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		<title><![CDATA[SmoothVideo Project — SVP 4.0 Needs Work]]></title>
		<link>https://www.svp-team.com/forum/viewtopic.php?id=2674</link>
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		<description><![CDATA[The most recent posts in SVP 4.0 Needs Work.]]></description>
		<lastBuildDate>Sun, 02 Aug 2015 16:21:54 +0000</lastBuildDate>
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			<title><![CDATA[Re: SVP 4.0 Needs Work]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=51933#p51933</link>
			<description><![CDATA[<p><strong>xenonite</strong><br /><em>However a bit of good news (even if the final SVP4 version ships without any of the current &#039;advanced&#039; user controllable algorithm values), if you are prepared to give up smoothness to reduce artifacts in &#039;problematic&#039; areas such as those, then using SVP3 with some tweaked &#039;override&#039; parameters (and a more powerfull pc) will probably produce an image that is as artifact free as that which the final version of SVP4 would produce.</em></p><p> With SVP 3 I can set artifacts masking just to the point where I can reduce halo/ghosting and other artifacts where they are gone or with in acceptable limits and still retain a high degree of smoothness.<br /> I suspect when the team is finished with SVP4 in October, it will be as good or much better the SVP 3.<br /> With these settings the CPU is just coasting along at around 11 to 18% and even with 4K footage it&#039;s still only at around 54% _ that&#039;s with GPU acceleration enabled of course.</p><p> <a href="http://s1271.photobucket.com/user/jeffr15/media/SVP_zpshmoh3oht.png.html"><span class="postimg"><img src="http://i1271.photobucket.com/albums/jj623/jeffr15/SVP_zpshmoh3oht.png" alt="http://i1271.photobucket.com/albums/jj623/jeffr15/SVP_zpshmoh3oht.png" /></span></a></p>]]></description>
			<author><![CDATA[null@example.com (Jeff R 1)]]></author>
			<pubDate>Sun, 02 Aug 2015 16:21:54 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=51933#p51933</guid>
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			<title><![CDATA[Re: SVP 4.0 Needs Work]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=51931#p51931</link>
			<description><![CDATA[<p>Ummm _ OK<br />&nbsp; <img src="https://www.svp-team.com/forum/img/smilies/hmm.png" width="15" height="15" alt="hmm" />&nbsp; <img src="https://www.svp-team.com/forum/img/smilies/neutral.png" width="15" height="15" alt="neutral" /></p>]]></description>
			<author><![CDATA[null@example.com (Jeff R 1)]]></author>
			<pubDate>Sun, 02 Aug 2015 16:12:31 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=51931#p51931</guid>
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			<title><![CDATA[Re: SVP 4.0 Needs Work]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=51929#p51929</link>
			<description><![CDATA[<div class="quotebox"><cite>Jeff R 1 wrote:</cite><blockquote><p><strong>Chainik</strong><br />For the record, I would pay for the full version, what ever the price may be.</p></blockquote></div><p>Sounds like drug-dealing business</p>]]></description>
			<author><![CDATA[null@example.com (Mystery)]]></author>
			<pubDate>Sun, 02 Aug 2015 16:08:26 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=51929#p51929</guid>
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			<title><![CDATA[Re: SVP 4.0 Needs Work]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=51915#p51915</link>
			<description><![CDATA[<p><strong>Chainik</strong><br />For the record, I would pay for the full version, what ever the price may be.</p>]]></description>
			<author><![CDATA[null@example.com (Jeff R 1)]]></author>
			<pubDate>Sun, 02 Aug 2015 06:18:44 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=51915#p51915</guid>
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			<title><![CDATA[Re: SVP 4.0 Needs Work]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=51910#p51910</link>
			<description><![CDATA[<p><strong>xenonite</strong><br /><em>(even if the final SVP4 version ships without any of the current &#039;advanced&#039; user controllable algorithm values</em></p><p>Please, don&#039;t panic <img src="https://www.svp-team.com/forum/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> <br />SVP 4 is far more advanced than SVP 3. <br />The only question is how to separate &quot;free&quot; and &quot;full&quot; versions.</p>]]></description>
			<author><![CDATA[null@example.com (Chainik)]]></author>
			<pubDate>Sun, 02 Aug 2015 00:22:33 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=51910#p51910</guid>
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			<title><![CDATA[Re: SVP 4.0 Needs Work]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=51906#p51906</link>
