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		<title><![CDATA[SmoothVideo Project — G-SYNC. Variable refresh rate в оконном режиме.]]></title>
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		<description><![CDATA[The most recent posts in G-SYNC. Variable refresh rate в оконном режиме..]]></description>
		<lastBuildDate>Fri, 05 Jun 2015 01:03:11 +0000</lastBuildDate>
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			<title><![CDATA[Re: G-SYNC. Variable refresh rate в оконном режиме.]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=49289#p49289</link>
			<description><![CDATA[<p>Ну стоит это не так дешево.</p>]]></description>
			<author><![CDATA[null@example.com (dlr5668)]]></author>
			<pubDate>Fri, 05 Jun 2015 01:03:11 +0000</pubDate>
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			<title><![CDATA[G-SYNC. Variable refresh rate в оконном режиме.]]></title>
			<link>https://www.svp-team.com/forum/viewtopic.php?pid=49287#p49287</link>
			<description><![CDATA[<p>Возможно в течении года плееры научатся работать с VRR и мало, что пользователям Нвидиа и АМД reclock не нужен будет, так еще и можно будет расслабиться в вопросах артефактов/апгрейда процессора благодаря целому множителю (2х, 3х) с улучшенной плавностью.<br /><a href="http://anandtech.com/show/9303/nvidia-launches-mobile-gsync">http://anandtech.com/show/9303/nvidia-l … bile-gsync</a><br /></p><div class="quotebox"><blockquote><p>Finally, NVIDIA is also noting at this time that Windowed G-Sync is primarily for gaming applications, so movie viewers looking to get perfect timing in their windowed media players will be out of luck for the moment. The issue here isn’t actually with Windowed G-Sync, but rather current media players do not know about variable refresh technology and will always attempt to run at the desktop refresh rate. Once media players become Windowed G-Sync aware, it should be possible to have G-Sync work with media playback as well.</p></blockquote></div>]]></description>
			<author><![CDATA[null@example.com (James D)]]></author>
			<pubDate>Thu, 04 Jun 2015 22:25:09 +0000</pubDate>
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