases so your covered.</p><p>Films also have naturally occurring motion blur from the camera shutter speed which can vary from film to film, which gives additional smoothness not found in games(<em>unless added in</em>). Saving Private Ryan for example used 1/198 rather than the standard 1/48 shutter speed.</p><p>So a extra + x1 FPS increase(x3 -&gt; x4 - x5) may help the smoothness in that case due to the loss of motion blur but ultimately not really needed. Games also benefit from reduced input delay, which is not relevant for video playback. So for games the extra is far more noticeable.</p><p>In saying that I do have a 240hz monitor which I&#039;ve tried with SVP @240FPS. The main thing I noticed if anything in regards to video playback was that camera panning/motion was more clear(<em>not really that much smoother</em>) at 240hz/fps. </p><p>When it comes to motion clarity it mostly comes down to how long a pixel is continuously visible for and that the response times are fast enough to keep up with the refresh rate on sample-and-hold displays.</p><p>Running at 240-FPS did use a bit more system resources but I found it wasn&#039;t an issue at all for me, so I just left it at 240-FPS.</p><p>---</p><p><span class="bbu">Diminishing Returns</span></p><p>Framerate -&gt; Frame time/New frame every;</p><p>24-FPS -&gt; 41.67ms<br />144-FPS - &gt; 6.94ms<br />240-FPS -&gt; 4.17ms</p><p>24-FPS(41.67ms) to 144-FPS(6.94ms) gives a 34.73ms(<em>500.43%</em>) improvement</p><p>144-FPS(6.94ms) to 240-FPS(4.17ms) gives a 2.77ms(66.42%) improvement</p><p>So based on the math alone the jump from 24 to 144-FPS should give a ~x10 times larger improvement in perceived smoothness than the jump from from 144 -&gt; 240-FPS will give you.</p>]]></description>
			<author><![CDATA[null@example.com (Anim8)]]></author>
			<pubDate>Fri, 31 Dec 2021 07:08:58 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=79769#p79769</guid>
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			<title><![CDATA[Re: Is it worth it to upgrade to 240hz?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=79753#p79753</link>
			<description><![CDATA[<p>there is diminishing returns</p>]]></description>
			<author><![CDATA[null@example.com (dlr5668)]]></author>
			<pubDate>Mon, 27 Dec 2021 12:36:41 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=79753#p79753</guid>
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			<title><![CDATA[Is it worth it to upgrade to 240hz?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=79751#p79751</link>
			<description><![CDATA[<p>I’m currently using 144hz monitor and planning to upgrade to 240hz monitor but I’m still kinda hestitated because 240fps will tax my system a bit more than 144fps. Does anyone have experience with interpolate to 240fps and is it smoother than 144fps?</p>]]></description>
			<author><![CDATA[null@example.com (t.setsuna)]]></author>
			<pubDate>Sun, 26 Dec 2021 20:06:30 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=79751#p79751</guid>
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