<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[SmoothVideo Project — How is SVP when interpolating up to 144fps? Any experiences?]]></title>
		<link>https://www.svp-team.com/forum/viewtopic.php?id=3583</link>
		<atom:link href="https://www.svp-team.com/forum/extern.php?action=feed&amp;tid=3583&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in How is SVP when interpolating up to 144fps? Any experiences?.]]></description>
		<lastBuildDate>Fri, 14 Oct 2016 21:53:15 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: How is SVP when interpolating up to 144fps? Any experiences?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=61883#p61883</link>
			<description><![CDATA[<p>You know, that last post of mine just made me wonder if black-frame insertion couldn&#039;t be something that SVP could implement...&nbsp; 144Hz monitors are more common than ever, and I would think that implementing black-frame insertion would be quite easy especially if it&#039;s combined with the &quot;frame blending&quot; that&#039;s used by &quot;artifact masking&quot; which could be used to adjust the flicker amount.</p><div class="quotebox"><cite>xxbluejay21 wrote:</cite><blockquote><p>Wow thanks so much for your answers! They are incredibly helpful. One last question, if I cap the fps at 120 for 30fps, will I need to change my monitor refresh rate to 120 as well or can I keep it at 144? Also is 24-60, which is 2.5x, also bad? For a 60hz monitor should I cap the refresh rate to 48?</p></blockquote></div><p>I mention most of those situations in my &quot;concepts&quot; thread; I did just tweak it a bit to try and make things a bit clearer:<br /><a href="http://www.svp-team.com/forum/viewtopic.php?pid=61595">http://www.svp-team.com/forum/viewtopic.php?pid=61595</a></p><p>To spell it out, you <em>can</em> leave your monitor at 144Hz while still interpolating to 120fps, but that&#039;s actually worse than just directly interpolating to 144fps.&nbsp; This is why I mention MPC-HC&#039;s automatic resolution changer which can be used to run at 120Hz for 30fps videos while still using 144Hz for 24fps.</p><p>2.5x is not <em>as</em> bad, but still not as good.</p><p>60Hz monitors can commonly run at 72Hz actually, but if that&#039;s not possible even with a custom resolution then 2x @ 48Hz is smoother and has less artifacts (though interestingly enough 2.5x @ 60Hz will feel faster).</p>]]></description>
			<author><![CDATA[null@example.com (Nintendo Maniac 64)]]></author>
			<pubDate>Fri, 14 Oct 2016 21:53:15 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=61883#p61883</guid>
		</item>
		<item>
			<title><![CDATA[Re: How is SVP when interpolating up to 144fps? Any experiences?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=61882#p61882</link>
			<description><![CDATA[<p>Wow thanks so much for your answers! They are incredibly helpful. One last question, if I cap the fps at 120 for 30fps, will I need to change my monitor refresh rate to 120 as well or can I keep it at 144? Also is 24-60, which is 2.5x, also bad? For a 60hz monitor should I cap the refresh rate to 48?</p>]]></description>
			<author><![CDATA[null@example.com (xxbluejay21)]]></author>
			<pubDate>Fri, 14 Oct 2016 20:52:58 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=61882#p61882</guid>
		</item>
		<item>
			<title><![CDATA[Re: How is SVP when interpolating up to 144fps? Any experiences?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=61881#p61881</link>
			<description><![CDATA[<div class="quotebox"><cite>xxbluejay21 wrote:</cite><blockquote><p>How strange that an older version works so much better.</p></blockquote></div><p>The issue is probably related to the fact that SVP 4 Free only uses &quot;automatic&quot; settings which can sometimes give sub-par results:<br /><a href="http://www.svp-team.com/forum/viewtopic.php?id=2699">http://www.svp-team.com/forum/viewtopic.php?id=2699</a></p><br /><br /><div class="quotebox"><cite>xxbluejay21 wrote:</cite><blockquote><p>What does SVP4 add over this?</p></blockquote></div><p>SVP 4 Pro has the manual profile settings that SVP 3.1.7 has but with the extra stuff that SVP 4 Free has (new GUI, support for more media players) as well more control over the video profile selection.</p><br /><div class="quotebox"><cite>xxbluejay21 wrote:</cite><blockquote><p>I&#039;m reading all this stuff on blacklight strobing and BFI but I&#039;m getting so confused, can you dumb it down for a less intelligent person like me? <img src="https://www.svp-team.com/forum/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p></blockquote></div><p>Here&#039;s the simple version - the higher your refresh rate, the less important backlight strobing is.&nbsp; Not only that, but if your monitor doesn&#039;t have backlight strobing built-in (sometimes advertized as &quot;240Hz&quot;) or if your monitor is not 3D capable, then you don&#039;t even need to worry about it at all.</p><p>Now technically you could still do manual black-frame insertion, but not only have I never done this myself, but on your display that would result in an effective 72Hz which could very well be too flickery for it to be worth it.</p><br /><div class="quotebox"><cite>xxbluejay21 wrote:</cite><blockquote><p>are exact exact integers important? like interpolating 24fps vs 23.97fps up to 144fps?</p></blockquote></div><p>Yes and no.</p><p>Yes in that you want to make sure that something like 30fps is <em>not</em> interpolated to 144fps as that&#039;s 4.8x - you would get a smoother result with 30fps --to-&gt; 120fps (4x).</p><p>No in that 23.976 with 144Hz will still give you 6x as it&#039;s within the margin of error therefore resulting in 143.856fps which means it will repeat 1 frame about every 6 seconds.&nbsp; This is no where near as noticeable as the difference between 30fps --to-&gt; 144fps and 30fps --to-&gt; 120fps.&nbsp; However, you&#039;re still welcome to make a custom resolution of 143.856Hz in order to minimize any dropped frames.</p>]]></description>