			<description><![CDATA[<p><strong>Jeff R 1</strong><br />More masking is normally not a good idea, because even though it does &#039;cover up&#039; some artifacts, it also makes the motion much less smooth (which is the whole reason we are using SVP, no? <img src="https://www.svp-team.com/forum/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> ).</p><p>Anyway, I do agree that a user controlled option (even a normally hidden one) would be the best solution, but it seems like the main (only?) goal of the new SVP4 is &#039;user-friendlyness&#039; (hardcode most settings and hide the rest; while also incorperating computationally cheap and common image processing functions) and making it run on other operating systems while maintaining &#039;good-enough&#039; (good enough for who though?) performance on old/cheap laptops.</p><p>While I may not like or support these development priorities, I can at least understand the rationale behind it; both as a means of generating more donations (and increasing the final product&#039;s sales among the &#039;clueless masses&#039;) and maybe even as a way to promote the virtues of high-framerate videos and movies to dispell the &#039;soap-opera effect&#039; myth.</p><p>Also, those sharp (high spatial frequency) artifacts can unfortunately not be completely eliminated by any combination of mask settings, while still getting a smoothly interpolated result for the same masked pixels aswell.</p><p>The main reasons for the creation of these artifacts in the first place (and why they are not cobsidered fixable bugs) are two-fold:</p><p>Firstly, SVP uses block-based matching to determine the relevant motion vectors so that all SSE2 CPUs, back to even the very first Pentium 4 chips that are more than 14 years old, would be able to run it.</p><p>Secondly, the &#039;Aperture Problem&#039; combined with temporal aliasing, requires that SVP&#039;s interpolation algorithm relies on some axioms regarding the motion flow vector field, while these axioms are most commonly derived from the &#039;brightness constancy constraint&#039; and the required &#039;smoothness&#039; of the motion field.<br />In your case, the beam of light changed the luma of the pixels &#039;under&#039; it relatively much more than their chroma values, thereby violating the constant-brightness axiom.</p><p>However a bit of good news (even if the final SVP4 version ships without any of the current &#039;advanced&#039; user controllable algorithm values), if you are prepared to give up smoothness to reduce artifacts in &#039;problematic&#039; areas such as those, then using SVP3 with some tweaked &#039;override&#039; parameters (and a more powerfull pc) will probably produce an image that is as artifact free as that which the final version of SVP4 would produce.</p>]]></description>
			<author><![CDATA[null@example.com (xenonite)]]></author>
			<pubDate>Sat, 01 Aug 2015 23:37:31 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=51906#p51906</guid>
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		<item>
			<title><![CDATA[Re: SVP 4.0 Needs Work]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=51896#p51896</link>
			<description><![CDATA[<p>Well hopefully more user control will be applied in the new SVP 4 so one can set the controls to get rid of things like this.&nbsp; <img src="https://www.svp-team.com/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Jeff R 1)]]></author>
			<pubDate>Sat, 01 Aug 2015 21:10:34 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=51896#p51896</guid>
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			<title><![CDATA[Re: SVP 4.0 Needs Work]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=51891#p51891</link>
			<description><![CDATA[<p><strong>Jeff R 1</strong><br /><em>even though it&#039;s probably not considered a bug, but rather a lack of user control</em></p><p>exactly</p>]]></description>
			<author><![CDATA[null@example.com (Chainik)]]></author>
			<pubDate>Sat, 01 Aug 2015 20:10:14 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=51891#p51891</guid>
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		<item>
			<title><![CDATA[SVP 4.0 Needs Work]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=51890#p51890</link>
			<description><![CDATA[<p>I realize that there are bugs and I have reported this problem (even though it&#039;s probably not considered a bug, but rather a lack of user control),<br /> the &quot;Artifacts Masking&quot; slider is gone.<br /> With &quot;artifacts masking&quot; turned up to average or above normal, what you see in the screen shots can be pretty much eliminated.<br /> It happens when the spot light beam passes over &quot;CENTURY&quot;.<br /> The &quot;parachute&quot; scene in &quot;Kingsman: The Secret Service&quot; is also a good example of SVP 4.0&#039;s inability to handle this same problem, but under different circumstances, at least with the most recent build. The parachute scene employs small fast moving falling objects (people) where this ghosting/flickering effect can be seen very clearly.</p><p> <a href="http://s1271.photobucket.com/user/jeffr15/media/20th%20Century%20Fox%20Test_zpsbvhagqlq.png.html"><span class="postimg"><img src="http://i1271.photobucket.com/albums/jj623/jeffr15/20th%20Century%20Fox%20Test_zpsbvhagqlq.png" alt="http://i1271.photobucket.com/albums/jj623/jeffr15/20th%20Century%20Fox%20Test_zpsbvhagqlq.png" /></span></a></p><p> <a href="http://s1271.photobucket.com/user/jeffr15/media/Test%202_zpstmtbivz5.png.html"><span class="postimg"><img src="http://i1271.photobucket.com/albums/jj623/jeffr15/Test%202_zpstmtbivz5.png" alt="http://i1271.photobucket.com/albums/jj623/jeffr15/Test%202_zpstmtbivz5.png" /></span></a></p>]]></description>
			<author><![CDATA[null@example.com (Jeff R 1)]]></author>
			<pubDate>Sat, 01 Aug 2015 20:04:25 +0000</pubDate>
			<guid>https://www.svp-team.com/forum/viewtopic.php?pid=51890#p51890</guid>
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