			<author><![CDATA[null@example.com (Nintendo Maniac 64)]]></author>
			<pubDate>Fri, 14 Oct 2016 19:44:41 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=61881#p61881</guid>
		</item>
		<item>
			<title><![CDATA[Re: How is SVP when interpolating up to 144fps? Any experiences?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=61878#p61878</link>
			<description><![CDATA[<p>Wow @NintendoManiac64 3.1.7 is incredibly smoother! I&#039;m so surprised. How strange that an older version works so much better. What does SVP4 add over this? I&#039;m reading all this stuff on blacklight strobing and BFI but I&#039;m getting so confused, can you dumb it down for a less intelligent person like me? <img src="https://www.svp-team.com/forum/img/smilies/hmm.png" width="15" height="15" alt="hmm" /> Sorry for asking so many questions, but are exact exact integers important? like interpolating 24fps vs 23.97fps up to 144fps? Your post was really helpful, thanks a lot man!!</p>]]></description>
			<author><![CDATA[null@example.com (xxbluejay21)]]></author>
			<pubDate>Fri, 14 Oct 2016 07:54:11 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=61878#p61878</guid>
		</item>
		<item>
			<title><![CDATA[Re: How is SVP when interpolating up to 144fps? Any experiences?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=61873#p61873</link>
			<description><![CDATA[<p>Regarding the artifacting and settings, you can kind of preview SVP4 Pro by try SVP 3.1.7 since it has largely the same interpolation settings as SVP4 Pro.</p><br /><p>I personally find that anything above 3x has minimal difference, though that&#039;s with black-frame insertion.&nbsp; It must be noted that anything above 4x is quite a bit more demanding on the GPU however.</p><p>One main thing is that doing exact multiples (like 30fps @ 90Hz and/or 24fps @ 96Hz) is more important than an absolute higher refresh rate:<br /><a href="http://www.svp-team.com/forum/viewtopic.php?pid=61595">http://www.svp-team.com/forum/viewtopic.php?pid=61595</a></p><br /><p>Keep in mind that SVP4 does not &quot;kick in&quot; for any video with a frame rate greater than 47fps by default (this can be manually changed):<br /><a href="http://www.svp-team.com/forum/viewtopic.php?pid=56025">http://www.svp-team.com/forum/viewtopic.php?pid=56025</a></p><br /><p>About backlight strobbing and/or black-frame insertion, see:<br /><a href="http://www.blurbusters.com/faq/scanningbacklight/">http://www.blurbusters.com/faq/scanningbacklight/</a></p>]]></description>
			<author><![CDATA[null@example.com (Nintendo Maniac 64)]]></author>
			<pubDate>Fri, 14 Oct 2016 01:07:40 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=61873#p61873</guid>
		</item>
		<item>
			<title><![CDATA[Re: How is SVP when interpolating up to 144fps? Any experiences?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=61871#p61871</link>
			<description><![CDATA[<p>Hmm very interesting. I don&#039;t know much about dynamic resolution or lightboost. Do those work with SVP to make 144fps video look better? Also for now I only have the free version of SVP and there is a lot (unacceptable amount) of artifacting and weird glitches. Does the paid version along with the right settings at 144fps become a lot more immersive? Or is it a difference you could live without? Like &quot;I notice the difference, but it&#039;s not much&quot; or is the difference as significant as 24-60? Thanks again for your answers.</p>]]></description>
			<author><![CDATA[null@example.com (xxbluejay21)]]></author>
			<pubDate>Thu, 13 Oct 2016 22:56:45 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=61871#p61871</guid>
		</item>
		<item>
			<title><![CDATA[Re: How is SVP when interpolating up to 144fps? Any experiences?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=61864#p61864</link>
			<description><![CDATA[<p>I have 144 Hz monitor. I notice the difference with 60 Hz monitors.<br />Dynamic resolution is better if you use 120/144 Hz mode and stroboscope backlight. NVIDIA called it Lightboost.</p>]]></description>
			<author><![CDATA[null@example.com (MAG79)]]></author>
			<pubDate>Thu, 13 Oct 2016 08:16:03 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=61864#p61864</guid>
		</item>
		<item>
			<title><![CDATA[Re: How is SVP when interpolating up to 144fps? Any experiences?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=61861#p61861</link>
			<description><![CDATA[<p>I do it at 96hz, and even that looks much better than 48hz or 60hz to me.</p>]]></description>
			<author><![CDATA[null@example.com (brucethemoose)]]></author>
			<pubDate>Thu, 13 Oct 2016 06:42:23 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=61861#p61861</guid>
		</item>
		<item>
			<title><![CDATA[How is SVP when interpolating up to 144fps? Any experiences?]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=61860#p61860</link>
			<description><![CDATA[<p>I&#039;m thinking of getting a 144hz monitor, and I was wondering if anyone has experience interpolating 24/30fps content all the way up to 120/144fps. Does it look better than 60fps or does it look weird because it has to fill in so many more frames? I&#039;ve actually never seen any content above 60fps and have never gamed at 144hz either, so I&#039;m not really sure if I will notice a difference, but to the people that have 144hz monitors and have experimented with this, what do you think of it? Thanks for your input!</p>]]></description>
			<author><![CDATA[null@example.com (xxbluejay21)]]></author>
			<pubDate>Thu, 13 Oct 2016 05:50:08 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=61860#p61860</guid>
		</item>
	</channel>
</rss>
